Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
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tustin2121 8e83daac84 Split project config
- Project config is now split into project and user config.
- Backwards compatibility with the old project config included, porting old project items over to the new user config.
2022-09-01 00:57:31 -04:00
.github/workflows Create main.yml 2020-12-11 17:22:05 -06:00
docs Release 4.5.0 2021-12-26 12:40:26 -06:00
docsrc Split project config 2022-09-01 00:57:31 -04:00
forms improve palette editor ui 2022-07-11 22:06:17 -04:00
include Split project config 2022-09-01 00:57:31 -04:00
resources Merge branch 'master' into label-copy 2022-06-30 00:41:10 -04:00
src Split project config 2022-09-01 00:57:31 -04:00
.gitignore add tsl::ordered_map for json objects, 2020-04-19 07:55:51 -05:00
CHANGELOG.md update changelog 2022-07-11 22:14:18 -04:00
INSTALL.md update linux install directions 2021-07-31 23:08:29 -04:00
LICENSE.md Create LICENSE.md 2018-09-14 08:44:21 -05:00
porymap.pro fix spinbox signal ambiguity 2022-07-11 22:06:17 -04:00
README.md Update README.md 2021-01-20 13:21:51 -06:00

Porymap

Actions Status

A map editor for the Pokémon generation 3 decompilation projects (pokeruby, pokeemerald, and pokefirered).

To get started, view the full online guide here: https://huderlem.github.io/porymap/

View the Changelog to see what's new, and download the latest version from the Releases.

Porymap Preview

Local Development

Read INSTALL.md for instructions on how to compile Porymap from source. If you simply want to use Porymap, download the latest version from the Releases.