269 lines
26 KiB
Markdown
269 lines
26 KiB
Markdown
|
# Version 1.5.0
|
||
|
|
||
|
```md
|
||
|
## How to update
|
||
|
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
|
||
|
- Once you have your remote set up, run the command `git pull RHH expansion/1.5.0`.
|
||
|
```
|
||
|
|
||
|
### Added
|
||
|
#### General
|
||
|
* Mega Evolution and Primal Reversion now play the Pokémon's cry in its animation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2805
|
||
|
* Added Meltan and Melmetal teachable moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2732
|
||
|
* Added option to clear PC boxes in Debug menu @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814
|
||
|
* Added missing Hisuian sprites and cries by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2725 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2829
|
||
|
* Implement Customizable NPC Trainer Parties by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2733.
|
||
|
* Further fixes by
|
||
|
* @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2862 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2889
|
||
|
* @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2890
|
||
|
* Nickname, EVs, IVs, moves, species, held item, ability, level, ball, friendship, nature, gender and shininess can all be customized.
|
||
|
* ***IMPORTANT***: In a future version, we'll remove vanilla Trainer structs, so make sure to port your custom trainers to this system before then.
|
||
|
* Overworld Poison configs by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2884
|
||
|
* Gen 3: Health gets depleted every couple of steps and can faint from it.
|
||
|
* Gen 4: Health gets depleted every couple of steps, but once it reaches 1 HP it disappears.
|
||
|
* Gen 5+: Health does not get depleted at all.
|
||
|
* Reusable TMs by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2903 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2930
|
||
|
* TMs are automatically counted as reusable when their importance is set to 1.
|
||
|
* Added config to toggle vanilla TMs' importance to 1.
|
||
|
* Shops will only allow to buy a reusable TM if the player doesn't already have one.
|
||
|
* Added config for setting the max amount of EVs to Gen6+'s (252) by @citrusbolt in https://github.com/rh-hideout/pokeemerald-expansion/pull/2825
|
||
|
* Added config for Gen 4's berry EV-stat lowering behavior by @citrusbolt in https://github.com/rh-hideout/pokeemerald-expansion/pull/2825
|
||
|
* Added new conditions for the trainer slide-in system by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2713
|
||
|
* Added config for Gen 4's transformed Pokémon using the opponent's palette instead of its own by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2852
|
||
|
* Breeding features by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2963
|
||
|
* Father TM Move inheritance (with config).
|
||
|
* Mother Egg Move inheritance (with config).
|
||
|
* Nature inheritance using an Everstone (with config).
|
||
|
* Ability inheritance (with config).
|
||
|
* Parent Egg Move transfer (with config).
|
||
|
* Power Item IV inheritance.
|
||
|
* Added Ability Patch's Gen 9 functionality by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/2989
|
||
|
* Added Gen 4-6 Pokemon back animations by @SonikkuA-DatH in https://github.com/rh-hideout/pokeemerald-expansion/pull/2954
|
||
|
#### Battle General
|
||
|
* Support for multi battles where Trainer has only one mon by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2670
|
||
|
* Added `B_RESTORE_HELD_BATTLE_ITEMS` that restore non-berry single-use items after a battle by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2932
|
||
|
* Added Frostbite status by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2942, with fix by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3019
|
||
|
* Added Snow Battle Weather by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2970
|
||
|
* Added `B_DOUBLE_WILD_REQUIRE_2_MONS` config.
|
||
|
* Allows to trigger a double wild battle when only having a single Pokémon alive by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2878
|
||
|
#### Move Effects
|
||
|
* Added Healing Wish's Gen 5+/8+ mechanics with config by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2708
|
||
|
* Added Swallow/Spit Up's Gen 5+ mechanics with config by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2790
|
||
|
* Added Shell Trap's effect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2716
|
||
|
* Added several Gen 9 Move effects:
|
||
|
* By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2834
|
||
|
* Psyblade
|
||
|
* Hydro Steam
|
||
|
* By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2534
|
||
|
* Stone Axe, with fix by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2969
|
||
|
* Ceaseless Edge, with fix by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2969
|
||
|
* Dire Claw
|
||
|
* Barb Barrage
|
||
|
* By @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2883
|
||
|
* Revival Blessing, with fix by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/3010
|
||
|
#### Item Effects
|
||
|
* Trade and Held Level up evolution items and can now be used to evolve the respective species by default like in Legends: Arceus by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3009
|
||
|
* Eg. Magmarizer can be used from the Bag to evolve Magmar into Magmortar.
|
||
|
* Item usages can be turned off via config.
|
||
|
* Added Legends: Arceus Evolution items by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/2897
|
||
|
* Black Augurite
|
||
|
* Peat Block
|
||
|
* Linking Cord
|
||
|
* Existing no-item trade evolutions can now evolve by using this item from the bag.
