12d9edf5c4
Former-commit-id: 93db7bc11bff9a48f4d66e0a378cd77ab42ca197 Former-commit-id: a6ce714c2a6a4112ff30d748c0686b1b2da41c6b
56 lines
1.3 KiB
TOML
56 lines
1.3 KiB
TOML
[package]
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name = "rustboyadvance-wasm"
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version = "0.1.0"
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authors = ["Michel Heily <michelheily@gmail.com>"]
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edition = "2018"
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[lib]
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crate-type = ["cdylib", "rlib"]
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[features]
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default = ["console_error_panic_hook"]
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[dependencies]
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js-sys = "0.3.37"
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wasm-bindgen = "0.2"
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rustboyadvance-core = { path = "../../core" }
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rustboyadvance-utils = { path = "../../utils" }
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# The `console_error_panic_hook` crate provides better debugging of panics by
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# logging them with `console.error`. This is great for development, but requires
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# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
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# code size when deploying.
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console_error_panic_hook = { version = "0.1.1", optional = true }
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# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
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# compared to the default allocator's ~10K. It is slower than the default
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# allocator, however.
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#
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# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
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wee_alloc = { version = "0.4.2", optional = true }
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log = "0.4.8"
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wasm-bindgen-console-logger = "0.1.1"
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bit = "^0.1"
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[dependencies.web-sys]
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version = "0.3.4"
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features = [
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'CanvasRenderingContext2d',
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'ImageData',
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'Document',
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'Element',
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'HtmlCanvasElement',
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'WebGlBuffer',
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'WebGlRenderingContext',
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'WebGlProgram',
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'WebGlShader',
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'Window',
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'AudioContext',
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]
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[dev-dependencies]
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wasm-bindgen-test = "0.2"
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