Merge pull request #2290 from AsparagusEduardo/RHH/pr/ballMulti_fix
Fixed ball multiplier fallthroughs
This commit is contained in:
commit
51a569b66b
2 changed files with 6 additions and 1 deletions
|
@ -130,6 +130,7 @@
|
|||
#define B_LURE_BALL_MODIFIER GEN_7 // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3.
|
||||
#define B_HEAVY_BALL_MODIFIER GEN_7 // In Gen7+, Heavy Ball's ranges change. See Cmd_handleballthrow.
|
||||
#define B_DREAM_BALL_MODIFIER GEN_8 // In Gen8, Dream Ball's catch multiplier is x4 when the target is asleep or has the ability Comatose.
|
||||
#define B_SPORT_BALL_MODIFIER GEN_8 // In Gen8, Sport Ball's catch multiplier was reduced from x1.5 to x1.
|
||||
#define B_SERENE_GRACE_BOOST GEN_7 // In Gen5+, Serene Grace boosts the added flinch chance of King's Rock and Razor Fang.
|
||||
|
||||
// Flag settings
|
||||
|
|
|
@ -13721,10 +13721,14 @@ static void Cmd_handleballthrow(void)
|
|||
{
|
||||
case ITEM_ULTRA_BALL:
|
||||
ballMultiplier = 20;
|
||||
break;
|
||||
#if B_SPORT_BALL_MODIFIER <= GEN_7
|
||||
case ITEM_SPORT_BALL:
|
||||
#endif
|
||||
case ITEM_GREAT_BALL:
|
||||
case ITEM_SAFARI_BALL:
|
||||
case ITEM_SPORT_BALL:
|
||||
ballMultiplier = 15;
|
||||
break;
|
||||
case ITEM_NET_BALL:
|
||||
if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG))
|
||||
#if B_NET_BALL_MODIFIER >= GEN_7
|
||||
|
|
Loading…
Reference in a new issue