|
||
|
* Added Gen IX item data by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2838
|
||
|
* Mirror Herb
|
||
|
* Effect by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2873
|
||
|
* Scroll of Darkness
|
||
|
* Scroll of Waters
|
||
|
* Adamant Crystal
|
||
|
* Lustrous Globe
|
||
|
* Griseous Core
|
||
|
* Big Bamboo Shoot
|
||
|
* Tiny Bamboo Shoot
|
||
|
* No current effect
|
||
|
* Auspicious Armor
|
||
|
* Booster Energy
|
||
|
* Gimmighoul Coin
|
||
|
* Leader's Crest
|
||
|
* Malicious Armor
|
||
|
* Tera Orb
|
||
|
* Tera Shards
|
||
|
* Max Mushrooms by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2902
|
||
|
* Berserk Gene by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2893
|
||
|
#### Battle AI
|
||
|
* Added `AI_FLAG_OMNISCIENT` flag by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2872
|
||
|
* It lets the AI know the entirety of the player's party.
|
||
|
#### Tests
|
||
|
* Automatic tests now have a summary to list the amount of tests passed, failed and more by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2722
|
||
|
* To avoid tests failing when disabling new species, tests now use Gen 1-3 Pokémon when possible. Otherwise, they use ASSUMEs if the required species is disabled by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2818
|
||
|
* Sped up tests by using structured RNG in `PASSES_RANDOMLY` by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2720
|
||
|
* RandomElement for structured RNG by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2868, with fix by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/3013
|
||
|
* Detect memory leaks in tests by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2698
|
||
|
* Detect more invalid test cases by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2955
|
||
|
* Tests now have their own build directory by @mrgriffin https://github.com/rh-hideout/pokeemerald-expansion/pull/3002
|
||
|
* New `TESTING` define by @mrgriffin https://github.com/rh-hideout/pokeemerald-expansion/pull/3002
|
||
|
|
||
|
### Changed
|
||
|
#### General
|
||
|
* Partially fix Dex size inconsistencies by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2799
|
||
|
* Debug menu's Cheat Start now sets the Cable Club's tutorial as complete. by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2802
|
||
|
* Debug menu to give items based on the respective max quantity by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2807
|
||
|
* Debug menu's "Fill PC" option now adds one of each Pokémon instead of filling the boxes with Deoxys @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814
|
||
|
* *Known Issue*: All Pokémon have the same personality/gender/stats/moves as the first Bulbasaur generated.
|
||
|
* It sets the Dex flags for each Pokémon as well.
|
||
|
* Enables `FLAG_SYS_POKEMON_GET`.
|
||
|
* Debug menu's saveblock checks now use the proper max size of the saveblock instead of a hardcoded string value by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3017
|
||
|
* Disable Gen8+ Obedience Mechanics by default by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2980
|
||
|
#### Graphical changes
|
||
|
* Fixed Gen 2 Pokémon sprite palettes up to Ampharos included by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2783
|
||
|
* New move animations are set as default by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2964
|
||
|
#### Refactors
|
||
|
* Battle Item Refactor by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2902
|
||
|
* Divorces in-battle effects from out-of-battle ones, such that they use battle scripts, making it easier to test and add new effects.
|
||
|
* Further fixes by
|
||
|
* @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2918
|
||
|
* @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2916, https://github.com/rh-hideout/pokeemerald-expansion/pull/2931 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2940
|
||
|
* @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2915 and https://github.com/rh-hideout/pokeemerald-expansion/pull/3022
|
||
|
* Refactored most Battle Form changes into the form change tables by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2411
|
||
|
* This includes:
|
||
|
* Form changes upon fainting
|
||
|
* Form changes upon switching
|
||
|
* Form changes upon battle end.
|
||
|
* Mega Evolutions
|
||
|
* Primal Reversions
|
||
|
* Zacian/Zamazenta/Xerneas
|
||
|
* Burmy
|
||
|
* Zen Mode
|
||
|
* Power Construct
|
||
|
* Schooling
|
||
|
* Shields Down
|
||
|
* Forecast/Flower Gift, with fixes by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2978
|
||
|
* Hydra improvements (for Battle Tests)
|
||
|
* Prints a summary of how many tests ran/passed.
|
||
|
* Makes the pokemerald-test.elf file depend on tools.
|
||
|
* Shows SKIP log line when ASSUMPTIONS fail.
|
||
|
* Prints any buffered output at exit.
