porymap/editor.cpp

1363 lines
47 KiB
C++
Executable file

#include "editor.h"
#include <QCheckBox>
#include <QPainter>
#include <QMouseEvent>
Editor::Editor(Ui::MainWindow* ui)
{
this->ui = ui;
selected_events = new QList<DraggablePixmapItem*>;
}
void Editor::saveProject() {
if (project) {
project->saveAllMaps();
project->saveAllDataStructures();
}
}
void Editor::save() {
if (project && map) {
project->saveMap(map);
project->saveAllDataStructures();
}
}
void Editor::undo() {
if (current_view) {
((MapPixmapItem*)current_view)->undo();
}
}
void Editor::redo() {
if (current_view) {
((MapPixmapItem*)current_view)->redo();
}
}
void Editor::setEditingMap() {
current_view = map_item;
if (map_item) {
displayMapConnections();
map_item->draw();
map_item->setVisible(true);
map_item->setEnabled(true);
setConnectionsVisibility(true);
}
if (collision_item) {
collision_item->setVisible(false);
}
if (objects_group) {
objects_group->setVisible(false);
}
setBorderItemsVisible(true);
setConnectionItemsVisible(false);
}
void Editor::setEditingCollision() {
current_view = collision_item;
if (collision_item) {
collision_item->draw();
collision_item->setVisible(true);
setConnectionsVisibility(true);
}
if (map_item) {
map_item->setVisible(false);
}
if (objects_group) {
objects_group->setVisible(false);
}
setBorderItemsVisible(true);
setConnectionItemsVisible(false);
}
void Editor::setEditingObjects() {
current_view = map_item;
if (objects_group) {
objects_group->setVisible(true);
}
if (map_item) {
map_item->setVisible(true);
map_item->setEnabled(false);
setConnectionsVisibility(true);
}
if (collision_item) {
collision_item->setVisible(false);
}
setBorderItemsVisible(true);
setConnectionItemsVisible(false);
}
void Editor::setEditingConnections() {
current_view = map_item;
if (map_item) {
map_item->draw();
map_item->setVisible(true);
map_item->setEnabled(false);
populateConnectionMapPickers();
ui->label_NumConnections->setText(QString::number(map->connections.length()));
setConnectionsVisibility(false);
setDiveEmergeControls();
setConnectionEditControlsEnabled(selected_connection_item != NULL);
if (selected_connection_item) {
onConnectionOffsetChanged(selected_connection_item->connection->offset.toInt());
setConnectionMap(selected_connection_item->connection->map_name);
setCurrentConnectionDirection(selected_connection_item->connection->direction);
}
}
if (collision_item) {
collision_item->setVisible(false);
}
if (objects_group) {
objects_group->setVisible(false);
}
setBorderItemsVisible(true, 0.4);
setConnectionItemsVisible(true);
}
void Editor::setDiveEmergeControls() {
ui->comboBox_DiveMap->blockSignals(true);
ui->comboBox_EmergeMap->blockSignals(true);
ui->comboBox_DiveMap->setCurrentText("");
ui->comboBox_EmergeMap->setCurrentText("");
for (Connection* connection : map->connections) {
if (connection->direction == "dive") {
ui->comboBox_DiveMap->setCurrentText(connection->map_name);
} else if (connection->direction == "emerge") {
ui->comboBox_EmergeMap->setCurrentText(connection->map_name);
}
}
ui->comboBox_DiveMap->blockSignals(false);
ui->comboBox_EmergeMap->blockSignals(false);
}
void Editor::populateConnectionMapPickers() {
ui->comboBox_ConnectedMap->blockSignals(true);
ui->comboBox_DiveMap->blockSignals(true);
ui->comboBox_EmergeMap->blockSignals(true);
ui->comboBox_ConnectedMap->clear();
ui->comboBox_ConnectedMap->addItems(*project->mapNames);
ui->comboBox_DiveMap->clear();
ui->comboBox_DiveMap->addItems(*project->mapNames);
ui->comboBox_EmergeMap->clear();
ui->comboBox_EmergeMap->addItems(*project->mapNames);
ui->comboBox_ConnectedMap->blockSignals(false);
ui->comboBox_DiveMap->blockSignals(true);
ui->comboBox_EmergeMap->blockSignals(true);
}
void Editor::setConnectionItemsVisible(bool visible) {
for (ConnectionPixmapItem* item : connection_edit_items) {
item->setVisible(visible);
item->setEnabled(visible);
}
}
void Editor::setBorderItemsVisible(bool visible, qreal opacity) {
for (QGraphicsPixmapItem* item : borderItems) {
item->setVisible(visible);
item->setOpacity(opacity);
}
}
void Editor::setCurrentConnectionDirection(QString curDirection) {
if (!selected_connection_item)
return;
