Heatproof lowers burn dmg
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@ -1520,6 +1520,8 @@ u8 DoBattlerEndTurnEffects(void)
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&& ability != ABILITY_MAGIC_GUARD)
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{
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gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 8;
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if (ability == ABILITY_HEATPROOF)
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gBattleMoveDamage /= 2;
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if (gBattleMoveDamage == 0)
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gBattleMoveDamage = 1;
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BattleScriptExecute(BattleScript_BurnTurnDmg);
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