Heatproof lowers burn dmg

This commit is contained in:
DizzyEggg 2019-12-23 17:41:42 +01:00
parent cec9e177d6
commit 63621da46c

View file

@ -1520,6 +1520,8 @@ u8 DoBattlerEndTurnEffects(void)
&& ability != ABILITY_MAGIC_GUARD)
{
gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 8;
if (ability == ABILITY_HEATPROOF)
gBattleMoveDamage /= 2;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
BattleScriptExecute(BattleScript_BurnTurnDmg);