Enable readInitialFacingDirections for pokefirered

This commit is contained in:
GriffinR 2020-03-26 14:59:33 -04:00
parent 9924a36950
commit 8e26f4c3f5

View file

@ -2061,9 +2061,6 @@ bool Project::readMovementTypes() {
}
bool Project::readInitialFacingDirections() {
// TODO: This array is not yet decompiled in pokefirered. Remove once resolved
if (projectConfig.getBaseGameVersion() == BaseGameVersion::pokefirered)
return true;
QString filename = "src/event_object_movement.c";
facingDirections = parser.readNamedIndexCArray(filename, "gInitialMovementTypeFacingDirections");
if (facingDirections.isEmpty()) {