selected_connection_item->connection->direction = curDirection;
Map *connected_map = project->getMap(selected_connection_item->connection->map_name);
QPixmap pixmap = connected_map->renderConnection(*selected_connection_item->connection);
int offset = selected_connection_item->connection->offset.toInt(nullptr, 0);
selected_connection_item->initialOffset = offset;
int x = 0, y = 0;
if (selected_connection_item->connection->direction == "up") {
x = offset * 16;
y = -pixmap.height();
} else if (selected_connection_item->connection->direction == "down") {
x = offset * 16;
y = map->getHeight() * 16;
} else if (selected_connection_item->connection->direction == "left") {
x = -pixmap.width();
y = offset * 16;
} else if (selected_connection_item->connection->direction == "right") {
x = map->getWidth() * 16;
y = offset * 16;
}
selected_connection_item->basePixmap = pixmap;
QPainter painter(&pixmap);
painter.setPen(QColor(255, 0, 255));
painter.drawRect(0, 0, pixmap.width() - 1, pixmap.height() - 1);
painter.end();
selected_connection_item->setPixmap(pixmap);
selected_connection_item->initialX = x;
selected_connection_item->initialY = y;
selected_connection_item->blockSignals(true);
selected_connection_item->setX(x);
selected_connection_item->setY(y);
selected_connection_item->setZValue(-1);
selected_connection_item->blockSignals(false);
setConnectionEditControlValues(selected_connection_item->connection);
}
void Editor::updateCurrentConnectionDirection(QString curDirection) {
if (!selected_connection_item)
return;
QString originalDirection = selected_connection_item->connection->direction;
setCurrentConnectionDirection(curDirection);
updateMirroredConnectionDirection(selected_connection_item->connection, originalDirection);
}
void Editor::onConnectionMoved(Connection* connection) {
updateMirroredConnectionOffset(connection);
onConnectionOffsetChanged(connection->offset.toInt());
}
void Editor::onConnectionOffsetChanged(int newOffset) {
ui->spinBox_ConnectionOffset->blockSignals(true);
ui->spinBox_ConnectionOffset->setValue(newOffset);
ui->spinBox_ConnectionOffset->blockSignals(false);
}
void Editor::setConnectionEditControlValues(Connection* connection) {
QString mapName = connection ? connection->map_name : "";
QString direction = connection ? connection->direction : "";
int offset = connection ? connection->offset.toInt() : 0;
ui->comboBox_ConnectedMap->blockSignals(true);
ui->comboBox_ConnectionDirection->blockSignals(true);
ui->spinBox_ConnectionOffset->blockSignals(true);
ui->comboBox_ConnectedMap->setCurrentText(mapName);
ui->comboBox_ConnectionDirection->setCurrentText(direction);
ui->spinBox_ConnectionOffset->setValue(offset);
ui->comboBox_ConnectedMap->blockSignals(false);
ui->comboBox_ConnectionDirection->blockSignals(false);
ui->spinBox_ConnectionOffset->blockSignals(false);
}
void Editor::setConnectionEditControlsEnabled(bool enabled) {
ui->comboBox_ConnectionDirection->setEnabled(enabled);
ui->comboBox_ConnectedMap->setEnabled(enabled);
ui->spinBox_ConnectionOffset->setEnabled(enabled);
if (!enabled) {
setConnectionEditControlValues(false);
}
}
void Editor::onConnectionItemSelected(ConnectionPixmapItem* connectionItem) {
if (!connectionItem)
return;
for (ConnectionPixmapItem* item : connection_edit_items) {
bool isSelectedItem = item == connectionItem;
int zValue = isSelectedItem ? 0 : -1;
qreal opacity = isSelectedItem ? 1 : 0.75;
item->setZValue(zValue);
item->render(opacity);
if (isSelectedItem) {
QPixmap pixmap = item->pixmap();
QPainter painter(&pixmap);
painter.setPen(QColor(255, 0, 255));
painter.drawRect(0, 0, pixmap.width() - 1, pixmap.height() - 1);
painter.end();
item->setPixmap(pixmap);
}
}
selected_connection_item = connectionItem;
setConnectionEditControlsEnabled(true);
setConnectionEditControlValues(selected_connection_item->connection);
ui->spinBox_ConnectionOffset->setMaximum(selected_connection_item->getMaxOffset());
ui->spinBox_ConnectionOffset->setMinimum(selected_connection_item->getMinOffset());
onConnectionOffsetChanged(selected_connection_item->connection->offset.toInt());
}
void Editor::setSelectedConnectionFromMap(QString mapName) {
// Search for the first connection that connects to the given map map.
