sovereignx/data/maps/scripts/MossdeepCity_GameCorner_1F.inc

40 lines
1.1 KiB
PHP
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2017-11-10 01:21:31 +00:00
MossdeepCity_GameCorner_1F_MapScripts:: @ 8224B27
map_script 2, MossdeepCity_GameCorner_1F_MapScript2_224B41
map_script 4, MossdeepCity_GameCorner_1F_MapScript2_224B37
map_script 1, MossdeepCity_GameCorner_1F_MapScript1_276BBE
.byte 0
MossdeepCity_GameCorner_1F_MapScript2_224B37: @ 8224B37
map_script_2 VAR_0x4087, 8, MossdeepCity_GameCorner_1F_EventScript_276BAE
.2byte 0
MossdeepCity_GameCorner_1F_MapScript2_224B41: @ 8224B41
map_script_2 VAR_0x4087, 8, MossdeepCity_GameCorner_1F_EventScript_276C9D
.2byte 0
MossdeepCity_GameCorner_1F_EventScript_224B4B:: @ 8224B4B
lock
faceplayer
goto MossdeepCity_GameCorner_1F_EventScript_277C34
release
end
MossdeepCity_GameCorner_1F_EventScript_224B54:: @ 8224B54
lock
faceplayer
goto MossdeepCity_GameCorner_1F_EventScript_277C91
release
end
MossdeepCity_GameCorner_1F_EventScript_224B5D:: @ 8224B5D
msgbox MossdeepCity_GameCorner_1F_Text_224BFD, 3
end
.incbin "baserom.gba", 0x224b66, 0x97
MossdeepCity_GameCorner_1F_Text_224BFD: @ 8224BFD
.string "The door appears to be locked.$"
.incbin "baserom.gba", 0x224c1c, 0x22f