Commit graph

30 commits

Author SHA1 Message Date
Pawkkie
8d818445d2
Fixed ace switching bugs (#5922) 2025-01-01 19:29:45 +01:00
Eduardo Quezada
7010080465 Merge branch '_RHH/upcoming' into _RHH/pr/master/1.10.0 2024-12-01 14:28:12 -03:00
Alex
0ca588943b
Fixes choiced moves not locked in after ability block (#5738) 2024-12-01 13:45:35 +01:00
Pawkkie
953f2292e2
Fixes Switch in flag not restoring mons properly with test (#5746) 2024-11-30 23:39:27 +01:00
Alex
d5f8e9cc0e
Combines CalculateMoveDamage arguments into a struct (#5570) 2024-10-31 07:59:28 +01:00
GhoulMage
6819dd3c37
New AI flag for marking the two last Pokémon as Ace Pokémon. (#5587) 2024-10-27 11:32:45 -04:00
Pawkkie
7413d107ae
Should switch refactor to facilitate switch prediction (#5466)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-25 13:04:42 +02:00
kittenchilly
db24128ee3
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00
Eduardo Quezada
3205f377d5 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-21 08:18:44 -03:00
Bassoonian
601438e980
Centralise AI Tests trainer name (#5532) 2024-10-19 17:51:20 -03:00
Pawkkie
9882e0aea6
Refactor ShouldSwitchIfAllBadMoves (#5452)
* Refactor ShouldSwitchIfAllBadMoves

* Rest of bugfix

* Enable Shed Tail test

* Revert "Enable Shed Tail test"

This reverts commit e0b9a3affc.

* Better names for i, j

* Fix MAX_MON_MOVES that should be MAX_BATTLERS_COUNT

* battlerIndex  / moveIndex  fix

* Update src/battle_controller_player_partner.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-16 11:22:48 -04:00
Pawkkie
464c90a862
ShouldSwitchIfGameStatePrompt Tests (#5462)
* Weird tests plz help <3

* better RNG tag names?

* DATA.trial for data to reset between trials

* Fix Wonder Guard test

* Unused errors

* Finish new tests

* Split fix into its own PR

* Spacing

* Rename RNG_AI_SWITCH_TOXICD

* Forgot to save file lol

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-11 19:57:19 +02:00
Eduardo Quezada
ee00c251ae Merge branch '_RHH/master' into _RHH/upcoming 2024-10-08 14:52:12 -03:00
Pawkkie
efad9a32a9
Fix AI tests using PASSES_RANDOMLY (#5486) 2024-10-08 13:04:35 -04:00
psf
2597d8a35a
Updated species defines (#5075)
* First version of new defines

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Removed old defines

* Removed old defines

* Removed old defines and cleaned up some macros

* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs

* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599

* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
kittenchilly
a135876dc0
Remove trailing whitespace pass 10-2-2024 (Upcoming) (#5456) 2024-10-02 21:20:23 +02:00
kittenchilly
d5560bbc87
Remove trailing whitespace pass 10-2-2024 (Master) (#5455) 2024-10-02 21:20:02 +02:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches (#5379)
* Switch AI considers free switches from pivot move

* Fix Baton Pass refactor

* Some cleanup and comments

* Mon fainting to hazards is a 0HKO

* Revert "Mon fainting to hazards is a 0HKO"

This reverts commit 446f738226.

* Cleanup speed check / Eject Pack

* Move eject trackers to AiLogicData

* Review feedback and WhoStrikesFirst changes

* This linebreak will bug me lol

* Also this comment, heck

* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Eduardo Quezada
5130ea9da3 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-28 11:45:49 -03:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup (#5383) 2024-09-14 10:45:26 +02:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles (#5360)
* Improve AI contrary

* Update src/battle_ai_util.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fix additionalEffects loop

* moves[i] to aiMove

* Update src/battle_ai_util.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
kittenchilly
74a790f09c Chilly Reception AI 2024-08-26 19:11:33 -05:00
Pawkkie
e9c8bd0548
Revert "Chilly Reception AI" (#5270) 2024-08-26 16:58:15 -07:00
kittenchilly
80ad7f15cc Chilly Reception AI 2024-08-26 13:09:50 -05:00
Eduardo Quezada
18980b20a3
Remove trailing whitespace (master) (#5174) 2024-08-14 19:48:20 -07:00
Pawkkie
9f845a79e5
Fix Switch AI Bug: AI never switching out when it could be OHKO'd (#5089)
* Fix switch AI bug

* Forgot to save a file lol

* Fix infinite loop test compatibility
2024-08-07 15:58:39 +02:00
Eduardo Quezada
54c19af037
Fixed B_HEAL_BELL_SOUNDPROOF checking for Gen9+ instead of Gen8+ (#5060) 2024-07-29 16:28:32 +02:00
Eduardo Quezada
98eb4e5027 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/frontier_util.c
#	test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Eduardo Quezada
fcdc9ed65a Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	src/data/pokemon/species_info/gen_7_families.h
#	test/battle/ability/download.c
#	test/battle/ability/intimidate.c
#	test/battle/ability/supreme_overlord.c
#	test/battle/ability/zero_to_hero.c
#	test/battle/ai/ai.c
#	test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
Pawkkie
47426406c3
Ai tests folder (#4898)
* AI folder for tests

* Move sequence switching tests
2024-07-02 17:49:04 +02:00