for (ConnectionPixmapItem* item : connection_edit_items) {
if (item->connection->map_name == mapName) {
onConnectionItemSelected(item);
break;
}
}
}
void Editor::onConnectionItemDoubleClicked(ConnectionPixmapItem* connectionItem) {
emit loadMapRequested(connectionItem->connection->map_name, map->name);
}
void Editor::onConnectionDirectionChanged(QString newDirection) {
ui->comboBox_ConnectionDirection->blockSignals(true);
ui->comboBox_ConnectionDirection->setCurrentText(newDirection);
ui->comboBox_ConnectionDirection->blockSignals(false);
}
void Editor::setConnectionsVisibility(bool visible) {
for (QGraphicsPixmapItem* item : map->connection_items) {
item->setVisible(visible);
item->setActive(visible);
}
}
void Editor::setMap(QString map_name) {
if (map_name.isNull()) {
return;
}
if (project) {
map = project->loadMap(map_name);
displayMap();
selected_events->clear();
updateSelectedObjects();
}
}
void Editor::mouseEvent_map(QGraphicsSceneMouseEvent *event, MapPixmapItem *item) {
if (map_edit_mode == "paint") {
item->paint(event);
} else if (map_edit_mode == "fill") {
item->floodFill(event);
} else if (map_edit_mode == "pick") {
item->pick(event);
} else if (map_edit_mode == "select") {
item->select(event);
}
}
void Editor::mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixmapItem *item) {
if (map_edit_mode == "paint") {
item->paint(event);
} else if (map_edit_mode == "fill") {
item->floodFill(event);
} else if (map_edit_mode == "pick") {
item->pick(event);
} else if (map_edit_mode == "select") {
item->select(event);
}
}
void Editor::displayMap() {
scene = new QGraphicsScene;
map_item = new MapPixmapItem(map);
connect(map_item, SIGNAL(mouseEvent(QGraphicsSceneMouseEvent*,MapPixmapItem*)),
this, SLOT(mouseEvent_map(QGraphicsSceneMouseEvent*,MapPixmapItem*)));
map_item->draw();
scene->addItem(map_item);
collision_item = new CollisionPixmapItem(map);
connect(collision_item, SIGNAL(mouseEvent(QGraphicsSceneMouseEvent*,CollisionPixmapItem*)),
this, SLOT(mouseEvent_collision(QGraphicsSceneMouseEvent*,CollisionPixmapItem*)));
collision_item->draw();
scene->addItem(collision_item);
objects_group = new EventGroup;
scene->addItem(objects_group);
if (map_item) {
map_item->setVisible(false);
}
if (collision_item) {
collision_item->setVisible(false);
}
if (objects_group) {
objects_group->setVisible(false);
}
int tw = 16;
int th = 16;
scene->setSceneRect(
-6 * tw,
-6 * th,
map_item->pixmap().width() + 12 * tw,
map_item->pixmap().height() + 12 * th
);
displayMetatiles();
displayCollisionMetatiles();
displayElevationMetatiles();
displayMapObjects();
displayMapConnections();
displayMapBorder();
displayMapGrid();
}
void Editor::displayMetatiles() {
scene_metatiles = new QGraphicsScene;
metatiles_item = new MetatilesPixmapItem(map);
metatiles_item->draw();
scene_metatiles->addItem(metatiles_item);
}
void Editor::displayCollisionMetatiles() {
scene_collision_metatiles = new QGraphicsScene;
collision_metatiles_item = new CollisionMetatilesPixmapItem(map);
collision_metatiles_item->draw();
scene_collision_metatiles->addItem(collision_metatiles_item);
}
void Editor::displayElevationMetatiles() {
scene_elevation_metatiles = new QGraphicsScene;
elevation_metatiles_item = new ElevationMetatilesPixmapItem(map);
elevation_metatiles_item->draw();
scene_elevation_metatiles->addItem(elevation_metatiles_item);
}
void Editor::displayMapObjects() {
for (QGraphicsItem *child : objects_group->childItems()) {
objects_group->removeFromGroup(child);
}
QList<Event *> events = map->getAllEvents();
project->loadObjectPixmaps(events);
for (Event *event : events) {
addMapObject(event);
}
//objects_group->setFiltersChildEvents(false);
objects_group->setHandlesChildEvents(false);
emit objectsChanged();
}
DraggablePixmapItem *Editor::addMapObject(Event *event) {
DraggablePixmapItem *object = new DraggablePixmapItem(event);
object->editor = this;
objects_group->addToGroup(object);
return object;
}
void Editor::displayMapConnections() {
for (QGraphicsPixmapItem* item : map->connection_items) {
delete item;
}
map->connection_items.clear();
for (ConnectionPixmapItem* item : connection_edit_items) {
delete item;
}
selected_connection_item = NULL;
connection_edit_items.clear();
for (Connection *connection : map->connections) {
if (connection->direction == "dive" || connection->direction == "emerge") {
continue;
}
createConnectionItem(connection, false);
}
if (!connection_edit_items.empty()) {
onConnectionItemSelected(connection_edit_items.first());
}
}
void Editor::createConnectionItem(Connection* connection, bool hide) {
Map *connected_map = project->getMap(connection->map_name);
QPixmap pixmap = connected_map->renderConnection(*connection);
int offset = connection->offset.toInt(nullptr, 0);
int x = 0, y = 0;
if (connection->direction == "up") {
x = offset * 16;
y = -pixmap.height();
} else if (connection->direction == "down") {
x = offset * 16;
y = map->getHeight() * 16;
} else if (connection->direction == "left") {
x = -pixmap.width();
y = offset * 16;
} else if (connection->direction == "right") {
x = map->getWidth() * 16;
y = offset * 16;
}
QGraphicsPixmapItem *item = new QGraphicsPixmapItem(pixmap);
item->setZValue(-1);
item->setX(x);
item->setY(y);
scene->addItem(item);
map->connection_items.append(item);
item->setVisible(!hide);
ConnectionPixmapItem *connection_edit_item = new ConnectionPixmapItem(pixmap, connection, x, y, map->getWidth(), map->getHeight());
connection_edit_item->setX(x);
connection_edit_item->setY(y);
