BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
ghoulslash
bc170f3a43
merge with be
2021-10-31 11:04:39 -04:00
BuffelSaft
47bfeaeecd
Implement Gorilla Tactics
...
It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00
ghoulslash
f342e7c590
merge with be
2021-10-28 17:03:10 -04:00
LOuroboros
82101d3581
Optimizations
2021-10-28 14:02:43 -03:00
Eduardo Quezada D'Ottone
382ec13492
Merge pull request #1752 from ghoulslash/quick_draw
...
Quick Draw
2021-10-22 22:39:03 -03:00
LOuroboros
d9b8e11a9c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
2021-10-19 07:47:42 -03:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
ghoulslash
3248bd796a
add quick draw
2021-10-12 21:49:18 -04:00
ghoulslash
bbd09fdcf7
add wandering spirit
2021-10-12 10:32:51 -04:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
ghoulslash
391cfabcac
merge with be
2021-10-06 14:31:21 -04:00
LOuroboros
2b32581c14
Fixed infinite loop
2021-10-06 09:27:33 -03:00
LOuroboros
b85b3094c8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev
2021-10-03 07:05:56 -03:00
LOuroboros
f3ded43a88
Implemented Battle Bond
2021-10-01 22:49:17 -03:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
LOuroboros
1b039062da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-09-25 22:20:34 -03:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
3559a1b8e6
fix prankster + magic coat
2021-09-22 16:09:23 -04:00
ghoulslash
faa963fd04
merge with be
2021-09-17 09:07:38 -04:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
e756b0accc
merge with be
2021-09-16 21:41:29 -04:00
ghoulslash
845e333ba1
fix electric/misty terrain interactions with yawn/rest failures
2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
b85586a33a
merge with be
2021-09-15 12:54:39 -04:00
ghoulslash
f3f26d1a6f
merge with be
2021-09-13 19:40:28 -04:00
ghoulslash
b8a71cabd1
merge with be
2021-09-09 09:44:18 -04:00
BuffelSaft
a4b630e6b5
Fix MOVE_EFFECT_REMOVE_STATUS
...
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.
Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
ghoulslash
933696b3cd
merge with be
2021-09-03 17:41:00 -04:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
LOuroboros
0a38054925
Print STRINGID_ATTACKWEAKENEDBSTRONGWINDS
properly
2021-08-30 21:21:07 -03:00
LOuroboros
216d8f0608
Solved game freezing issue
...
My approach with BattleScript_AttackWeakenedByStrongWinds was incorrect and thus caused the game to freeze when Battle Scene is enabled, so I resorted to printing the string directly, which I don't like because there is no pauses between `attackstring` and `STRINGID_ATTACKWEAKENEDBSTRONGWINDS`.
2021-08-27 18:28:34 -03:00
LOuroboros
9e4f33d09e
Implemented Desolate Land, Primordial Sea and Delta Stream
2021-08-27 17:56:43 -03:00
ghoulslash
0bbbd1e7a9
fix electric/misty yawn/rest interactions
2021-08-12 14:08:41 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
ghoulslash
ab529b4e89
add stuff cheeks
2021-07-27 10:31:48 -06:00
LOuroboros
f1195e1884
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-07-27 09:08:52 -03:00
LOuroboros
588b3638d3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into inner_focus
2021-06-07 19:22:20 -03:00
LOuroboros
8726107d42
Removed BattleScript_FlinchPrevention
...
Also reverted a nonsensical change in SetMoveEffect's case MOVE_EFFECT_FLINCH.
2021-06-07 19:18:15 -03:00
LOuroboros
b552db7193
Tweaked the Oblivious immunities
...
Pokémon that are infatuated or taunted and obtain Oblivious through Skill Swap will now be healed of said conditions and a text string signaling it will be printed.
2021-06-04 19:23:07 -03:00
LOuroboros
d48a6e00d4
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into oblivious
2021-06-01 18:15:01 -03:00
LOuroboros
ed74430d26
Added a variation of BattleScript_NotAffected
...
This one triggers the Ability PopUp.
2021-03-31 23:33:51 -03:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
LOuroboros
68980cf18c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-03-10 03:58:21 -03:00
Evan
41d47a867e
format fixes
2021-03-03 10:48:57 -07:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
ghoulslash
0ee9425599
Update include/battle_scripts.h
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-03-03 09:14:07 -07:00
ultima-soul
e5fa583a08
Merge pull request #1334 from ghoulslash/gen8_abilities
...
More Gen 8 Abilities
2021-03-01 10:40:09 -08:00