More spacing and format fixes
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844a0217f7
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5d1228fc2e
2 changed files with 13 additions and 15 deletions
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@ -1466,14 +1466,12 @@ void CancelMultiTurnMoves(u8 battler)
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{
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gBattleStruct->skyDropTargets[0] = 0xFE - battler;
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}
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// If this CancelMultiTurnMoves is occuring due to cancelmultiturnmoves script
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else if (gBattlescriptCurrInstr[0] == 0x76 && gBattlescriptCurrInstr[2] == 0)
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{
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gBattlerAttacker = i;
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gBattlescriptCurrInstr = BattleScript_ThrashConfuses - 3;
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}
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// If this CancelMultiTurnMoves is occuring due to receiving Sleep/Freeze status
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else if (gBattleScripting.moveEffect <= PRIMARY_STATUS_MOVE_EFFECT)
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{
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@ -1482,7 +1480,6 @@ void CancelMultiTurnMoves(u8 battler)
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gBattlescriptCurrInstr = BattleScript_ThrashConfuses - 1;
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}
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}
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}
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break;
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}
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@ -1509,6 +1506,7 @@ void CancelMultiTurnMoves(u8 battler)
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if (gBattleMons[i].status2 & STATUS2_LOCK_CONFUSE && gBattleStruct->turnEffectsTracker != 24)
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{
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gBattleMons[i].status2 &= ~(STATUS2_LOCK_CONFUSE);
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if (!(GetBattlerAbility(i) == ABILITY_OWN_TEMPO
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|| gBattleMons[i].status2 & STATUS2_CONFUSION
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|| IsBattlerTerrainAffected(i, STATUS_FIELD_MISTY_TERRAIN)))
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