removed brackets

This commit is contained in:
sneed 2022-05-02 06:20:49 +03:00
parent 23870a40a8
commit f96fc60ac4

View file

@ -2458,9 +2458,7 @@ static bool32 PartyBattlerShouldAvoidHazards(u8 currBattler, u8 switchBattler)
return FALSE; return FALSE;
if (flags & SIDE_STATUS_STEALTH_ROCK) if (flags & SIDE_STATUS_STEALTH_ROCK)
{
hazardDamage += GetStealthHazardDamageByTypesAndHP(gBattleMoves[MOVE_STEALTH_ROCK].type, type1, type2, maxHp); hazardDamage += GetStealthHazardDamageByTypesAndHP(gBattleMoves[MOVE_STEALTH_ROCK].type, type1, type2, maxHp);
}
if (flags & SIDE_STATUS_SPIKES && ((type1 != TYPE_FLYING && type2 != TYPE_FLYING if (flags & SIDE_STATUS_SPIKES && ((type1 != TYPE_FLYING && type2 != TYPE_FLYING
&& ability != ABILITY_LEVITATE && holdEffect != HOLD_EFFECT_AIR_BALLOON) && ability != ABILITY_LEVITATE && holdEffect != HOLD_EFFECT_AIR_BALLOON)