porymap/include/ui
2019-01-05 12:06:22 -06:00
..
bordermetatilespixmapitem.h Restructure source tree 2018-09-29 09:10:23 -05:00
collisionpixmapitem.h Magic fill collision and elevation (#76) 2019-01-04 20:49:21 -06:00
connectionpixmapitem.h Restructure source tree 2018-09-29 09:10:23 -05:00
currentselectedmetatilespixmapitem.h Restructure source tree 2018-09-29 09:10:23 -05:00
eventpropertiesframe.h Restructure source tree 2018-09-29 09:10:23 -05:00
filterchildrenproxymodel.h Misc cleanup, and 'Sort by Name' -> 'Sort by Area' 2018-10-05 17:42:14 -05:00
graphicsview.h Restructure source tree 2018-09-29 09:10:23 -05:00
imageproviders.h Add palette and flip selectors to tileset editor 2018-09-30 14:54:38 -05:00
mappixmapitem.h Add magic fill functionality 2019-01-04 18:21:41 -06:00
mapsceneeventfilter.h Restructure source tree 2018-09-29 09:10:23 -05:00
metatilelayersitem.h Change 2x2 limit to 4x2 on tileset editor selection 2018-10-08 21:10:57 -05:00
metatileselector.h Scroll to selected tile and metatile 2018-10-08 14:46:46 -05:00
movementpermissionsselector.h Restructure source tree 2018-09-29 09:10:23 -05:00
neweventtoolbutton.h Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc. 2018-12-26 15:36:44 -06:00
noscrollcombobox.h Restructure source tree 2018-09-29 09:10:23 -05:00
noscrollspinbox.h Restructure source tree 2018-09-29 09:10:23 -05:00
paletteeditor.h Add ability to import JASC and A-Map palettes into the tileset palette editor. 2019-01-05 12:06:22 -06:00
selectablepixmapitem.h Restructure source tree 2018-09-29 09:10:23 -05:00
tileseteditor.h Fix tileset editor crash caused by the TilesetEditor instance being destroyed while still running 2018-12-26 16:49:43 -06:00
tileseteditormetatileselector.h Keep tileset editor in sync with currently opened map 2018-10-02 19:01:18 -05:00
tileseteditortileselector.h Change 2x2 limit to 4x2 on tileset editor selection 2018-10-08 21:10:57 -05:00