GriffinR
59f0d9fe11
Automatically adjust metatile ID strings
2024-01-03 13:36:42 -05:00
GriffinR
e0c6621abc
Add truncation warning for metatile labels
2023-12-19 12:29:16 -05:00
GriffinR
60fb1a246e
Clean up custom Block layouts
2023-12-16 17:54:06 -05:00
GriffinR
f0310d4a63
Generalize bit packing utility for Block
2023-12-15 14:33:01 -05:00
GriffinR
22fe7f2963
Use spin boxes for border metatile settings if using default size
2023-09-19 14:30:48 -04:00
GriffinR
9bed66ecfc
Write config with project settings editor
2023-08-28 16:48:27 -04:00
GriffinR
dbd6afb0c3
Move metatile labels to tilesets
2023-02-14 14:43:05 -05:00
GriffinR
d2fa68ba18
Allow number values for behavior in editor, add mask warning
2022-10-27 12:58:12 -04:00
GriffinR
577dc2fce2
Simplify metatile attribute layouts
2022-10-26 21:30:25 -04:00
GriffinR
1283f5c19d
Use custom attribute masks in API and Tileset Editor
2022-10-26 03:28:30 -04:00
GriffinR
1641ac00b0
Combine attribute shift/mask data
2022-10-26 00:39:46 -04:00
GriffinR
fa2b4d3edb
Allow custom metatile attribute layouts
2022-10-25 22:35:26 -04:00
GriffinR
3181523799
Add convenience functions for triple layer metatiles
2022-10-04 17:50:39 -05:00
GriffinR
73eabc92ca
Prevent duplicate metatile pastes in the tileset editor
2022-06-29 19:13:42 -04:00
GriffinR
cf973710c8
Preserve unused metatile attributes
2022-02-08 16:26:19 -06:00
GriffinR
1abdb301c1
Fix 'getBlock' functions use for tiles, add getTilePixels to API
2022-01-05 11:07:27 -06:00
GriffinR
ce12a1e017
Add setMetatile functions to API (layerType, encounterType, terrainType, Behavior, Tile)
2021-12-26 11:23:45 -06:00
BigBahss
6a825d0b39
Use implicit copy constructor/assignment for Metatile
2021-02-16 13:22:41 -05:00
BigBahss
8187b2d4bb
Plug leaks in Metatile
2021-02-16 12:14:27 -05:00
garakmon
f791157adc
add #pragma once to include files
2020-10-24 15:51:10 -04:00
BigBahss
84f920bb03
Add static Metatile::coordFromPixmapCoord()
2020-09-27 12:17:12 -04:00
GriffinR
bf72ecede9
Parse remaining pokefirered metatile attributes, allow editing/saving them
2020-03-16 16:31:08 -04:00
Phlosioneer
01c6d09bc2
Add a way to name metatiles, for use in c code
...
Metatiles can be given a name. The name becomes a constant in
includes/contstants/metatile_labels.h.
The plan is to be able to reference metatiles in code using a macro
like `METATILE(Building, TV_ON, Primary)`, which will evaluate to the
value 0x003, or `METATILE(BrendansMaysHouse, MOVING_BOX_OPEN, Secondary)`,
which will evaluate to the value 0x270.
2019-04-04 01:44:31 -04:00
Marcus Huderle
e42c2e1a81
Add edit-undo history to tileset metatile editing
2018-10-06 17:07:36 -05:00
Marcus Huderle
8d38783833
Add ability to save tileset changes
2018-10-02 19:01:15 -05:00
Marcus Huderle
428548b7e1
Add metatile attribute editing, and add tileset saving
2018-10-02 19:01:09 -05:00
Marcus Huderle
497f069d20
Restructure source tree
2018-09-29 09:10:23 -05:00