Fixes broken link battles (#5940)

Co-authored-by: Hedara <hedara90@gmail.com>
This commit is contained in:
hedara90 2025-01-03 15:47:45 +01:00 committed by GitHub
parent 8ccb385ce4
commit c3b0f4dd7f
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@ -932,22 +932,22 @@ static void UNUSED MarkAllBattlersForControllerExec(void)
else
{
for (i = 0; i < gBattlersCount; i++)
gBattleControllerExecFlags |= 1 << i;
gBattleControllerExecFlags |= 1u << i;
}
}
bool32 IsBattlerMarkedForControllerExec(u32 battler)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return (gBattleControllerExecFlags & (1 << (battler + 28))) != 0;
return (gBattleControllerExecFlags & (1u << (battler + 28))) != 0;
else
return (gBattleControllerExecFlags & (1 << battler)) != 0;
return (gBattleControllerExecFlags & (1u << battler)) != 0;
}
void MarkBattlerForControllerExec(u32 battler)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
gBattleControllerExecFlags |= 1u << (32 - MAX_BATTLERS_COUNT);
gBattleControllerExecFlags |= 1u << (battler + 32 - MAX_BATTLERS_COUNT);
else
gBattleControllerExecFlags |= 1u << battler;
}