Update CHANGELOG.md

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@ -7,9 +7,15 @@ and this project somewhat adheres to [Semantic Versioning](https://semver.org/sp
The **"Breaking Changes"** listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly.
## [Unreleased]
### Breaking Changes
- pokeemerald and pokeruby both underwent a naming consistency update with respect to "object events". As such, these naming changes break old versions of Porymap.
- pokeemerald object event PR: https://github.com/pret/pokeemerald/pull/910
- pokeruby object event PR: https://github.com/pret/pokeruby/pull/768
### Added
- Add optional support for Poryscript script files via the `use_poryscript` config option.
- Selecting a group of metatiles from the map area now also copies the collision properties, too.
- Add keyboard shortcut `Ctrl + G` for toggling the map grid.
### Changed
- Draw map connections with the current map's tilesets to more accurately mimic their appearance in-game.