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rustboyadvance-ng/platform/rustboyadvance-sdl2/Cargo.toml
Michel Heily 28fb9ffa70 chore: Refactor into crates
Been wanting to do this for a long time.
This does impose performance issues when building with the vanilla
release profile, as cargo does not perform optimizations across crate
boundary (we care mostly about inlining).
so I added release-lto profile

Also fixed some broken stuff I found across the project, meh


Former-commit-id: 06d03263cc6245313f3ea22c715479ab6da7c4d4
Former-commit-id: f93abd10c67ea8a3b8072b47462be5eca4f3e02b
2022-09-04 23:54:44 +03:00

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667 B
TOML

[package]
name = "rustboyadvance-sdl2"
version = "0.1.0"
authors = ["Michel Heily <michelheily@gmail.com>"]
edition = "2018"
[dependencies]
rustboyadvance-core = { path = "../../core/", features = ["elf_support"] }
rustboyadvance-utils = { path = "../../utils/" }
sdl2 = { version = "0.33.0", features = ["image"] }
ringbuf = "0.2.2"
bytesize = "1.0.0"
clap = { version = "2.33", features = ["color", "yaml"] }
log = "0.4.8"
flexi_logger = { version = "0.14", features = ["colors"] }
bit = "^0.1"
spin_sleep = "0.3.7"
[target.'cfg(windows)'.build-dependencies]
winres = "0.1"
[features]
debugger = ["rustboyadvance-core/debugger"]
gdb = ["rustboyadvance-core/gdb"]