more function names in ray scene
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9976e21f6a
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be08cc06f2
1 changed files with 31 additions and 31 deletions
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@ -40,28 +40,28 @@ static void Task_RayDescendsAnim(u8 taskId);
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static void Task_RayChargesAnim(u8 taskId);
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static void Task_RayChasesAwayAnim(u8 taskId);
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static void sub_81D857C(u8 taskId);
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static void sub_81D8684(u8 taskId);
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static void Task_RayDescendsEnd(u8 taskId);
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static void sub_81D89E0(u8 taskId);
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static void sub_81D8AD8(u8 taskId);
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static void sub_81D8B2C(u8 taskId);
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static void sub_81D8BEC(u8 taskId);
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static void Task_RayChargesEnd(u8 taskId);
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static void sub_81D8E80(u8 taskId);
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static void sub_81D8FB0(u8 taskId);
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static void sub_81D7228(u8 taskId);
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static void sub_81D736C(u8 taskId);
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static void sub_81D752C(u8 taskId);
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static void sub_81D7600(u8 taskId);
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static void Task_DuoFightEnd(u8 taskId);
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static void sub_81D7FC0(u8 taskId);
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static void sub_81D81A4(u8 taskId);
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static void sub_81D8164(u8 taskId);
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static void Task_RayTakesFlightEnd(u8 taskId);
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static void sub_81D94D4(u8 taskId);
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static void sub_81D93D8(u8 taskId);
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static void sub_81D9034(u8 taskId);
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static void Task_RayChasesAwayEnd(u8 taskId);
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static void sub_81D90A8(u8 taskId);
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static void sub_81D98B4(u8 taskId);
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static void Task_EndAfterFadeScreen(u8 taskId);
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static void sub_81D6774(void);
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static void sub_81D67D0(void);
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static void CB2_InitRayquazaScene(void);
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static void CB2_RayquazaScene(void);
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static void sub_81D750C(void);
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static void sub_81D7438(void);
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static void sub_81D7480(void);
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@ -83,7 +83,7 @@ static void sub_81D9528(struct Sprite *sprite);
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static u8 sub_81D7664(void);
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static u8 sub_81D78BC(void);
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static u8 sub_81D86CC(void);
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static void sub_81D75B4(u8 taskId, s8 palDelay);
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static void DuoFightEnd(u8 taskId, s8 palDelay);
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static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y);
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// const rom data
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@ -1238,10 +1238,10 @@ void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void))
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sRayScene->animId = animId;
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sRayScene->callback = callback;
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sRayScene->onlyOneAnim = onlyOneAnim;
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SetMainCallback2(sub_81D6774);
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SetMainCallback2(CB2_InitRayquazaScene);
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}
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static void sub_81D6774(void)
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static void CB2_InitRayquazaScene(void)
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{
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SetVBlankHBlankCallbacksToNull();
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clear_scheduled_bg_copies_to_vram();
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@ -1252,10 +1252,10 @@ static void sub_81D6774(void)
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ResetTasks();
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FillPalette(0, 0xF0, 0x20);
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CreateTask(sTasksForAnimations[sRayScene->animId], 0);
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SetMainCallback2(sub_81D67D0);
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SetMainCallback2(CB2_RayquazaScene);
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}
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static void sub_81D67D0(void)
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static void CB2_RayquazaScene(void)
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{
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RunTasks();
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AnimateSprites();
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@ -1264,7 +1264,7 @@ static void sub_81D67D0(void)
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UpdatePaletteFade();
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}
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static void sub_81D67EC(void)
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static void VblankCB_RayquazaScene(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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@ -1336,7 +1336,7 @@ static void sub_81D691C(u8 taskId)
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switch (counter)
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{
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case 328:
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sub_81D75B4(taskId, 0);
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DuoFightEnd(taskId, 0);
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return;
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case 148:
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sub_81D74C8();
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@ -1495,7 +1495,7 @@ static void sub_81D6D20(struct Sprite *sprite)
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static void sub_81D6FD0(void)
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{
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sub_81D67EC();
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VblankCB_RayquazaScene();
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ScanlineEffect_InitHBlankDmaTransfer();
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}
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@ -1651,7 +1651,7 @@ static void sub_81D736C(u8 taskId)
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switch (counter)
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{
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case 412:
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sub_81D75B4(taskId, 2);
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DuoFightEnd(taskId, 2);
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return;
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case 380:
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SetGpuReg(REG_OFFSET_BLDCNT, 0x244);
