
Ran cargo-fix to automatically fix most of the build warnings, Cleaned up dead code, and fix the rest manually Former-commit-id: f35faba46b40eaf9c047efb8ab1e77ffa24d41b6
52 lines
1.4 KiB
Rust
52 lines
1.4 KiB
Rust
use sdl2::keyboard::Keycode;
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use rustboyadvance_ng::core::keypad as gba_keypad;
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use rustboyadvance_ng::InputInterface;
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use bit;
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use bit::BitIndex;
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pub struct Sdl2Input {
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keyinput: u16,
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}
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impl InputInterface for Sdl2Input {
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fn poll(&mut self) -> u16 {
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self.keyinput
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}
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}
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impl Sdl2Input {
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pub fn on_keyboard_key_down(&mut self, keycode: Keycode) {
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if let Some(key) = keycode_to_keypad(keycode) {
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self.keyinput.set_bit(key as usize, false);
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}
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}
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pub fn on_keyboard_key_up(&mut self, keycode: Keycode) {
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if let Some(key) = keycode_to_keypad(keycode) {
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self.keyinput.set_bit(key as usize, true);
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}
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}
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}
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fn keycode_to_keypad(keycode: Keycode) -> Option<gba_keypad::Keys> {
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match keycode {
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Keycode::Up => Some(gba_keypad::Keys::Up),
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Keycode::Down => Some(gba_keypad::Keys::Down),
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Keycode::Left => Some(gba_keypad::Keys::Left),
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Keycode::Right => Some(gba_keypad::Keys::Right),
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Keycode::Z => Some(gba_keypad::Keys::ButtonB),
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Keycode::X => Some(gba_keypad::Keys::ButtonA),
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Keycode::Return => Some(gba_keypad::Keys::Start),
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Keycode::Backspace => Some(gba_keypad::Keys::Select),
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Keycode::A => Some(gba_keypad::Keys::ButtonL),
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Keycode::S => Some(gba_keypad::Keys::ButtonR),
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_ => None,
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}
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}
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pub fn create_input() -> Sdl2Input {
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Sdl2Input {
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keyinput: gba_keypad::KEYINPUT_ALL_RELEASED,
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}
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}
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