|
||
|
* OSX support by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2975
|
||
|
* Explosion looping is now handled by moveend instead of looping itself by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2688
|
||
|
* Removed `zMovePower` field in `gBattleMoves` in favor of a function. by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2794
|
||
|
* Removed `ITEM_HAS_EFFECT`, allowing for items in of any ID to have effects by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2840
|
||
|
* Move direct statStage boosts to use statbuffchange by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3000
|
||
|
#### Cleanup
|
||
|
* Removed unused single-frame front pics by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2793
|
||
|
* Removed duplicated code in `Cmd_pickup` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2705
|
||
|
* Removed some unused Battle Test code.
|
||
|
* Removed unused script `BattleScript_TargetAbilityStatRaiseOnMoveEnd` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2727
|
||
|
* Purged existing bKGD warnings from graphics by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2735
|
||
|
* Use proper symbol name styles for Jangmo-o family by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2739
|
||
|
* Removed trailing whitespaces by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2787
|
||
|
* Debug Menu's "Feature unavailable" messages now properly point to the corresponding config file @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814
|
||
|
* Removed `assistPossibleMoves` from `BattleStruct` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2816
|
||
|
* Fixed instances of gSideTimers not using side constants by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2867
|
||
|
* Fixed stat names not being properly capitalized by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2927
|
||
|
* Adds GetMovesArray in CanTargetFaintAi by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2936
|
||
|
* Add Thunder Cage case to trap anim IDs by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2941
|
||
|
* GetSideParty/GetBattlerParty by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2910
|
||
|
* Removed duplicate CanBePoisoned condition by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2988
|
||
|
* Convert a few various to callnatives by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2465
|
||
|
* Changed 999999 in DebugAction_Give_MaxMoney to MAX_MONEY constant by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/3015
|
||
|
* Optimized battle gender checks by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3020
|
||
|
* Replace launchtemplate and launchtask in battle anims by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2640
|
||
|
|
||
|
### Fixed
|
||
|
#### General
|
||
|
* Fixed Honey Gather in Battle Pyramid using an uninitialized `lvlDivBy10` value by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2705
|
||
|
* Fixed B_FLAG_NO_CATCHING not working despite flag being defined @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814
|
||
|
* Fixed Budew evolution method by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/2928
|
||
|
* Fixed issue with Enamorus Therian cry define order that caused compile issue when Gen 7 and 8 species were disabled by @grunt-lucas in https://github.com/rh-hideout/pokeemerald-expansion/pull/2956
|
||
|
* Fixed Zacian/Zamazenta's Iron Head PP not being calculated properly by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2411
|
||
|
* Fixed ability select in Debug Menu's "Give mon" option by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2999
|
||
|
* Fixed Esper Wing's accuracy if `B_UPDATED_MOVE_DATA` is set to Gen 9 by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3004
|
||
|
* Fixed Hisuian Sneasel not having a way to evolve by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3009
|
||
|
* Fixed Throat Spray's description by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3027
|
||
|
#### Graphics
|
||
|
* Fixed Debug menu displaying 3-digit map numbers incorrectly by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2807
|
||
|
* Properly aligned Pokémon icons up to gen V by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2879
|
||
|
* Fixed multiple Pokémon sprites by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2926
|
||
|
* Fixed form change animation properly loading the respective Pokémon palettes by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2852
|
||
|
* Fixed Illumise's pallete causing issues in PC boxes by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/2995
|
||
|
* Fixed for wrong mon positions for scripted wild double battles by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2996
|
||
|
* Fixed shiny animation not respecting Illusion mon target by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2985
|
||
|
#### Battle Mechanics
|
||
|
* General
|
||
|
* Fixed Trainer slide-in not working properly on doubles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2699
|
||
|
* Z-moves now properly bypass protection while doing 25% of the original damage by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2730
|
||
|
* Fixed Mega Evolution and Primal Reversion healthbox icons not hiding when they're supposed to by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2805, with further fix by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2898
|
||
|
* Fixed potential issues with confusion checks by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2855
|
||
|
* Fixed an oversight that caused consecutive battles double battles by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2894
|
||
|
* Fixed status Z-Moves overwriting damage-dealing Z-Moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2937
|
||
|
* Fixed Battle Vars and Flags not resetting after the player whites out by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2875
|
||
|
* Fixed mons not disobeying with Gen8 mechanics disabled by @SubzeroEclipse in https://github.com/rh-hideout/pokeemerald-expansion/pull/2990
|
||
|
* Fixed turn order issues by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2810
|
||
|
* Mega Evolution not being based on turn order.
|
||
|
* Focus Punch/Beak Blast/Shell Trap messages not being based on turn order.
