Tweaked Final Gambit's effect
-Made the user faint before the foe like in the official games -Removed calls to resultmessage and critmessage as those were never needed by this move's effect
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1 changed files with 3 additions and 7 deletions
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@ -1082,16 +1082,12 @@ BattleScript_EffectFinalGambit:
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waitstate
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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critmessage
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waitmessage 0x40
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resultmessage
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waitmessage 0x40
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seteffectwithchance
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tryfaintmon BS_TARGET, FALSE, NULL
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jumpifmovehadnoeffect BattleScript_MoveEnd
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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seteffectwithchance
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tryfaintmon BS_ATTACKER, FALSE, NULL
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tryfaintmon BS_TARGET, FALSE, NULL
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jumpifmovehadnoeffect BattleScript_MoveEnd
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goto BattleScript_MoveEnd
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BattleScript_EffectHitSwitchTarget:
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