Commit graph

321 commits

Author SHA1 Message Date
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
BuffelSaft
16a4fc9062 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-19 16:33:24 +13:00
LOuroboros
5c485d9769 Fixed Fling when gLastUsedItem is 0
Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
LOuroboros
a01fd2eb7a Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d Fling tweaks
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
LOuroboros
2fe015e5ce Implemented Fling 2021-11-13 10:27:05 -03:00
BuffelSaft
04867ac0d3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-13 17:33:25 +13:00
BuffelSaft
55b279ba0a Fix several move effects
Dragon Tail, Natural Gift, Spit Up all hit twice now. Could maybe use isparentalbondlaststrike instead of some of the other checks too.
2021-11-13 16:29:12 +13:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician 2021-11-12 19:40:34 -03:00
ghoulslash
a26da51e9d fix contrary animations for MOVE_EFFECT_statchange 2021-11-12 12:44:45 -05:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
BuffelSaft
72d12a575d Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
ghoulslash
da6ec51fc2 merge w be 2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
ghoulslash
98b4b821dc merge with be 2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f handle simple beam, gastro acid 2021-11-01 13:50:57 -04:00
ghoulslash
b5d20da927 merge with be 2021-11-01 11:36:18 -04:00
BuffelSaft
fb25e1ac98 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-01 22:37:23 +13:00
ghoulslash
468ee66cd8 fix synthesis and leaf guard w utility umbrella 2021-10-30 11:04:50 -04:00
ghoulslash
af914ee7ed merge w be 2021-10-29 22:33:50 -04:00
ghoulslash
f342e7c590 merge with be 2021-10-28 17:03:10 -04:00
LOuroboros
a77f058146 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-10-28 14:24:43 -03:00
LOuroboros
82101d3581 Optimizations 2021-10-28 14:02:43 -03:00
LOuroboros
28522f3ffb Fixed Hyperspace Fury not breaking through protections
Also repositioned VARIOUS_JUMP_IF_SPECIES.
2021-10-28 12:09:44 -03:00
ghoulslash
bebaded415 merge with be 2021-10-27 16:48:38 -04:00
LOuroboros
fc7f1acf20 Merge branch 'Photon_Geyser' of https://github.com/MissingNoL/pokeemerald-expansion into photonGeyser 2021-10-27 11:13:59 -03:00
LOuroboros
1ab8c84f41 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hyperspaceFury 2021-10-26 21:23:21 -03:00
Eduardo Quezada D'Ottone
76b6250104
Merge branch 'battle_engine' into plasmaFists 2021-10-23 11:06:34 -03:00
LOuroboros
a6315ffc75 Implemented Plasma Fists 2021-10-19 09:50:18 -03:00
LOuroboros
d9b8e11a9c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE 2021-10-19 07:47:42 -03:00
BuffelSaft
e59be67023 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite 2021-10-14 19:46:50 -03:00
BuffelSaft
fc6e8f598c Merge branch 'battle_engine' into battle_bond 2021-10-14 16:24:59 +13:00
BuffelSaft
bb8d0e3d6b Fix Battle Bond
Battle Bond Greninja transforms only after a KO, and doesn't revert when switched out.
2021-10-14 16:18:11 +13:00
ghoulslash
a3d2bdc9cf merge with be 2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158 Label battle script macro arguments 2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0 Add controller buffer constants, finish misc battle doc 2021-10-13 16:21:39 -04:00
ghoulslash
996301d5d3 add mirror armor 2021-10-12 18:04:34 -04:00
ghoulslash
bbd09fdcf7 add wandering spirit 2021-10-12 10:32:51 -04:00
ghoulslash
06bcfea3b8 merge with be 2021-10-10 19:56:33 -04:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-09 15:18:51 +13:00
ghoulslash
ce455ac7e7 merge with be 2021-10-08 07:44:32 -04:00
ghoulslash
9a4e0cf757 magician fixes, handle edge cases 2021-10-07 17:37:47 -04:00
ghoulslash
4aeadd96c9 merge with be 2021-10-06 14:49:23 -04:00
ghoulslash
4382420dd2 merge with be 2021-10-06 13:32:59 -04:00
LOuroboros
b85b3094c8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev 2021-10-03 07:05:56 -03:00
ghoulslash
761006a164 merge with be 2021-09-26 19:19:32 -04:00
GriffinR
a66d7e1b43 Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
ghoulslash
2f69748e0d merge with be 2021-09-23 14:38:01 -04:00
ghoulslash
94ec25319f syntax fixes. Use BlocksPrankster for perish song battle script 2021-09-23 14:35:37 -04:00
BuffelSaft
530998c4b7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9 Multihit refactor and Parental Bond
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
13062b5a8f fix lash out, obstruct, and decorate 2021-09-22 09:43:40 -04:00
ghoulslash
0ea6c65b83 merge with be 2021-09-17 09:10:09 -04:00
ghoulslash
b916d7991c merge with be 2021-09-16 21:52:29 -04:00
ghoulslash
af8d86f0c9 merge with be 2021-09-16 13:33:35 -04:00
ghoulslash
c2e0990aab fix some merge conflicts 2021-09-16 13:29:36 -04:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140 but it failed check for rototiller 2021-09-16 10:24:32 -04:00
ghoulslash
aa475ab300 merge with be 2021-09-15 16:42:23 -04:00
ghoulslash
60713a8f2d fix room service activation msg, stat target 2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
6ce1227447 fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case 2021-09-03 11:05:11 -04:00
ExpoSeed
5a5c257f68 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
LOuroboros
9e4f33d09e Implemented Desolate Land, Primordial Sea and Delta Stream 2021-08-27 17:56:43 -03:00
ghoulslash
c7c0fbc296 merge with be, make AI CanBeStatused functions separate from general util ones 2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ghoulslash
4ca6d76160 add bug bite 2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572 fix sucker punch, surging strikes, obstruct, and snipe shot 2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
Xhyzi
c2bd046ea6 Shell Trap 2021-06-15 20:22:50 +02:00
Xhyzi
155e9b6332 Court Change 2021-06-15 20:14:10 +02:00
Xhyzi
0202b75822 Beak Blast 2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a Corrosive Gas 2021-06-15 19:45:24 +02:00
MissingNoL
bfc66a21cc gBattlescriptCurrInstr[3] is not reading species parameter 2021-06-06 19:14:11 -07:00
MissingNoL
921b80de7c
Update battle_script_commands.h
Properly aligned the list of number IDs
2021-06-05 16:40:03 -07:00
MissingNoL
f30a9542ee Problem: Photon Geyser is calculating as Shell Side Arm?? Needs: Poison effect, contact move for Shell Side Arm 2021-05-27 22:21:55 -07:00
ghoulslash
c356ffaed4 merge with be. fix null ptr check in GetBattleMoveSplit 2021-05-24 10:46:53 -06:00
ghoulslash
5840b1f0ed utility umbrella effect 2021-05-24 09:52:45 -06:00
ultima-soul
14a0303e2f Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
GriffinR
f4d8a91ba4 Misc battle script cleanup 2021-04-03 14:07:31 -04:00
GriffinR
c9d3b26ff7 Label miss string indexes 2021-04-02 02:12:46 -04:00
Evan
b130396c0e merge with be 2021-03-01 17:05:10 -07:00
Evan
f4d4cf262e fix screen cleaner, curious medicine, as one 2021-02-02 09:00:07 -07:00
Evan
c009b51ae8 add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot 2021-01-28 13:27:00 -07:00
Evan
dd51edd881 add eerie spell, surging strikes, jungle healing 2021-01-28 10:51:00 -07:00
Evan
8ec12c665c merge with be 2021-01-20 17:36:13 -07:00
Evan
e61309dce6 merge with be 2021-01-20 17:34:24 -07:00
Evan
16d54b6d32 merge with be, add form checks to CanBattlerGetOrLoseItem 2021-01-20 14:28:03 -07:00
Evan
10b1d33d13 handle battler being affected by terrain 2021-01-16 12:05:51 -07:00
Evan
8ef6a2c80d merge with be 2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
b5128be68b eject packer invisible before openpartymenu 2021-01-08 08:02:00 -07:00
Evan
5eb49722c0 add red card effect 2021-01-07 19:33:39 -07:00
Evan
7fffe23e63 add terrain seeds 2021-01-06 20:22:05 -07:00
Evan
d5d2cac60c init branch 2021-01-06 14:42:45 -07:00
Evan
0a3908ee92 add neigh and as one abilities 2021-01-05 19:37:23 -07:00
BuffelSaft
10cf5b3673 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only 2021-01-04 10:55:30 +13:00
Evan
a0b9ece980 merge with BE 2020-12-20 16:39:50 -07:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
34dd11448b sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem 2020-12-09 10:28:18 -07:00
BuffelSaft
72b769ec75 Add config options for Jump Kick
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Evan
64bcac4589 move pickpocket to back of moveend sequence 2020-11-12 23:30:00 -07:00
DizzyEggg
0066640a1e Merge with master 2020-07-27 14:51:39 +02:00
GriffinR
aba42513d3 Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
DizzyEggg
3bdf675221 Hopefully illusion works as intended now 2020-06-28 19:45:48 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup (#454)
* Toxic Thread doesn't have power.