|
||
|
* Fixed Beak Blast's burn not showing up by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2810
|
||
|
* Move effects
|
||
|
* Fixed Dragon Tail not activating Red Card if the target didn't switch by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2707
|
||
|
* Fixed Dragon Tail printing "But it failed!" if the target didn't switch by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2707
|
||
|
* Fixed Roar being not implemented with rejection sampling by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2707
|
||
|
* Fixed Mind Blown always fainting the user by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2688
|
||
|
* Fixed Defog showing improper battle strings by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2737
|
||
|
* Fixed Knock Off removing Choice Item restriction when the target has Gorilla Tactics as an ability by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2854
|
||
|
* Fixed Ominous Wind's targeting by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2896
|
||
|
* Added missing forbidden Metronome move flags to LA and SV moves by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/2949
|
||
|
* Fixed Anger Shell activating when fainted by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2945
|
||
|
* Fixed Burn Up/Double Shock being affected by the user's ability by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2962
|
||
|
* Fixed Burn Up/Double Shock not removing their respective types if the target fainted by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2962
|
||
|
* Fixed Triple Dive's effect by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2947
|
||
|
* Ability effects
|
||
|
* Fixed Volt Absorb stopping damage to other Pokémon from Explosion under the effect of Galvanize by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2688
|
||
|
* Fixed Intimidate's ability pop up showing the incorrect name by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2712
|
||
|
* Fixed switch-in abilities activating on an empty field by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2712
|
||
|
* Partially fixed Supreme Overlord's effect by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2809
|
||
|
* Fixed Intimidate targetting dead sides and false postpones by @May8th1995 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2850
|
||
|
* Fixed switch-in abilities activating on terrain change by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2881
|
||
|
* Fixed Leaf Guard not preventing Rest by @ShaeTsuPog in https://github.com/rh-hideout/pokeemerald-expansion/pull/2957
|
||
|
* Fixed Plus/Minus working with all damage-dealing moves instead of only pecial moves by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2974
|
||
|
* Fixed Impostor's Popup showing the target's ability instead of Impostor by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2985
|
||
|
* Fixed Illusion's working when it shouldn't if the Pokémon with it is the last one in the party by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2985
|
||
|
* Fixed Mimikyu's Disguise not breaking by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3025
|
||
|
* Item effects
|
||
|
* Fixed Eject Button interaction that forced incoming Pokémon with Intimidate to attack by @May8th1995 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2846
|
||
|
* Fixed erroneous uses of non e-reader Enigma Berries by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2839
|
||
|
#### Battle Animations
|
||
|
* Fixed potential Ability Popup tile corruption due to missing Word-alignment by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2812
|
||
|
* Fixed `GetBattleAnimMoveTargets` getting the wrong indices when the attacker is not the player by @ghoulslash in https://github.com/rh-hideout/
|
||
|
* Fixed Ability Popup not disappearing when called by Wandering Spirit by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2920pokeemerald-expansion/pull/2848
|
||
|
* Added missing config to enable NEW_ROCKS_PARTICLE by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2929
|
||
|
* Fixed healthboxes reappearing in the Battle Tower by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2849
|
||
|
* Fixes Speed Boost animation by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3033
|
||
|
#### Battle AI
|
||
|
* Fixed AI switching to an invalid party slot from Volt Switch/Roar when using the Ace Pokémon flag by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2660
|
||
|
* Fixed AI not knowing how to handle Illusion by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2726
|
||
|
* Initially treats the initial Illusion species as the real species.
|
||
|
* If the type effectiveness doesn't match what it expects, or it uses a move that it cannot learn, the AI realises this and updates its data accordingly.
|
||
|
* Fixed AI damage calculation incorrectly when it has Protean/Libero by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2714
|
||
|
* Fix CalcMoveBasePower using battler addresses, which messed with AI calculations by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2858
|
||
|
* Fixed Comatose AI checks by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2866
|
||
|
* Fixed AI not considering Hidden Abilities in its team during switching logic by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2908
|
||
|
* Fixed Z-Move and Triple Kick/Axel damage calculation by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2983
|
||
|
|
||
|
### Pret merges
|
||
|
* Kept you waiting, huh? (pret sync 2023/03/03) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2801
|
||
|
* Palms are sweaty, arms are heavy, mom's spaghetti (pret merge 2023/03/19) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2841
|
||
|
* I get knocked down, but I get up again (pret merge 2023/04/13) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2907
|
||
|
* Pret merge Friday by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2998
|
||
|
* One point five baby by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3044
|
||
|
|
||
|
## New Contributors
|
||
|
* @CallmeEchoo made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2854
|
||
|
* @pkmnsnfrn made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2878
|
||
|
* @AaghatIsLive made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2897
|
||
|
* @fdeblasio made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2928
|
||
|
* @citrusbolt made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2825
|
||
|
* @grunt-lucas made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2956
|
||
|
* @Ultimate-Bob made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2852
|
||
|
* @ShaeTsuPog made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2957
|
||
|
* @SubzeroEclipse made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2990
|
||
|
|
||
|
**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.4.3...expansion/1.5.0
|