Early exit magic fill if it would be a no-op
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1 changed files with 5 additions and 0 deletions
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@ -322,6 +322,11 @@ void MapPixmapItem::magicFill(
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bool fromScriptCall) {
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bool fromScriptCall) {
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Block *block = map->getBlock(initialX, initialY);
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Block *block = map->getBlock(initialX, initialY);
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if (block) {
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if (block) {
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if (selectedMetatiles->length() == 1 && selectedMetatiles->value(0) == block->tile) {
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logInfo("early exit");
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return;
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}
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bool setCollisions = selectedCollisions && selectedCollisions->length() == selectedMetatiles->length();
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bool setCollisions = selectedCollisions && selectedCollisions->length() == selectedMetatiles->length();
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uint16_t tile = block->tile;
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uint16_t tile = block->tile;
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for (int y = 0; y < map->getHeight(); y++) {
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for (int y = 0; y < map->getHeight(); y++) {
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