PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests ( #5370 )
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* Simplified fix from #4638
* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge
* Powder Tests
* Remove duplicate
* Assume Powder is a powder move
* Add config for Powder Rain interaction
* Only primal rain
* Z-Moves fix handled in Canceller_Z_Moves
* Fix BattleScript name
* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
hedara90
9633cefd11
Custom anim table follower macro & Farfetch'd example ( #5309 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-13 10:30:01 -03:00
Liamjd14
5d8c61d813
Pokemon follower changes for issue #5135 ( #5336 )
2024-09-12 18:55:30 +02:00
SarnPoke
a422db09c6
Fix Slateport Battle Tent/Battle Factory ( #5281 )
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* Fix Slateport Battle Tent/Battle Factory
Stops the Battle Factory and Slateport Battle Tent from returning no Pokémon when player wants to swap their Pokémon.
* Fix player rental party being junk data after rest
Fixes #5280
* Consolidate checks into single method
Consolidates every gSpecialVar_0x8005 check into a singular method.
2024-09-02 16:53:03 -04:00
cawtds
8af35a7e0d
add Sirfetch'd alias for competitive format ( #5283 )
2024-08-29 08:11:21 -04:00
Alex
98dbf3a575
Fixes Charged up status ( #5274 )
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Charge changed to last until the damage boost is consumed instead of next turn, previous behavior accessible with `B_CHARGE`
2024-08-27 20:01:51 +02:00
PhallenTree
930cac6aca
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
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* Fix Instruct bypassing AtkCanceler + interaction with firstTurnOnly moves
* Fix Entry Hazards targeting the wrong side of the field if opponent fainted
* Remove unused BattleScript_AuroraVeilEnds and STRINGID_AURORAVEILENDS
* Alternative fix + Fix gBattlerTarget initially set to 2
* Fix Instruct animation
* Alternative anim fix
2024-08-27 14:46:56 +02:00
Eduardo Quezada
c075d8e6b1
Fixed test system documentation ( #5266 )
2024-08-26 21:59:01 +02:00
Salem
ceec17ec7b
remove unused bs signature ( #5257 )
2024-08-25 23:13:40 +02:00
hedara90
51a127fcb5
Better implementation of the obedience fix ( #5245 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-25 11:20:26 +02:00
Eduardo Quezada
becb2fcac8
Start 1.9.2 cycle
2024-08-19 18:29:48 -04:00
Eduardo Quezada
a11f03ed9d
Version 1.9.1 ( #5199 )
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* Version 1.9.1
* Added 5195
* Apply suggestions from code review
Co-authored-by: hedara90 <90hedara@gmail.com>
* Added 5196 and 5207
---------
Co-authored-by: hedara90 <90hedara@gmail.com>
2024-08-19 18:25:39 -04:00
PhallenTree
ec3a86dd9a
Adds in-battle effect of Pickup, adds Harvest and Pickup tests ( #5170 )
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* Adds Harvest tests
* Adds Pickup in-battle effect + tests
* Fix G-Max Replenish test (Munchlax activates Pickup before G-Max Replenish)
* Change canPickupItem to bit field
* Make RandomUniformExcept inclusive (higher end) + convert bitfield
* Use CantPickupItem in PickupHasValidTargetc check
* Review
2024-08-16 15:37:23 +02:00
hedara90
47356d181a
Fixed followers breaking for species IDs above 1535 ( #5179 )
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* Fixed followers breaking for species Ids above 1535
* Added reminder to increase follower species bits if needed in the future
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-15 10:27:35 -07:00
hedara90
45f10d734f
Fixed Ice Face, implemented tests ( #5171 )
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* Fixed Ice Face, implemented tests
* Fixed agbcc and bad battle mon looping
* Fixed the ShouldChangeFormInWeather function again
* Cleaned up End of Turn weather form changes, simplified Ice Face
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-15 13:51:39 +02:00
Eduardo Quezada
18980b20a3
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework ( #5159 )
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* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
Alex
7119d60a67
Set new anim particles by default to off ( #5161 )
2024-08-14 06:31:26 -07:00
Bassoonian
63a1f85d81
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge14aug
2024-08-14 12:33:04 +02:00
GriffinR
a3d5f54b75
Fix type for offset in MapConnection
2024-08-13 19:10:24 +02:00
cawtds
ba1512f864
Fix specific tiles changing to pc tiles when using boxlink/debug pc ( #5141 )
2024-08-12 15:52:55 -04:00
Alex
805bb2888c
Fixes wrong padding in struct SpeciesInfo ( #5139 )
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Fixes wrong padding in struct SpeciesInfo that is if I counted correctly.
