Fixes cries in move animations ignoring Illusion (#4564)
* Fixes cries in move animations not taking into account the ability Illusion * Fixes cry for Link Battles
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dd6e91eaf7
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1 changed files with 5 additions and 10 deletions
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@ -167,10 +167,7 @@ void SoundTask_PlayCryHighPitch(u8 taskId)
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return;
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}
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if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
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species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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else
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species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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species = (GetIllusionMonSpecies(battlerId) != SPECIES_NONE) ? GetIllusionMonSpecies(battlerId) : gAnimBattlerSpecies[battlerId];
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}
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if (species != SPECIES_NONE)
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@ -215,10 +212,7 @@ void SoundTask_PlayDoubleCry(u8 taskId)
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return;
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}
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if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
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species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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else
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species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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species = (GetIllusionMonSpecies(battlerId) != SPECIES_NONE) ? GetIllusionMonSpecies(battlerId) : gAnimBattlerSpecies[battlerId];
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}
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gTasks[taskId].data[0] = gBattleAnimArgs[1];
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@ -285,7 +279,8 @@ void SoundTask_WaitForCry(u8 taskId)
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void SoundTask_PlayNormalCry(u8 taskId)
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{
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PlayCry_ByMode(gBattleMons[gBattleAnimAttacker].species, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER), CRY_MODE_NORMAL);
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u16 species = (GetIllusionMonSpecies(gBattleAnimAttacker) != SPECIES_NONE) ? GetIllusionMonSpecies(gBattleAnimAttacker) : gAnimBattlerSpecies[gBattleAnimAttacker];
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PlayCry_ByMode(species, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER), CRY_MODE_NORMAL);
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gTasks[taskId].func = SoundTask_WaitForCry;
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}
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@ -305,7 +300,7 @@ void SoundTask_PlayCryWithEcho(u8 taskId)
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if (IsContest())
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species = gContestResources->moveAnim->species;
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else
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species = gAnimBattlerSpecies[gBattleAnimAttacker];
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species = (GetIllusionMonSpecies(gBattleAnimAttacker) != SPECIES_NONE) ? GetIllusionMonSpecies(gBattleAnimAttacker) : gAnimBattlerSpecies[gBattleAnimAttacker];
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gTasks[taskId].tSpecies = species;
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gTasks[taskId].tPan = pan;
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