connection_edit_item->setZValue(-1);
scene->addItem(connection_edit_item);
connect(connection_edit_item, SIGNAL(connectionMoved(Connection*)), this, SLOT(onConnectionMoved(Connection*)));
connect(connection_edit_item, SIGNAL(connectionItemSelected(ConnectionPixmapItem*)), this, SLOT(onConnectionItemSelected(ConnectionPixmapItem*)));
connect(connection_edit_item, SIGNAL(connectionItemDoubleClicked(ConnectionPixmapItem*)), this, SLOT(onConnectionItemDoubleClicked(ConnectionPixmapItem*)));
connection_edit_items.append(connection_edit_item);
}
void Editor::displayMapBorder() {
QPixmap pixmap = map->renderBorder();
for (int y = -6; y < map->getHeight() + 6; y += 2)
for (int x = -6; x < map->getWidth() + 6; x += 2) {
QGraphicsPixmapItem *item = new QGraphicsPixmapItem(pixmap);
item->setX(x * 16);
item->setY(y * 16);
item->setZValue(-2);
scene->addItem(item);
borderItems.append(item);
}
}
void Editor::displayMapGrid() {
int pixelWidth = map->getWidth() * 16;
int pixelHeight = map->getHeight() * 16;
for (int i = 0; i <= map->getWidth(); i++) {
int x = i * 16;
QGraphicsLineItem *line = scene->addLine(x, 0, x, pixelHeight);
line->setVisible(ui->checkBox_ToggleGrid->isChecked());
connect(ui->checkBox_ToggleGrid, &QCheckBox::toggled, [=](bool checked){line->setVisible(checked);});
}
for (int j = 0; j <= map->getHeight(); j++) {
int y = j * 16;
QGraphicsLineItem *line = scene->addLine(0, y, pixelWidth, y);
line->setVisible(ui->checkBox_ToggleGrid->isChecked());
connect(ui->checkBox_ToggleGrid, &QCheckBox::toggled, [=](bool checked){line->setVisible(checked);});
}
}
void Editor::updateConnectionOffset(int offset) {
if (!selected_connection_item)
return;
selected_connection_item->blockSignals(true);
offset = qMin(offset, selected_connection_item->getMaxOffset());
offset = qMax(offset, selected_connection_item->getMinOffset());
selected_connection_item->connection->offset = QString::number(offset);
if (selected_connection_item->connection->direction == "up" || selected_connection_item->connection->direction == "down") {
selected_connection_item->setX(selected_connection_item->initialX + (offset - selected_connection_item->initialOffset) * 16);
} else if (selected_connection_item->connection->direction == "left" || selected_connection_item->connection->direction == "right") {
selected_connection_item->setY(selected_connection_item->initialY + (offset - selected_connection_item->initialOffset) * 16);
}
selected_connection_item->blockSignals(false);
updateMirroredConnectionOffset(selected_connection_item->connection);
}
void Editor::setConnectionMap(QString mapName) {
if (!mapName.isEmpty() && !project->mapNames->contains(mapName)) {
qDebug() << "Invalid map name " << mapName << " specified for connection.";
return;
}
if (!selected_connection_item)
return;
if (mapName.isEmpty()) {
removeCurrentConnection();
return;
}
QString originalMapName = selected_connection_item->connection->map_name;
setConnectionEditControlsEnabled(true);
selected_connection_item->connection->map_name = mapName;
setCurrentConnectionDirection(selected_connection_item->connection->direction);
updateMirroredConnectionMap(selected_connection_item->connection, originalMapName);
}
void Editor::addNewConnection() {
// Find direction with least number of connections.
QMap<QString, int> directionCounts = QMap<QString, int>({{"up", 0}, {"right", 0}, {"down", 0}, {"left", 0}});
for (Connection* connection : map->connections) {
directionCounts[connection->direction]++;
}
QString minDirection = "up";
int minCount = INT_MAX;
for (QString direction : directionCounts.keys()) {
if (directionCounts[direction] < minCount) {
minDirection = direction;
minCount = directionCounts[direction];
}
}
// Don't connect the map to itself.
QString defaultMapName = project->mapNames->first();
if (defaultMapName == map->name) {
defaultMapName = project->mapNames->value(1);
}
Connection* newConnection = new Connection;
newConnection->direction = minDirection;
newConnection->offset = "0";
newConnection->map_name = defaultMapName;
map->connections.append(newConnection);
createConnectionItem(newConnection, true);
onConnectionItemSelected(connection_edit_items.last());
ui->label_NumConnections->setText(QString::number(map->connections.length()));
updateMirroredConnection(newConnection, newConnection->direction, newConnection->map_name);
}
void Editor::updateMirroredConnectionOffset(Connection* connection) {
updateMirroredConnection(connection, connection->direction, connection->map_name);
}
void Editor::updateMirroredConnectionDirection(Connection* connection, QString originalDirection) {
updateMirroredConnection(connection, originalDirection, connection->map_name);
}
void Editor::updateMirroredConnectionMap(Connection* connection, QString originalMapName) {
updateMirroredConnection(connection, connection->direction, originalMapName);
}
void Editor::removeMirroredConnection(Connection* connection) {
updateMirroredConnection(connection, connection->direction, connection->map_name, true);
}
void Editor::updateMirroredConnection(Connection* connection, QString originalDirection, QString originalMapName, bool isDelete) {
if (!ui->checkBox_MirrorConnections->isChecked())
return;
static QMap<QString, QString> oppositeDirections = QMap<QString, QString>({
{"up", "down"}, {"right", "left"},
{"down", "up"}, {"left", "right"},
{"dive", "emerge"},{"emerge", "dive"}});
QString oppositeDirection = oppositeDirections.value(originalDirection);
// Find the matching connection in the connected map.