After I opened #5138 I realized it might be an issue on master as well.
2024-08-11 18:27:22 +02:00
Bassoonian
c390999141
Pret Merge (7th of August) ( #5116 )
2024-08-08 10:23:14 +02:00
psf
b8dab587ab
Update include/battle.h
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-08-07 14:32:36 -07:00
pkmnsnfrn
5fbe5a331c
Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5114\#discussion_r1707607637
2024-08-07 13:33:35 -07:00
Bassoonian
0b1f06b594
Merrp merge (7th of August) ( #5110 )
2024-08-07 22:05:07 +02:00
pkmnsnfrn
5635f94036
More changes from typeX to types[X]
2024-08-07 11:35:45 -07:00
Bassoonian
cb4e687917
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmergeforpsf
2024-08-07 19:05:46 +02:00
Pawkkie
9f845a79e5
Fix Switch AI Bug: AI never switching out when it could be OHKO'd ( #5089 )
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* Fix switch AI bug
* Forgot to save a file lol
* Fix infinite loop test compatibility
2024-08-07 15:58:39 +02:00
Bassoonian
207129e0c8
Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into pretmerge7aug
2024-08-07 12:42:45 +02:00
psf
312749dd31
Changed type1 and type2 to be consistent ( #2021 )
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* Changed type1 and type2 in gBattleMons to match gSpeciesInfo
* Changed monType1 and monType2 to monTypes to match gSpeciesInfo
2024-08-07 06:44:03 +01:00
kittenchilly
e4f09c8103
Move Relearner now displays move category ( #5081 )
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* Move relearner now displays move category
* Update move_relearner.c
* Update move_relearner.c
* Address reviews
2024-08-06 23:58:18 +02:00
pkmnsnfrn
0fb48e8a9a
Fixed expanded OW IDs
2024-08-03 17:04:33 -07:00
Martin Griffin
9d97537ee2
Fix speed ties ( #4780 )
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* Fix speed ties
* fixup! Fix speed ties
* fixup! Fix speed ties
* fixup! fixup! Fix speed ties
* fixup! Fix speed ties
* Workaround for Comatose-Ditto interaction
2024-08-03 17:29:47 +02:00
Eduardo Quezada
512c44b698
Start 1.9.1 cycle
2024-08-01 17:04:48 -04:00
Eduardo Quezada
7ec24b89c8
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0
2024-08-01 16:58:19 -04:00
Eduardo Quezada
f95322628d
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0
2024-08-01 16:47:50 -04:00
Eduardo Quezada
483121dfc0
Version 1.8.6 ( #5005 )
2024-08-01 19:52:29 -04:00
Eduardo Quezada
3372503430
Added OBJ_EVENT_GFX_SPECIES_SHINY macro ( #5049 )
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* Added OBJ_EVENT_GFX_SPECIES_SHINY
* Update src/event_object_movement.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-29 18:41:03 +02:00
Eduardo Quezada
b4eca0a6ec
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# data/battle_anim_scripts.s
# src/battle_util.c
2024-07-29 09:36:16 -04:00
hedara90
a89820fa96
Fixed Hidden Power damage category for PSS < GEN_4 ( #5053 )
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* Fixed Hidden Power damage category for PSS < GEN_4
* Fixed category display regression
* Wrapped GET_MOVE_TYPE
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:45:14 +02:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
Eduardo Quezada
bb471746d6
Renamed EVO_DEFEAT_WITH_ITEM to EVO_DEFEAT_THREE_WITH_ITEM ( #5046 )
2024-07-27 21:41:05 +02:00
Eduardo Quezada
1e8773356c
Changed EVO_OVERWORLD_STEPS to use an EWRAM variable ( #5047 )
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* Changed EVO_OVERWORLD_STEPS to use an EWRAM variable
* Fixed PC swapping not resetting the follower steps
2024-07-27 20:48:59 +02:00
Bassoonian
c603e11310
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge27july
2024-07-27 12:01:39 +02:00
pkmnsnfrn
91b48a10d4
Added constant for NUM_SNOWFLAKE_SPRITES
2024-07-26 21:57:42 -07:00
Pawkkie
3c1fbbb06e
Fixes cantBeSurpressed ability check for breakable abilities ( #5043 )
2024-07-26 15:57:01 -04:00
AlexOn1ine
89563cb9b1
check for breakable ability
2024-07-26 21:11:16 +02:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
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* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
Martin Griffin
5b251b614c
trainerproc: Support Ogerpon
2024-07-25 14:50:32 +01:00