* Made the speed tie test use PASSES_RANDOMLY
* Hack to allow results with PASSES_RANDOMLY
---------
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
* Add Revelation Dance interactions with typeless mons, Roost and Z-Move
* Fixes Dancer-called moves not updating their type
* Adds Revelation Dance tests
* Make sure target isn't immune in Dancer test
* Missing ... in message
* Missing Assume
* CI ends Dancer test too early?
* Z-Revelation Dance is Breakneck Blitz (Test)
* Fix test (Zoroark too strong?)
* Replace H!Zoroark
* Remove Ability specification
* Remove HP_Bars
* Fix Dancer checking for battlers that don't exist in single battles
* Fix speed ties
* fixup! Fix speed ties
* fixup! Fix speed ties
* fixup! fixup! Fix speed ties
* fixup! Fix speed ties
* Workaround for Comatose-Ditto interaction
* Fix swapped BattleScripts in MoveEffectRemoveStatus for Freeze/Frostbite
* Fix Life Orb damaging the user if they hit themselves in confusion
* Fix Stalwart/Propeller Tail not ignoring redirection from Storm Drain/Lightning Rod
* Parametrize Species
* Fix GetBattlerAbility not checking correct battler's action
* Fix Fury Cutter counter being incorrectly incremented on 2nd hit of Parental Bond + test
* Fix AI_SetMoveAccuracy only using attacker's ability
* Review
* Filename in list (no proper sorting yet)
* Line number and message in error list + removed sorting
* Style adjustment
* Added missing file/line number to "expected N passes/successes"
* Fixed Known Failing Passing test list
* Separated test list from totals
* Assumption fails list
* Better names
* Filename for KNOWN_FAILINGs passing
* Moved total back to the bottom
* Spaces correction
* Fixed test list count
* Source file for Alloc fails on tests
* Moved sourceLine from BattleTest to Test struct
* Fixed assumptions failed "and more" counter
* Fixed ASSUMPTION block not printing their line numbers
* Fixed when stopLine is printed
* Renamed stopLine to failedAssumptionsBlockLine
* Replace Opportunist todo tests with proper tests
* add failing test
* desc
* Fixes to Opportunist and Mirror Herb adjustments
* more tests
* some fixes
* first turn events switch
* simple enum + revert test desc
* Smarter Focus Punch
* Smarter Substitute, review feedback
* Use HasAnyKnownMove instead of isFirstTurn
* When are we removing agbcc again
* Use HasMoveEffect
* Refactors damage non types
* correction
* Refactor weather damage script
* new line
* correction
* there was a hail test already
* ndebug
* add sandstorm test
* Update src/battle_script_commands.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>