QMap<QString, Map*> *mapcache = project->map_cache;
Connection* mirrorConnection = NULL;
Map* otherMap = project->getMap(originalMapName);
for (Connection* conn : otherMap->connections) {
if (conn->direction == oppositeDirection && conn->map_name == map->name) {
mirrorConnection = conn;
}
}
if (isDelete) {
if (mirrorConnection) {
otherMap->connections.removeOne(mirrorConnection);
delete mirrorConnection;
}
return;
}
if (connection->direction != originalDirection || connection->map_name != originalMapName) {
if (mirrorConnection) {
otherMap->connections.removeOne(mirrorConnection);
delete mirrorConnection;
mirrorConnection = NULL;
otherMap = project->getMap(connection->map_name);
}
}
// Create a new mirrored connection, if a matching one doesn't already exist.
if (!mirrorConnection) {
mirrorConnection = new Connection;
mirrorConnection->direction = oppositeDirections.value(connection->direction);
mirrorConnection->map_name = map->name;
otherMap->connections.append(mirrorConnection);
}
mirrorConnection->offset = QString::number(-connection->offset.toInt());
}
void Editor::removeCurrentConnection() {
if (!selected_connection_item)
return;
map->connections.removeOne(selected_connection_item->connection);
connection_edit_items.removeOne(selected_connection_item);
removeMirroredConnection(selected_connection_item->connection);
scene->removeItem(selected_connection_item);
delete selected_connection_item;
selected_connection_item = NULL;
setConnectionEditControlsEnabled(false);
ui->spinBox_ConnectionOffset->setValue(0);
ui->label_NumConnections->setText(QString::number(map->connections.length()));
if (connection_edit_items.length() > 0) {
onConnectionItemSelected(connection_edit_items.last());
}
}
void Editor::updateDiveMap(QString mapName) {
updateDiveEmergeMap(mapName, "dive");
}
void Editor::updateEmergeMap(QString mapName) {
updateDiveEmergeMap(mapName, "emerge");
}
void Editor::updateDiveEmergeMap(QString mapName, QString direction) {
if (!mapName.isEmpty() && !project->mapNamesToMapConstants->contains(mapName)) {
qDebug() << "Invalid " << direction << " map connection: " << mapName;
return;
}
Connection* connection = NULL;
for (Connection* conn : map->connections) {
if (conn->direction == direction) {
connection = conn;
break;
}
}
if (mapName.isEmpty()) {
// Remove dive/emerge connection
if (connection) {
map->connections.removeOne(connection);
removeMirroredConnection(connection);
}
} else {
if (!connection) {
connection = new Connection;
connection->direction = direction;
connection->offset = "0";
connection->map_name = mapName;
map->connections.append(connection);
updateMirroredConnection(connection, connection->direction, connection->map_name);
} else {
QString originalMapName = connection->map_name;
connection->map_name = mapName;
updateMirroredConnectionMap(connection, originalMapName);
}
}
ui->label_NumConnections->setText(QString::number(map->connections.length()));
}
void MetatilesPixmapItem::paintTileChanged(Map *map) {
draw();
}
void MetatilesPixmapItem::draw() {
setPixmap(map->renderMetatiles());
}
void MetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) {
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
int width = pixmap().width() / 16;
int height = pixmap().height() / 16;
if (x < 0 || x >= width || y < 0 || y >= height) {
map->clearHoveredMetatile();
} else {
int block = y * width + x;
map->hoveredMetatileChanged(block);
}
}
void MetatilesPixmapItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event) {
updateCurHoveredMetatile(event->pos());
}
void MetatilesPixmapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) {
map->clearHoveredMetatile();
}
void MetatilesPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) {
QPointF pos = event->pos();
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
map->paint_metatile_initial_x = x;
map->paint_metatile_initial_y = y;
updateSelection(event->pos(), event->button());
}
void MetatilesPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
updateCurHoveredMetatile(event->pos());
Qt::MouseButton button = event->button();
if (button == Qt::MouseButton::NoButton) {
Qt::MouseButtons heldButtons = event->buttons();
if (heldButtons & Qt::RightButton) {
button = Qt::RightButton;
} else if (heldButtons & Qt::LeftButton) {
button = Qt::LeftButton;
}
}
updateSelection(event->pos(), button);
}
void MetatilesPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
updateSelection(event->pos(), event->button());
}
void MetatilesPixmapItem::updateSelection(QPointF pos, Qt::MouseButton button) {
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
int width = pixmap().width() / 16;
int height = pixmap().height() / 16;
if ((x >= 0 && x < width) && (y >=0 && y < height)) {
int baseTileX = x < map->paint_metatile_initial_x ? x : map->paint_metatile_initial_x;
int baseTileY = y < map->paint_metatile_initial_y ? y : map->paint_metatile_initial_y;
map->paint_tile_index = baseTileY * 8 + baseTileX;
map->paint_tile_width = abs(map->paint_metatile_initial_x - x) + 1;
map->paint_tile_height = abs(map->paint_metatile_initial_y - y) + 1;
map->smart_paths_enabled = button == Qt::RightButton
&& map->paint_tile_width == 3
&& map->paint_tile_height == 3;
emit map->paintTileChanged(map);
}
}
void MovementPermissionsPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent* event) {
QPointF pos = event->pos();
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
