Commit graph

6017 commits

Author SHA1 Message Date
Martin Griffin
41ddd911b7
Include gba/defines.h in gba/types.h (#4364)
If gba/types.h is included before gba/defines.h, it ends up declaring a
variable named PACKED rather than specifying that BgCnt should be
packed.
2024-04-07 13:08:35 +02:00
Alex
c740c4ba19
Disguise fixes + gen8 hp loss config (#4360)
* Disguise fixes + gen8 hp loss config

* fix battler arg

* Update test/battle/ability/disguise.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-07 00:07:55 +02:00
Bassoonian
0acd058c16
Fix style of some bit definitions (#4319) 2024-03-29 17:43:33 +01:00
DizzyEggg
46e6324fe2
Fix White Herb Known Failing tests (#4258)
* Fix White Herb Known Failing tests

* get out agbcc

* remove unneeded white herb test
2024-03-29 17:43:05 +01:00
Bassoonian
f038dbba9e
Pret merge (2024/03/24) (#4304) 2024-03-29 14:18:14 +01:00
DizzyEggg
4a8551247a
Fix Z mirror move (#4308) 2024-03-29 11:33:28 +01:00
Eduardo Quezada
9b2feafdf2 Non-tagged 2024-03-24 17:52:47 -03:00
Eduardo Quezada
024848a9e9
Version 1.8.1 (hotfix) (#4303) 2024-03-24 16:07:49 -03:00
Eduardo Quezada
3d181e5c70 Merge remote-tracking branch '_pret/master' into _RHH/pr/master/pret_sync20240324
# Conflicts:
#	src/battle_anim_fight.c
2024-03-24 13:52:18 -03:00
GriffinR
b08d62b615
Merge pull request #1961 from GriffinRichards/doc-camera-sprite
Document camera sprite functions
2024-03-21 21:23:53 -04:00
Eduardo Quezada
26ba65c7a7
Fixed species flag padding (#4291) 2024-03-21 14:56:29 +01:00
Eduardo Quezada
3623694789
Actually remove unused STATUS3_CANT_SCORE_A_CRIT (#4293) 2024-03-20 23:19:18 +01:00
Eduardo Quezada
d662409cda
Disable Tera Type on summary screen by default (#4289) 2024-03-18 17:40:05 -03:00
Eduardo Quezada
6b28350649 Non-tagged 2024-03-17 13:19:32 -03:00
Eduardo Quezada
331efedf7e Version 1.8.0 2024-03-16 19:56:31 -03:00
DizzyEggg
f692244ce7
Improve error message with unsupported cpp (#4272)
* Improve error message with unsupported cpp

* Update include/metaprogram.h

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-03-16 18:31:58 -03:00
tertu
7ac8aac913
Add LocalRandomSeed (#4278) 2024-03-16 19:55:01 +00:00
Eduardo Quezada
7c25db5200
Fill data for placeholder species (#4281)
* Absolute IDs

* Mothim internal forms

* Scatterbug/Spewpa internal forms

* Fixed Mothim not having form tables

* Totem Alolan Raticate

* Moved shared dex text to its own folder

* Totem Mimikyu

* Added missing empty third-ability fields

* Totem Gumshoos + missing totem flags

* Renamed files to better match their contents

* Fixed Disguise on Totem Mimikyu

* Totem Vikavolt/Alolan Marowak + missing Gumshoos form table

* Totem Ribombee/Araquanid/Lurantis/Salazzle

* Totem Togedemaru/Kommo-O

* Partner Pikachu/Eevee

* Reintroduced shinyLocked species flag for convenience

* Revert "Reintroduced shinyLocked species flag for convenience"

This reverts commit 3e07bd378b.
2024-03-16 18:38:43 +01:00
Alex
b5af343dc4
Reverts additional move effect macros (#4277) 2024-03-14 17:20:13 -03:00
Eduardo Quezada
68e5c9f8cb Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	include/battle.h
#	src/pokedex.c
2024-03-14 11:41:27 -03:00
Eduardo Quezada
3066216389
Type array tweaks (#4276)
* Using Z-Moves in type array

