Update CHANGELOG
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@ -8,12 +8,16 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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## [Unreleased]
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### Added
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- Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`.
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- Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts.
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- Support for 8BPP tileset tile images.
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### Changed
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- The Palette Editor now remembers the Bit Depth setting.
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- The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other.
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- If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message.
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- Settings under `Options` were relocated either to the `Preferences` window or `Options -> Project Settings`.
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- Secret Base and Weather Trigger events are automatically disabled if their respective constants files fail to parse, instead of not opening the project.
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### Fixed
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- Fix text boxes in the Palette Editor calculating color incorrectly.
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@ -22,6 +26,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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- Fix the map border not updating when a tileset is changed.
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- Stop the Tileset Editor from scrolling to the initially selected metatile when saving.
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- Fix the selection outline sticking in single-tile mode on the Prefab tab.
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- Fix bad URL color contrast on dark themes.
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## [5.1.1] - 2023-02-20
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### Added
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