int width = pixmap().width() / 16;
int height = pixmap().height() / 16;
if ((x >= 0 && x < width) && (y >=0 && y < height)) {
pick(y * width + x);
}
}
void MovementPermissionsPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent* event) {
updateCurHoveredMetatile(event->pos());
mousePressEvent(event);
}
void MovementPermissionsPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent* event) {
mousePressEvent(event);
}
void CollisionMetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) {
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
int width = pixmap().width() / 16;
int height = pixmap().height() / 16;
if (x < 0 || x >= width || y < 0 || y >= height) {
map->clearHoveredCollisionTile();
} else {
int collision = y * width + x;
map->hoveredCollisionTileChanged(collision);
}
}
int ConnectionPixmapItem::getMinOffset() {
if (connection->direction == "up" || connection->direction == "down")
return 1 - (this->pixmap().width() / 16);
else
return 1 - (this->pixmap().height() / 16);
}
int ConnectionPixmapItem::getMaxOffset() {
if (connection->direction == "up" || connection->direction == "down")
return baseMapWidth - 1;
else
return baseMapHeight - 1;
}
QVariant ConnectionPixmapItem::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == ItemPositionChange) {
QPointF newPos = value.toPointF();
qreal x, y;
int newOffset = initialOffset;
if (connection->direction == "up" || connection->direction == "down") {
x = round(newPos.x() / 16) * 16;
newOffset += (x - initialX) / 16;
newOffset = qMin(newOffset, this->getMaxOffset());
newOffset = qMax(newOffset, this->getMinOffset());
x = newOffset * 16;
}
else {
x = initialX;
}
if (connection->direction == "right" || connection->direction == "left") {
y = round(newPos.y() / 16) * 16;
newOffset += (y - initialY) / 16;
newOffset = qMin(newOffset, this->getMaxOffset());
newOffset = qMax(newOffset, this->getMinOffset());
y = newOffset * 16;
}
else {
y = initialY;
}
connection->offset = QString::number(newOffset);
emit connectionMoved(connection);
return QPointF(x, y);
}
else {
return QGraphicsItem::itemChange(change, value);
}
}
void ConnectionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent* event) {
emit connectionItemSelected(this);
}
void ConnectionPixmapItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent*) {
emit connectionItemDoubleClicked(this);
}
void ElevationMetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) {
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
int width = pixmap().width() / 16;
int height = pixmap().height() / 16;
if (x < 0 || x >= width || y < 0 || y >= height) {
map->clearHoveredElevationTile();
} else {
int elevation = y * width + x;
map->hoveredElevationTileChanged(elevation);
}
}
void MapPixmapItem::paint(QGraphicsSceneMouseEvent *event) {
if (map) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
if (map->smart_paths_enabled) {
paintSmartPath(x, y);
} else {
paintNormal(x, y);
}
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
map->commit();
}
draw();
}
}
void MapPixmapItem::paintNormal(int x, int y) {
// Snap the selected position to the top-left of the block boundary.
// This allows painting via dragging the mouse to tile the painted region.
int xDiff = x - map->paint_tile_initial_x;
int yDiff = y - map->paint_tile_initial_y;
if (xDiff < 0 && xDiff % map->paint_tile_width != 0) xDiff -= map->paint_tile_width;
if (yDiff < 0 && yDiff % map->paint_tile_height != 0) yDiff -= map->paint_tile_height;
x = map->paint_tile_initial_x + (xDiff / map->paint_tile_width) * map->paint_tile_width;
y = map->paint_tile_initial_y + (yDiff / map->paint_tile_height) * map->paint_tile_height;
for (int i = 0; i < map->paint_tile_width && i + x < map->getWidth(); i++)
for (int j = 0; j < map->paint_tile_height && j + y < map->getHeight(); j++) {
int actualX = i + x;
int actualY = j + y;
Block *block = map->getBlock(actualX, actualY);
if (block) {
block->tile = map->getSelectedBlockIndex(map->paint_tile_index + i + (j * 8));
map->_setBlock(actualX, actualY, *block);
}
}
}
// These are tile offsets from the top-left tile in the 3x3 smart path selection.
// Each entry is for one possibility from the marching squares value for a tile.
// (Marching Squares: https://en.wikipedia.org/wiki/Marching_squares)
QList<int> MapPixmapItem::smartPathTable = QList<int>({
8 + 1, // 0000
8 + 1, // 0001
8 + 1, // 0010
16 + 0, // 0011
8 + 1, // 0100
8 + 1, // 0101
0 + 0, // 0110
8 + 0, // 0111
8 + 1, // 1000
16 + 2, // 1001
8 + 1, // 1010
16 + 1, // 1011
0 + 2, // 1100
8 + 2, // 1101
0 + 1, // 1110
8 + 1, // 1111
});
#define IS_SMART_PATH_TILE(block) ((map->getDisplayedBlockIndex(block->tile) >= map->paint_tile_index && map->getDisplayedBlockIndex(block->tile) < map->paint_tile_index + 3) \
|| (map->getDisplayedBlockIndex(block->tile) >= map->paint_tile_index + 8 && map->getDisplayedBlockIndex(block->tile) < map->paint_tile_index + 11) \
|| (map->getDisplayedBlockIndex(block->tile) >= map->paint_tile_index + 16 && map->getDisplayedBlockIndex(block->tile) < map->paint_tile_index + 19))
void MapPixmapItem::paintSmartPath(int x, int y) {
// Smart path should never be enabled without a 3x3 block selection.
if (map->paint_tile_width != 3 || map->paint_tile_height != 3) return;
// Shift to the middle tile of the smart path selection.
int openTile = map->paint_tile_index + 8 + 1;
// Fill the region with the open tile.