* Added Arceus form data
2024-03-12 12:32:06 +01:00
Eduardo Quezada
1568b0a424
Pre-1.8 tweaks (#4275)
* Moved BERRY_MUTATION_CHANCE to include/config/overworld.h and renamed it to OW_BERRY_MUTATION_CHANCE

* Move level_caps.h to config folder

* Multiple EV/IV refered as EVs/IVs

* Disabled decap by default

* Level up learnsetst comments
2024-03-12 12:21:03 +01:00
Frank DeBlasio
2f4203bc4c
Consolidate type properties (#4185)
* Moved gTypeNames into gTypes

* Added invalid move text to struct

* Added max move to struct

* Added icon palette to struct

* Added macros for invalid and max moves

* Swapped palette and max move order

* Renamed invalid to generic

* Renamed invalid to generic in struct definition

* Added zMoves and items to type struct

* Addressed comments

* Incorporated newer comments

* Updated comment format
2024-03-12 07:57:38 -03:00
MartyKen
ec73e28507
Gen 6 level up learnset update (#4267)
* Lvl up learnsets by generation

I think the title sums it up pretty nicely

* Update level_up_learnsets.h

forgot some newer pokemon

* divided the learnset file into generations

* Separated learnsets by generation

Separated the learnsets by generation, added a bit more documentation in the config file

* Update src/pokemon.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update include/config/pokemon.h

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* PLA aux item sprites

* Gen 6 lvl up Learnset update

Updates gen 6's level up learnsets to ORAS (previously XY)

* Revert "Merge branch 'upcoming' of https://github.com/MartyKen/pokeemerald-expansion into upcoming"

This reverts commit 53462c4088, reversing
changes made to 051a93058c.

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-03-11 07:46:16 -03:00
ghoulslash
0dabcfc966
fix repeated quick claw/quick draw checks (#4266)
* fix repeated quick claw/quick draw checks

* fix field names

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-03-10 22:49:00 +01:00
DizzyEggg
a36cfb1093
unify monSpritesGfx sprites/ptr and fix various compiler errors on o3/os/og (#4252) 2024-03-06 22:26:33 +01:00
DizzyEggg
650f80d57e
remove some unused data (#4239) 2024-03-04 17:36:23 +01:00
Eduardo Quezada
5acc770f00
Fixed config comment (#4237) 2024-03-03 09:07:47 +01:00
Nephrite
4781ca41a9 Renamed GET_ADDITIONAL_EFFECT_COUNT macro 2024-02-27 00:03:25 +09:00
Nephrite
170070baef
Apply suggestions from code review
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-02-26 23:59:15 +09:00
Nephrite
0aac57bf60 Renamed TestSheerForceFlag 2024-02-26 15:11:21 +09:00
Nephrite
46b67355a5 Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored 2024-02-26 14:23:53 +09:00
Nephrite
174c6fc999 Renamed "MoveHasMoveEffect" functions 2024-02-26 14:21:38 +09:00
Nephrite
9db03fb263 Removed GET_MOVE_EFFECT 2024-02-25 18:22:21 +09:00
Eduardo Quezada D'Ottone
8671da436b
Add LGPE+ Premier Ball Bonus config (#4191)
* Add LGPE+ Premier Ball Bonus config

* Capitalization

* Premier Ball count in message + only give the amount of Premier Balls possible

* Review changes

* Updated B_TELEPORT_BEHAVIOR to match Premier Ball config

* Update src/shop.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-25 10:13:26 +01:00
Nephrite
b55b1eaa5d Added word comment 2024-02-25 17:54:04 +09:00
Eduardo Quezada D'Ottone
0522ec0247
Trainer data encapsulation (#4216)
* Moved existing sanitized trainer data functions to include/data.h

