BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
60713a8f2d
fix room service activation msg, stat target
2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b
fix some comment styling. fix throat spray for multi-target moves
2021-09-14 11:53:35 -04:00
ghoulslash
6ce1227447
fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case
2021-09-03 11:05:11 -04:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
ghoulslash
c7c0fbc296
merge with be, make AI CanBeStatused functions separate from general util ones
2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00
GriffinR
f4d8a91ba4
Misc battle script cleanup
2021-04-03 14:07:31 -04:00
GriffinR
c9d3b26ff7
Label miss string indexes
2021-04-02 02:12:46 -04:00
Evan
f4d4cf262e
fix screen cleaner, curious medicine, as one
2021-02-02 09:00:07 -07:00
Evan
8ec12c665c
merge with be
2021-01-20 17:36:13 -07:00
Evan
e61309dce6
merge with be
2021-01-20 17:34:24 -07:00
Evan
16d54b6d32
merge with be, add form checks to CanBattlerGetOrLoseItem
2021-01-20 14:28:03 -07:00
Evan
10b1d33d13
handle battler being affected by terrain
2021-01-16 12:05:51 -07:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
b5128be68b
eject packer invisible before openpartymenu
2021-01-08 08:02:00 -07:00
Evan
5eb49722c0
add red card effect
2021-01-07 19:33:39 -07:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
d5d2cac60c
init branch
2021-01-06 14:42:45 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
Evan
a0b9ece980
merge with BE
2020-12-20 16:39:50 -07:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
Evan
34dd11448b
sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem
2020-12-09 10:28:18 -07:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
...
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
ef43596a79
toggleable manual ability popup destruction
2020-11-19 15:16:27 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
1a94d27fe6
Emergency Exit
2020-07-15 17:21:12 +02:00
DizzyEggg
3bdf675221
Hopefully illusion works as intended now
2020-06-28 19:45:48 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup ( #454 )
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* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9
Rocky Helmet before Knock Off
2020-06-25 16:15:11 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
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* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
DizzyEggg
ee68f0f826
Fix switch-in abilities when shift style switch
2020-04-25 11:17:59 +02:00
DizzyEggg
40ce053ce1
Adrenaline Orb
2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b
Destiny Knot
2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
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* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688
Moody
2020-04-19 15:44:44 +02:00
DizzyEggg
c01ed5325c
Poison Touch fix
2020-04-19 14:43:54 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00