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@ -1712,14 +1712,14 @@ static void sub_81D752C(u8 taskId)
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}
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}
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static void sub_81D75B4(u8 taskId, s8 palDelay)
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static void DuoFightEnd(u8 taskId, s8 palDelay)
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{
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PlaySE(SE_T_OOAME_E);
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BeginNormalPaletteFade(-1, palDelay, 0, 0x10, 0);
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gTasks[taskId].func = sub_81D7600;
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gTasks[taskId].func = Task_DuoFightEnd;
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}
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static void sub_81D7600(u8 taskId)
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static void Task_DuoFightEnd(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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sub_81D750C();
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@ -1956,7 +1956,7 @@ static void Task_RayTakesFlightAnim(u8 taskId)
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SetGpuReg(REG_OFFSET_BLDCNT, 0x250);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
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BlendPalettes(-1, 0x10, 0);
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SetVBlankCallback(sub_81D67EC);
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SetVBlankCallback(VblankCB_RayquazaScene);
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CreateTask(sub_81D81A4, 0);
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data[0] = 0;
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data[1] = 0;
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@ -2019,12 +2019,12 @@ static void sub_81D7FC0(u8 taskId)
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case 3:
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data[2] += 16;
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SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0);
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sub_81D8164(taskId);
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Task_RayTakesFlightEnd(taskId);
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break;
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}
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}
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static void sub_81D8164(u8 taskId)
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static void Task_RayTakesFlightEnd(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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@ -2155,7 +2155,7 @@ static void Task_RayDescendsAnim(u8 taskId)
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SetGpuRegBits(REG_OFFSET_BLDCNT, 0x1E41);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
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BlendPalettes(-1, 0x10, 0);
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SetVBlankCallback(sub_81D67EC);
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SetVBlankCallback(VblankCB_RayquazaScene);
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sRayScene->field_2008 = 0;
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sRayScene->field_200A = 0;
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data[0] = 0;
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@ -2220,12 +2220,12 @@ static void sub_81D857C(u8 taskId)
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break;
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case 4:
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BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
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gTasks[taskId].func = sub_81D8684;
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gTasks[taskId].func = Task_RayDescendsEnd;
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break;
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}
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}
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static void sub_81D8684(u8 taskId)
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static void Task_RayDescendsEnd(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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@ -2346,7 +2346,7 @@ static void Task_RayChargesAnim(u8 taskId)
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sub_81D88D0();
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sub_81D68C8();
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BlendPalettes(-1, 0x10, 0);
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SetVBlankCallback(sub_81D67EC);
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SetVBlankCallback(VblankCB_RayquazaScene);
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data[0] = 0;
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data[1] = 0;
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data[2] = CreateTask(sub_81D8AD8, 0);
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@ -2400,7 +2400,7 @@ static void sub_81D89E0(u8 taskId)
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break;
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case 3:
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BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
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gTasks[taskId].func = sub_81D8BEC;
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gTasks[taskId].func = Task_RayChargesEnd;
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break;
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}
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}
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@ -2446,7 +2446,7 @@ static void sub_81D8BB4(void)
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ChangeBgY(0, 0x800, 1);
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}
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static void sub_81D8BEC(u8 taskId)
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static void Task_RayChargesEnd(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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sub_81D8BB4();
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@ -2511,7 +2511,7 @@ static void Task_RayChasesAwayAnim(u8 taskId)
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SetGpuReg(REG_OFFSET_BLDCNT, 0x241);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09);
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BlendPalettes(-1, 0x10, 0);
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SetVBlankCallback(sub_81D67EC);
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SetVBlankCallback(VblankCB_RayquazaScene);
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data[0] = 0;
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data[1] = 0;
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gTasks[taskId].func = sub_81D8E80;
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@ -2575,7 +2575,7 @@ static void sub_81D8E80(u8 taskId)
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break;
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case 3:
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BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
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gTasks[taskId].func = sub_81D9034;
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gTasks[taskId].func = Task_RayChasesAwayEnd;
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break;
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}
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}
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@ -2597,7 +2597,7 @@ static void sub_81D8FB0(u8 taskId)
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data[0]++;
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}
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static void sub_81D9034(u8 taskId)
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static void Task_RayChasesAwayEnd(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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if (!gPaletteFade.active)
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