for (int i = -1; i <= 1; i++)
for (int j = -1; j <= 1; j++) {
// Check if in map bounds.
if (!(i + x < map->getWidth() && i + x >= 0 && j + y < map->getHeight() && j + y >= 0))
continue;
int actualX = i + x;
int actualY = j + y;
Block *block = map->getBlock(actualX, actualY);
if (block) {
block->tile = map->getSelectedBlockIndex(openTile);
map->_setBlock(actualX, actualY, *block);
}
}
// Go back and resolve the edge tiles
for (int i = -2; i <= 2; i++)
for (int j = -2; j <= 2; j++) {
// Check if in map bounds.
if (!(i + x < map->getWidth() && i + x >= 0 && j + y < map->getHeight() && j + y >= 0))
continue;
// Ignore the corners, which can't possible be affected by the smart path.
if ((i == -2 && j == -2) || (i == 2 && j == -2) ||
(i == -2 && j == 2) || (i == 2 && j == 2))
continue;
// Ignore tiles that aren't part of the smart path set.
int actualX = i + x;
int actualY = j + y;
Block *block = map->getBlock(actualX, actualY);
if (!block || !IS_SMART_PATH_TILE(block)) {
continue;
}
int id = 0;
Block *top = map->getBlock(actualX, actualY - 1);
Block *right = map->getBlock(actualX + 1, actualY);
Block *bottom = map->getBlock(actualX, actualY + 1);
Block *left = map->getBlock(actualX - 1, actualY);
// Get marching squares value, to determine which tile to use.
if (top && IS_SMART_PATH_TILE(top))
id += 1;
if (right && IS_SMART_PATH_TILE(right))
id += 2;
if (bottom && IS_SMART_PATH_TILE(bottom))
id += 4;
if (left && IS_SMART_PATH_TILE(left))
id += 8;
block->tile = map->getSelectedBlockIndex(map->paint_tile_index + smartPathTable[id]);
map->_setBlock(actualX, actualY, *block);
}
}
void MapPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
if (map) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
map->floodFill(x, y, map->getSelectedBlockIndex(map->paint_tile_index));
draw();
}
}
void MapPixmapItem::pick(QGraphicsSceneMouseEvent *event) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
Block *block = map->getBlock(x, y);
if (block) {
map->paint_tile_index = map->getDisplayedBlockIndex(block->tile);
map->paint_tile_width = 1;
map->paint_tile_height = 1;
emit map->paintTileChanged(map);
}
}
#define SWAP(a, b) do { if (a != b) { a ^= b; b ^= a; a ^= b; } } while (0)
void MapPixmapItem::select(QGraphicsSceneMouseEvent *event) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
if (event->type() == QEvent::GraphicsSceneMousePress) {
selection_origin = QPoint(x, y);
selection.clear();
} else if (event->type() == QEvent::GraphicsSceneMouseMove) {
if (event->buttons() & Qt::LeftButton) {
selection.clear();
selection.append(QPoint(x, y));
}
} else if (event->type() == QEvent::GraphicsSceneMouseRelease) {
if (!selection.isEmpty()) {
QPoint pos = selection.last();
int x1 = selection_origin.x();
int y1 = selection_origin.y();
int x2 = pos.x();
int y2 = pos.y();
if (x1 > x2) SWAP(x1, x2);
if (y1 > y2) SWAP(y1, y2);
selection.clear();
for (int y = y1; y <= y2; y++) {
for (int x = x1; x <= x2; x++) {
selection.append(QPoint(x, y));
}
}
qDebug() << QString("selected (%1, %2) -> (%3, %4)").arg(x1).arg(y1).arg(x2).arg(y2);
}
}
}
void MapPixmapItem::draw() {
if (map) {
setPixmap(map->render());
}
}
void MapPixmapItem::undo() {
if (map) {
map->undo();
draw();
}
}
void MapPixmapItem::redo() {
if (map) {
map->redo();
draw();
}
}
void MapPixmapItem::updateCurHoveredTile(QPointF pos) {
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
int blockIndex = y * map->getWidth() + x;
if (x < 0 || x >= map->getWidth() || y < 0 || y >= map->getHeight()) {
map->clearHoveredTile();
} else {
int tile = map->blockdata->blocks->at(blockIndex).tile;
map->hoveredTileChanged(x, y, tile);
}
}
void MapPixmapItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event) {
updateCurHoveredTile(event->pos());
}
void MapPixmapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) {
map->clearHoveredTile();
}
void MapPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) {
QPointF pos = event->pos();
int x = ((int)pos.x()) / 16;
int y = ((int)pos.y()) / 16;
map->paint_tile_initial_x = x;
map->paint_tile_initial_y = y;
emit mouseEvent(event, this);
}
void MapPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
updateCurHoveredTile(event->pos());
emit mouseEvent(event, this);
}
void MapPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
emit mouseEvent(event, this);
}
void CollisionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) {
emit mouseEvent(event, this);
}
void CollisionPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
emit mouseEvent(event, this);
}
void CollisionPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
emit mouseEvent(event, this);
}
void CollisionPixmapItem::draw() {
if (map) {
setPixmap(map->renderCollision());
}
}
void CollisionPixmapItem::paint(QGraphicsSceneMouseEvent *event) {
if (map) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
Block *block = map->getBlock(x, y);
if (block) {
if (map->paint_collision >= 0) {
block->collision = map->paint_collision;
}
if (map->paint_elevation >= 0) {
block->elevation = map->paint_elevation;
}
