39 lines
1.1 KiB
PHP
39 lines
1.1 KiB
PHP
MossdeepCity_GameCorner_1F_MapScripts:: @ 8224B27
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map_script 2, MossdeepCity_GameCorner_1F_MapScript2_224B41
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map_script 4, MossdeepCity_GameCorner_1F_MapScript2_224B37
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map_script 1, MossdeepCity_GameCorner_1F_MapScript1_276BBE
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.byte 0
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MossdeepCity_GameCorner_1F_MapScript2_224B37: @ 8224B37
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map_script_2 VAR_0x4087, 8, MossdeepCity_GameCorner_1F_EventScript_276BAE
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.2byte 0
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MossdeepCity_GameCorner_1F_MapScript2_224B41: @ 8224B41
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map_script_2 VAR_0x4087, 8, MossdeepCity_GameCorner_1F_EventScript_276C9D
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.2byte 0
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MossdeepCity_GameCorner_1F_EventScript_224B4B:: @ 8224B4B
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lock
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faceplayer
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goto MossdeepCity_GameCorner_1F_EventScript_277C34
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release
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end
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MossdeepCity_GameCorner_1F_EventScript_224B54:: @ 8224B54
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lock
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faceplayer
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goto MossdeepCity_GameCorner_1F_EventScript_277C91
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release
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end
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MossdeepCity_GameCorner_1F_EventScript_224B5D:: @ 8224B5D
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msgbox MossdeepCity_GameCorner_1F_Text_224BFD, 3
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end
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.incbin "baserom.gba", 0x224b66, 0x97
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MossdeepCity_GameCorner_1F_Text_224BFD: @ 8224BFD
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.string "The door appears to be locked.$"
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.incbin "baserom.gba", 0x224c1c, 0x22f
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