Commit graph

17 commits

Author SHA1 Message Date
garak
40078888f8 show or hide rects immediately with shortcuts 2020-09-07 14:06:07 -04:00
BigBahss
de2246e2fd Simplify some straight paths logic 2020-09-07 13:12:15 -04:00
BigBahss
27c9fec0b4 Fix collision straight paths and general improvement 2020-09-07 13:12:15 -04:00
BigBahss
5da761ea94 Implement straight paths for map tiles and smart paths 2020-09-07 13:12:15 -04:00
garakmon
392e595a03 fix the scripting api and many other changes
- remove obsolete Map::commit()
- add ScriptEditMap command
- reorganize metatile history
- fix next selected event for multi event deletion
2020-08-26 20:03:47 -04:00
garakmon
6c2d035dfa more undo commands
- add edit command for duplicating map events
- add edit commands for painting map collision
- edit commands that delete events now select
  the proper next event
2020-08-26 20:03:47 -04:00
garakmon
fb1eec1755 begin refactoring undo history 2020-08-26 20:03:47 -04:00
Marcus Huderle
434bafe0b2 Call on_block_changed from more places 2020-05-03 10:48:48 -05:00
Marcus Huderle
95012838fd Implement more map api functions 2020-04-30 18:30:24 -05:00
Marcus Huderle
d685718f8d Implement three map scripting functions 2020-04-29 20:41:19 -05:00
garak
ccccb7cec0 fix bug with adding new widget to event frame outside of a paint event 2020-04-26 16:17:51 -04:00
garak
b5adbe782d extend most toolbuttons for use in event editing 2020-04-26 16:17:51 -04:00
garak
f89804dd16 silence compiler warnings 2019-08-06 23:35:02 -04:00
Marcus Huderle
16bbfcb654 Make map tile cursor more responsive according to metatile selection 2019-01-11 08:52:35 -06:00
Marcus Huderle
4d088766a0 Add player view rectangle option 2019-01-08 18:04:48 -06:00
Diegoisawesome
c6e0d017ea Add magic fill functionality 2019-01-04 18:21:41 -06:00
Marcus Huderle
497f069d20 Restructure source tree 2018-09-29 09:10:23 -05:00
Renamed from src/ui/mappixmapitem.h (Browse further)