78 lines
4.9 KiB
Markdown
78 lines
4.9 KiB
Markdown
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# Version 1.7.3
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```md
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## How to update
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- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
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- Once you have your remote set up, run the command `git pull RHH expansion/1.7.3`.
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```
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## 🌋 *IMPORTANT CHANGES* 🌋
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* Unused warnings are no longer treated as errrors by default by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4092
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* [Critical fix] Backported gHeap alignment fix from upstream pret by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4089
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* Fixes issue that causes graphics to bug when leaving Littleroot for Birch's cutscene.
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## 🧬 General 🧬
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* Fixed HGSS Dex's dark mode search palette by @ravepossum in https://github.com/rh-hideout/pokeemerald-expansion/pull/4095
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## 🐉 Pokémon 🐉
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### Changed
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* Condensed Oinkologne teachable learnsets (they previously had different tables despite having the same learnsets) by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4026
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* Removed illegal teachable learnset moves that didn't match Gen 7 or 9 by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4039 and https://github.com/rh-hideout/pokeemerald-expansion/pull/4042
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### Fixed
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* Fixed incorrect family toggle preproc blocks by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4024
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* Cosplay and Cap Pikachu animations were still being included even if disabled.
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* Fixed compile errors when:
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* Feebas' family was disabled but not Castform.
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* Chatot was disabled but not Spiritomb.
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* Virizion was disabled but not Tornadus or Thundurus.
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* Zekrom was disabled but not Landorus.
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* Kyurem was disabled but not Keldeo or Meloetta.
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* Wishiwashi was disabled but not Rockruff.
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* Fixed compile error when disabling Gen 4 cross-evolutions while having Kingdra enabled by @Skyeward and @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4044 and https://github.com/rh-hideout/pokeemerald-expansion/pull/4046
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## ⚔️ Battle General ⚔️ ##
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### Fixed
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* Fixed Steven double battle palette error by @johannakullmann in https://github.com/rh-hideout/pokeemerald-expansion/pull/4078
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## 🤹 Moves 🤹
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### Changed
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* Renamed `EFFECT_STEEL_BEAM` to `EFFECT_MAX_HP_50_RECOIL` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4043
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### Fixed
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* Fixed Pursuit's effect not working by @ZnogyroP @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4086
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## 🎭 Abilities 🎭
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### Fixed
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* Fixed Emergency Exit issues:
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* Fixed rounding error that caused it to not switch out when odd-numbered HP was off by 1 by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4040
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* Eg: going from 101 Max HP to 50 HP would've *not* cause it to switch out.
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* Fixes Emergency Exit switching out even if the Pokémon was healed above the threshold before it would've triggered by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4041
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* Eg: going from 100 Max HP to 45 HP and eating a Sitrus Berry back to 55 HP would've cause it to switch out.
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* Cleanup by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4100
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* Fixed Corrosion only working for status moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4037
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* Fixed Magic Guard not preventing Mind Blown recoil damage by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4043
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## 🧶 Items 🧶
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### Fixed
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* Fixed oversight causing chosen fossil to be lost if bag is full by @fakuzatsu in https://github.com/rh-hideout/pokeemerald-expansion/pull/3978
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* Fixed other Key Item script oversights by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4066
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* Fixed Life Orb causing damage on switch-in from Eject Pack and Red Card by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4038
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* Fixed Glimmering Charm sprite by @SonikkuA-DatH and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4047
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## 🤖 Battle AI 🤖
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### Fixed
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* Fixed AI trying to switch into the same mon twice in the same turn by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/4098
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## 🧪 Test Runner 🧪
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### Added
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* Corrosion tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4037
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* Pursuit/Tangling Hair interaction by @ZnogyroP @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4086
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### Changed
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* Passing `KNOWN_FAILING` tests are now listed separately from `PASSED` tests by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4063
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## New Contributors
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* @Skyeward made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4044
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**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.7.2...expansion/1.7.3
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<!--Last PR: 4098-->
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