ghoulslash
1ccf43b5f7
Merge pull request #1451 from LOuroboros/stench
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Implemented Stench's battle effect
2021-05-04 09:41:13 -06:00
LOuroboros
9f83c9b574
Implemented Stench's battle effect
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And updated its description.
2021-04-03 23:47:10 -03:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
GriffinR
64fc585cc3
Document pokenav ribbons summary screen
2021-02-18 11:33:55 -05:00
surskitty
f58539b602
Renaming the last two and fixing the merge conflict with PE.
2021-01-10 15:48:57 -05:00
surskitty
a96179a308
Changed Neutralizing Gas.
2021-01-02 17:16:44 -05:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
surskitty
533d9f1c54
Updating move names and ability names.
2020-12-31 18:45:25 -05:00
LOuroboros
ffa35a33c1
Review corrections
2020-12-19 07:44:34 -03:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
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And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
ultima-soul
63bd0ec836
Remove Cacophony and fix some Gen 8 ability descriptions to fit.
2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
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LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff
Review changes 2
2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb
Review changes
2020-11-13 14:51:50 -03:00
LOuroboros
93d9ad0997
Fixed the descriptions of Freeze Dry and Flying Press
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Addresses https://github.com/DizzyEggg/pokeemerald/issues/508
2020-11-06 15:24:00 -03:00
Evan
6c39977a8d
HGSS supereffective change
2020-11-01 15:16:51 -07:00
Evan
9ad9dbff9f
fix ability descriptions
2020-11-01 09:22:28 -07:00
Eduardo Quezada
ae60ae8a2d
Review changes.
2020-10-24 03:07:45 -03:00
Eduardo Quezada
b5834b617d
Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
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# Conflicts:
# src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Eduardo Quezada
1bc38feca5
Fixed indentation for various files.
2020-10-19 18:01:19 -03:00
Eduardo Quezada
8f9659f846
Fixed Pika Papow's name.
2020-10-19 11:45:54 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
LOuroboros
c90c146d0d
Updated a few more moves' data to Gen. 8 standards
2020-09-04 16:34:40 -03:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
ghoulslash
7e8ec4c315
add gen 8 move data ( #461 )
2020-07-13 20:39:43 +02:00
LOuroboros
2621071f22
Fixed Freeze-Dry's InGame name
2020-06-16 03:36:17 -03:00
ultima-soul
9ee5db6a96
Expand ability ids to u16. Thanks to ghoulslash for some assistance!
2020-05-18 14:54:12 -07:00
Eduardo Alvaro Quezada D'Ottone
2de60b5562
Fix for Avalanche's description. ( #350 )
2020-04-22 08:32:27 +02:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash ( #348 )
2020-04-21 20:09:28 +02:00
LOuroboros
b1afb96a02
Added descriptions for the moves that were missing one ( #346 )
2020-04-21 20:08:49 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath ( #340 )
2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs ( #339 )
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* Fixed naming of King Shield's description variable.
* Config for King Shield lowering attack.
* Config for terrain type attack boost.
* Standarized battle config descriptions.
* Adjusted config logic accounting for GEN_8.
* Changed KING_S_SHIELD back to KINGS_SHIELD
* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
Eduardo Alvaro Quezada D'Ottone
b87dac459b
Implemented missing Neuroforce. ( #242 )
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* Added ID, name and description.
* Added damage multiplier.
2020-01-18 18:34:04 +01:00
DizzyEggg
34bd81871c
Merge pull request #208 from Fontbane/patch-4
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Change move names to CamelCase
2019-12-23 17:11:32 +01:00
DizzyEggg
9e3d5672e6
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2019-12-23 16:40:21 +01:00
Fontbane
98ce80d231
Fix move names
2019-12-19 13:47:31 -05:00
AJ Fontaine
2e7c21e528
Vise Grip to Vice Grip
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The weird thing is "vice" is the British way of saying it and "vise" is the American way, but the change happened in games based on the UK. Now matches its Gen 7 name.
2019-12-14 17:01:33 -05:00
AJ Fontaine
25434b5179
Change move names to CamelCase
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To match with Gen 4 and 5. "Vicegrip" was changed to "Vice Grip" in Gen 6 and then "Vise Grip" in Gen 8, so I changed it to "Vise Grip".
2019-12-09 11:09:57 -05:00
GriffinR
548af3c0f1
Document a bit of Match Call
2019-12-05 15:33:36 -05:00
DizzyEggg
c219776034
Merge with master
2019-08-04 23:09:28 +02:00
garak
b6483d7026
name match call messages by trainers
2019-07-29 12:58:15 -04:00
garak
dfa3e079c0
finish pokenav data decomp
2019-07-19 22:57:33 -04:00
garak
c400d1dc7f
decompile pokenav_unk_3 data
2019-07-19 18:31:42 -04:00
DizzyEggg
9e175c9f1b
Merge branch 'master' into battle_engine_v2
2019-06-10 11:21:16 +02:00
DizzyEggg
a074f36766
USE PROTAG
2019-05-25 08:26:40 -05:00
DizzyEggg
e706280503
Rename PKMN TRAINER CALSS 4
2019-05-25 08:26:40 -05:00
DizzyEggg
bbe3a28b78
Merge with master
2019-05-01 11:10:41 +02:00