Update CHANGELOG

This commit is contained in:
GriffinR 2023-09-10 18:08:32 -04:00
parent 1c081f2011
commit b00c644099

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@ -8,12 +8,16 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
## [Unreleased]
### Added
- Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`.
- Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts.
- Support for 8BPP tileset tile images.
### Changed
- The Palette Editor now remembers the Bit Depth setting.
- The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other.
- If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message.
- Settings under `Options` were relocated either to the `Preferences` window or `Options -> Project Settings`.
- Secret Base and Weather Trigger events are automatically disabled if their respective constants files fail to parse, instead of not opening the project.
### Fixed
- Fix text boxes in the Palette Editor calculating color incorrectly.
@ -22,6 +26,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Fix the map border not updating when a tileset is changed.
- Stop the Tileset Editor from scrolling to the initially selected metatile when saving.
- Fix the selection outline sticking in single-tile mode on the Prefab tab.
- Fix bad URL color contrast on dark themes.
## [5.1.1] - 2023-02-20
### Added