* Sanitized encounterMusic_gender

* Sanitized trainer class ID

* Sanitized trainer pic ID

* Sanitized trainer starting status

* Sanitized obtaining Trainer struct

* Sanitized trainer double battle flag

* Sanitized trainer party size

* Sanitized trainer mugshot data

* Sanitized trainer name

* Consolidated Dome Brain trainer data to the rest of the frontier data

* Sanitized trainer items

* Removed accidental test data

* Sanitized trainer party

* Sanitized trainer AI flags

* Final encapsulation bit
2024-02-22 14:22:57 +01:00
Eduardo Quezada D'Ottone
5e79fcd5b4
Added FREE_EXTRA_SEEN_FLAGS to Pokedex struct (#4213)
* Added FREE_EXTRA_SEEN_FLAGS to Pokedex struct

* Fixed SaveBlock1 comment (please squash)

* Separated FREE_EXTRA_SEEN_FLAGS for each SaveBlock
2024-02-19 18:42:56 +01:00
Eduardo Quezada
75ad61e5bf Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_ai_main.c
#	src/battle_ai_util.c
#	src/battle_tv.c
#	src/data/battle_moves.h
#	src/data/graphics/pokemon.h
2024-02-19 10:13:13 -03:00
Alex
57e0d7b20b
Partial fix for Teeter Dance and Ability Dancer interaction (#4129)
* Parial fix for Teeter Dance and Ability Dancer interaction

* Removes rest of teeter dance checks and make it work with effect_confuse

* Update test/battle/ability/dancer.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update test/battle/ability/dancer.c

Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2024-02-19 13:36:21 +01:00
Eduardo Quezada
5be97faf9d Non-tagged 2024-02-18 22:09:08 -03:00
Eduardo Quezada D'Ottone
bb01ab6ff1
Version 1.7.4 (#4203)
* Version 1.7.4
2024-02-18 21:53:12 -03:00
Alex
cd596fdd80
Adds Tidy Up + minor Dragon Cheer follow up (#4136)
* Adds Tidy Up + minor Dragon Cheer follow up

* improve tidy up script

* Add IncreaseTidyUpScore function

* remove useless calls

* 2 small tests and a correction for IncreasyTidyUpScore
2024-02-18 20:00:36 +01:00
Alex
7694628296
Adds Powerful status move flag (#4125)
* Adds Powerful status move flag

* fix flag

* fixed final issues

* review changes
2024-02-18 15:05:08 +01:00
Alex
7ab23cf426
Sets neutral nature and ability 0 as default in trainer control (#4172)
* Sets neutral nature and ability 0 as default in trainer control

* add config to generate a random ability

* minor correction

* move config to battle.h

* fixed compiling
2024-02-18 15:02:58 +01:00
Eduardo Quezada D'Ottone
3d2e0d2065
Fixed Ursaluna's cry using P_GEN_9_CROSS_EVOS (#4210) 2024-02-18 10:21:56 +01:00
Eduardo Quezada
ebe13ffc3c Merge branch '_RHH/master' into _RHH/upcoming 2024-02-16 11:30:01 -03:00
LOuroboros
1f349e0fb9
Renamed NUM_ABILITY_VANILLA to NUM_ABILITY_PERSONALITY (#4196) 2024-02-15 15:22:25 +01:00
psf
cc22fef6c8
- Fixes Seedot and Lotad House to give measurements based on the unit system and decimal seperator chosen by the developer. (#4193)
- Created `ConvertMonHeightToString` and `ConvertMonWeightToString` for developers to use
2024-02-15 10:23:11 +01:00
LOuroboros
eb7ddeb66c
Updated the way in which ScriptGiveMonParameterized and ScrCmd_givemon chooe a default ability (#4192)
* Updated the way in which ScrCmd_givemon and ScriptGiveMon assign a default ability
When an abilityNum is not assigned in a call to givemon performed inside of an overworld script, ScriptGiveMonParameterized will make sure to generate an abilityNum of 0 or 1 in the same way vanilla does it; by defaulting to 0, and then tweaking it based on the least relevant bit of the Pokémon's personality.
ScriptGiveMon will set the default ability of a Pokémon in the same way now too, because even though it was rewritten in #3924, it should ideally produce a Pokémon in a similar way than vanilla does it.

* Removed pointless abilityNum setup in ScriptGiveMonParameterized
2024-02-15 08:01:34 +01:00