* Added missing commas.

* Autotomize typo.

It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9 Rocky Helmet before Knock Off 2020-06-25 16:15:11 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge (#363)
* Turns for Uproar

* Chances for the amount of hits with multi-hit moves.

* Electric type mon's immunity to paralysis

* (Hi) Jump Kick to always do 1/2 of maxHP when crashing

* Turns for Disable.

* Minimized mons can always be hit by moves like Stomp

* Grass types immune to powder and spore moves.

* Psywave's damage formula

* Fixed random usage.
2020-05-28 10:38:27 +02:00
DizzyEggg
ee68f0f826 Fix switch-in abilities when shift style switch 2020-04-25 11:17:59 +02:00
DizzyEggg
40ce053ce1 Adrenaline Orb 2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b Destiny Knot 2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539 Power Herb 2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa Ally Switch, tbd 2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2 Fairy Lock 2020-04-20 19:41:07 +02:00
DizzyEggg
dd17360ab0 Zen Mode and Shields Down 2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688 Moody 2020-04-19 15:44:44 +02:00
DizzyEggg
c01ed5325c Poison Touch fix 2020-04-19 14:43:54 +02:00
DizzyEggg
6a3944d27c Frisk, would be easier if it didnt scan 2 opponents 2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4 Beast Boost and Receiver 2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9 Soul Heart 2020-04-18 19:59:09 +02:00
DizzyEggg
34f5d9e2ae Burn Up And Purify 2020-04-17 21:14:26 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown (#302)
* Mind Blown Part 1 (Definition and self-damage)

* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
cb5b673f8a Big Root and STRENGTH Sap 2020-04-13 15:00:17 +02:00
DizzyEggg
39e3b0b740 Form changes layout and Stance Change Aegi 2019-12-31 19:11:53 +01:00
Nephrite
0343f63eda Dancer
Implemented Dancer and all relevant code for interacting with abilities, certain moves, etc
2019-12-07 10:19:01 +00:00
DizzyEggg
ea6736cd8d merge 2019-11-10 12:09:14 +01:00