Martin Griffin
35952cf7ad
Clamp RandomPercentage to 0...100
2023-04-05 13:07:02 +01:00
Eduardo Quezada D'Ottone
5fe79d83c1
Fix CalcMoveBasePower using battler addresses ( #2858 )
2023-04-03 23:27:36 -04:00
Eduardo Quezada D'Ottone
0e6adece89
Properly align Pokémon icons up to gen V ( #2879 )
2023-04-03 23:26:42 -04:00
AgustinGDLV
d9ab2d1976
combined TerrainSeed and TerrainAbility loops + added terrain tests
2023-04-03 18:53:34 -07:00
AgustinGDLV
f292fefca3
fixed bad switchinabilities call in TerrainSeedLoop
2023-04-03 09:18:47 -07:00
LOuroboros
318b1ce4a2
Added empty line at the end of test/move_effect_triple_arrows.c
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Compilers on Unix-based systems hate it when a file doesn't end with an empty line.
2023-04-02 05:31:22 -03:00
psf
48f90a7155
Update explanation in include/config/battle.h
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Changed the comment in include/config/battle.h per PR comment: https://github.com/rh-hideout/pokeemerald-expansion/pull/2878#discussion_r1154322931
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-01 14:12:50 -07:00
Jaizu
53d837ee62
Fix gen v icons
2023-04-01 08:20:20 +02:00
Jaizu
90d33cd7a0
Fix gen 4 icons
2023-04-01 08:20:13 +02:00
Jaizu
01a12d81c7
Fix gen 3 icons
2023-04-01 08:20:06 +02:00
Jaizu
9a8f120e1d
Fix gen 2 icons
2023-04-01 08:19:58 +02:00
Jaizu
5f3070e528
Forgot to fix Venusaur
2023-04-01 08:19:50 +02:00
Jaizu
83ef5a229d
Center gen 1 pokémon icons
2023-04-01 08:19:38 +02:00
GriffinR
57396026b2
Replace NUM_TEXT_PRINTERS with WINDOWS_MAX
2023-03-31 14:57:51 -04:00
GriffinR
4b859ff1e4
Use tilemap file for cable car pylons
2023-03-31 00:44:22 -04:00
pkmnsnfrn
6a7466c929
Added B_DOUBLE_WILD_REQUIRE_2_MONS to allow use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party
2023-03-29 11:11:07 -07:00
LOuroboros
a59ecf8261
Merge pull request #21 from AlexOn1ine/gen9_move_tests_batch2
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Tests for gen9 moves batch2
2023-03-29 08:15:39 -03:00
Alex
8c4396ddaf
Gen9 move tests batch2
2023-03-29 13:01:20 +02:00
LOuroboros
977a55bdee
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-03-29 07:40:16 -03:00
LOuroboros
5bde98741a
Completed Take Heart's effect
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It was missing its "heals any status condition" effect because I'm dumb and I forgot to actually go and do it.
2023-03-29 00:23:46 -03:00
ghoulslash
10ef3e8348
style fixes
2023-03-28 10:58:44 -04:00
ghoulslash
00d695ac2b
add AI_FLAG_OMNISCIENT
2023-03-28 10:38:48 -04:00
LOuroboros
ed9e860400
Post cherrypick corrections and improvements
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-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
-Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
ghoulslash
dd99cb6da8
Fixed instances of gSideTimers not using side constants ( #2867 )
2023-03-27 21:48:50 -04:00
Eduardo Quezada D'Ottone
fa245c6edf
fix GetBattleAnimMoveTargets for non-player gBattleAnimAttacker ( #2848 )
2023-03-27 18:11:22 -03:00
Martin Griffin
7b306b6147
RandomElement for structured RNG
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Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
f6a924a791
Fixed instances of gSideTimers not using side constants
2023-03-27 11:49:50 -03:00
Eduardo Quezada
028aba3fdb
Merge branch 'RHH/upcoming' into RHH/pr/fix/AiComatose
2023-03-27 11:44:01 -03:00
Eduardo Quezada D'Ottone
226ce49e77
Added KNOWN_FAILING to Dire Claw and Tri Attack's force-bruted RNG failing tests ( #2865 )
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Emergency powers, activate!
2023-03-27 11:42:13 -03:00
Eduardo Quezada
2fba07c501
Added KNOWN_FAILING to Dire Claw and Tri Attack's force-bruted RNG failing tests
2023-03-27 11:30:38 -03:00
Eduardo Quezada
0b8285737a
Fixed Comatose AI checks
2023-03-27 09:19:48 -03:00
ghoulslash
8d8819b797
Adds missing cases for 'Everything Customized' ( #2862 )
2023-03-26 21:02:46 -04:00
LOuroboros
000077f671
Implemented Axe Kick's effect
2023-03-26 20:05:30 -03:00
LOuroboros
8ae57dc912
Implemented Take Heart's effect
2023-03-26 20:05:13 -03:00
LOuroboros
d2a221eb85
Corrected Lunar Blessing's data
2023-03-26 20:04:56 -03:00
LOuroboros
05a34edb7d
Implemented Infernal Parade's effect
2023-03-26 20:04:55 -03:00
LOuroboros
1595a66559
Implemented Triple Arrows' effect
2023-03-26 20:04:36 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch ( #2534 )
2023-03-26 16:20:47 -04:00
ghoulslash
d2d2e05a62
Fixed Grassy Terrain not healing + Added To-Do test results ( #2857 )
2023-03-26 15:18:42 -04:00
Alex
4b43f3eb9d
add cases for everything customized
2023-03-26 21:10:51 +02:00
Eduardo Quezada
32b2c01619
Merge branch 'RHH/upcoming' into RHH/pr/fix/GassyTerrain
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# Conflicts:
# test/test.h
2023-03-26 16:06:04 -03:00
ghoulslash
dc63d096f2
add check for Gorilla Tactics when resetting choicedMove from knock off ( #2854 )
2023-03-26 15:03:56 -04:00
ghoulslash
dc9f0b5107
Implement Customizable NPC Trainer Parties ( #2733 )
2023-03-26 09:32:51 -04:00
ghoulslash
5d71afd1c0
Add Gen IX items ( #2838 )
2023-03-26 07:29:14 -04:00
ghoulslash
a0b95ae27e
Fix Intimidate targetting dead sides and false postpones ( #2850 )
2023-03-26 07:27:14 -04:00
sbird
aea5d79aa2
[trainer_parties] implement fully customizable npc trainer parties
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fix nature related bug, fix hash generation, add tests
2023-03-25 20:00:04 +01:00
sbird
b9447f88fc
fix compound eyes ohko test
2023-03-24 16:37:52 +01:00
ghoulslash
2c3db74702
fix base power calcs using battler addresses
2023-03-24 10:36:10 -04:00
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG ( #2720 )
2023-03-24 15:16:29 +01:00
ghoulslash
dca6182ed2
remove assist array from battle struct ( #2816 )
2023-03-24 09:23:49 -04:00