map->_setBlock(x, y, *block);
}
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
map->commit();
}
draw();
}
}
void CollisionPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
if (map) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
bool collision = map->paint_collision >= 0;
bool elevation = map->paint_elevation >= 0;
if (collision && elevation) {
map->floodFillCollisionElevation(x, y, map->paint_collision, map->paint_elevation);
} else if (collision) {
map->floodFillCollision(x, y, map->paint_collision);
} else if (elevation) {
map->floodFillElevation(x, y, map->paint_elevation);
}
draw();
}
}
void CollisionPixmapItem::pick(QGraphicsSceneMouseEvent *event) {
QPointF pos = event->pos();
int x = (int)(pos.x()) / 16;
int y = (int)(pos.y()) / 16;
Block *block = map->getBlock(x, y);
if (block) {
map->paint_collision = block->collision;
map->paint_elevation = block->elevation;
emit map->paintCollisionChanged(map);
}
}
void DraggablePixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *mouse) {
active = true;
clicking = true;
last_x = (mouse->pos().x() + this->pos().x()) / 16;
last_y = (mouse->pos().y() + this->pos().y()) / 16;
//qDebug() << QString("(%1, %2)").arg(event->get("x")).arg(event->get("y"));
}
void DraggablePixmapItem::move(int x, int y) {
event->setX(event->x() + x);
event->setY(event->y() + y);
updatePosition();
emitPositionChanged();
}
void DraggablePixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *mouse) {
if (active) {
int x = (mouse->pos().x() + this->pos().x()) / 16;
int y = (mouse->pos().y() + this->pos().y()) / 16;
if (x != last_x || y != last_y) {
clicking = false;
if (editor->selected_events->contains(this)) {
for (DraggablePixmapItem *item : *editor->selected_events) {
item->move(x - last_x, y - last_y);
}
} else {
move(x - last_x, y - last_y);
}
last_x = x;
last_y = y;
//qDebug() << QString("(%1, %2)").arg(event->get("x")).arg(event->get("x"));
}
}
}
void DraggablePixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouse) {
if (clicking) {
this->editor->selectMapObject(this, mouse->modifiers() & Qt::ControlModifier);
this->editor->updateSelectedObjects();
}
active = false;
}
QList<DraggablePixmapItem *> *Editor::getObjects() {
QList<DraggablePixmapItem *> *list = new QList<DraggablePixmapItem *>;
for (Event *event : map->getAllEvents()) {
for (QGraphicsItem *child : objects_group->childItems()) {
DraggablePixmapItem *item = (DraggablePixmapItem *)child;
if (item->event == event) {
list->append(item);
break;
}
}
}
return list;
}
void Editor::redrawObject(DraggablePixmapItem *item) {
if (item) {
item->setPixmap(item->event->pixmap);
if (selected_events && selected_events->contains(item)) {
QImage image = item->pixmap().toImage();
QPainter painter(&image);
painter.setPen(QColor(250, 100, 25));
painter.drawRect(0, 0, image.width() - 1, image.height() - 1);
painter.end();
item->setPixmap(QPixmap::fromImage(image));
}
}
}
void Editor::updateSelectedObjects() {
for (DraggablePixmapItem *item : *(getObjects())) {
redrawObject(item);
}
emit selectedObjectsChanged();
}
void Editor::selectMapObject(DraggablePixmapItem *object) {
selectMapObject(object, false);
}
void Editor::selectMapObject(DraggablePixmapItem *object, bool toggle) {
if (selected_events && object) {
if (selected_events->contains(object)) {
if (toggle) {
selected_events->removeOne(object);
}
} else {
if (!toggle) {
selected_events->clear();
}
selected_events->append(object);
}
updateSelectedObjects();
}
}
DraggablePixmapItem* Editor::addNewEvent() {
return addNewEvent("object");
}
DraggablePixmapItem* Editor::addNewEvent(QString event_type) {
if (project && map) {
Event *event = new Event;
event->put("map_name", map->name);
event->put("event_type", event_type);
map->addEvent(event);
project->loadObjectPixmaps(map->getAllEvents());
DraggablePixmapItem *object = addMapObject(event);
return object;
}
return NULL;
}
void Editor::deleteEvent(Event *event) {
Map *map = project->getMap(event->get("map_name"));
if (map) {
map->removeEvent(event);
}
//selected_events->removeAll(event);
//updateSelectedObjects();
}
// dunno how to detect bubbling. QMouseEvent::isAccepted seems to always be true
// check if selected_events changed instead. this has the side effect of deselecting
// when you click on a selected event, since selected_events doesn't change.
QList<DraggablePixmapItem *> selected_events_test;
bool clicking = false;
void Editor::objectsView_onMousePress(QMouseEvent *event) {
clicking = true;
selected_events_test = *selected_events;
}
void Editor::objectsView_onMouseMove(QMouseEvent *event) {
clicking = false;
}
void Editor::objectsView_onMouseRelease(QMouseEvent *event) {
if (clicking) {
if (selected_events_test.length()) {
if (selected_events_test.length() == selected_events->length()) {
bool deselect = true;
for (int i = 0; i < selected_events_test.length(); i++) {
if (selected_events_test.at(i) != selected_events->at(i)) {
deselect = false;
break;
}
}
if (deselect) {
selected_events->clear();
updateSelectedObjects();
}
}
}
clicking = false;
}
}