* Converted Match Call names and descriptions to COMPOUND_STRINGs
* Moved May/Brendan and Elite Four descriptions into pokenav_match_call_data.c
* Moved Steven, Brendan, and May's Match Call text to pokenav_match_call_data.c
* Cleaned up Steven's Match Call text
* Added PokeNav option text to match_call_gfx
* Moved PokeNav page descriptions to menu_handler_gfx
* Moved help bar texts to pokenav_main_menu.c
* Moved various PokeNav strings out of strings.c and into their relevant files
* Removed unused PokeNav strings
* Fixed Retaliate not working correctly when allies fainted from passive end of turn damage
* Changed test parameters to use legal stats
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Co-authored-by: Hedara <hedara90@gmail.com>
* Fixed followers breaking for species Ids above 1535
* Added reminder to increase follower species bits if needed in the future
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Co-authored-by: Hedara <hedara90@gmail.com>
* Fixed Ice Face, implemented tests
* Fixed agbcc and bad battle mon looping
* Fixed the ShouldChangeFormInWeather function again
* Cleaned up End of Turn weather form changes, simplified Ice Face
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Co-authored-by: Hedara <hedara90@gmail.com>
* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
* Added guide to running documentation website locally
* Added link to mdBook's official documentation.
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Co-authored-by: psf <77138753+pkmnsnfrn@users.noreply.github.com>
* Fixed issue where tiles were not freed
* Updated to destroy first
* Cleaned up returns
* Added typeIconTags
Added FreeAllTypeIconResources
Fixed issue where typeIcons were not being properly handled when hidden
* Made the speed tie test use PASSES_RANDOMLY
* Hack to allow results with PASSES_RANDOMLY
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Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
* Created gFrontierBrainInfo with trainerId
* Added objEventGfx and isFemale
* Added win/loss texts
* Added battleBit and streakAppearances
* Added macro for texts
* Added macro for sprites