Add new config options to documentation

This commit is contained in:
GriffinR 2020-05-26 17:40:18 -04:00 committed by huderlem
parent 90aa26197d
commit 628fe96498

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@ -35,6 +35,13 @@ determined by this file.
``use_encounter_json``, 1, project, yes, Enables wild encounter table editing ``use_encounter_json``, 1, project, yes, Enables wild encounter table editing
``use_poryscript``, 0, project, yes, Whether to open .pory files for scripts ``use_poryscript``, 0, project, yes, Whether to open .pory files for scripts
``use_custom_border_size``, 0, project, yes, Whether to allow variable border sizes ``use_custom_border_size``, 0, project, yes, Whether to allow variable border sizes
``enable_event_weather_trigger``, 1 if not ``pokefirered``, project, yes, Allows adding Weather Trigger events
``enable_event_secret_base``, 1 if not ``pokefirered``, project, yes, Allows adding Secret Base events
``enable_hidden_item_quantity``, 1 if ``pokefirered``, project, yes, Adds ``Quantity`` to Hidden Item events
``enable_hidden_item_requires_itemfinder``, 1 if ``pokefirered``, project, yes, Adds ``Requires Itemfinder`` to Hidden Item events
``enable_heal_location_respawn_data``, 1 if ``pokefirered``, project, yes, Adds ``Respawn Map`` and ``Respawn NPC`` to Heal Location events
``enable_object_event_in_connection``, 1 if ``pokefirered``, project, yes, Adds ``In Connection`` to Object events
``enable_floor_number``, 1 if ``pokefirered``, project, yes, Adds ``Floor Number`` to map headers
``custom_scripts``, , project, yes, A list of script files to load into the scripting engine ``custom_scripts``, , project, yes, A list of script files to load into the scripting engine
Some of these settings can be toggled manually in porymap via the *Options* menu. Some of these settings can be toggled manually in porymap via the *Options* menu.