SnorlaxMonster
190e77e9c8
Rename HITMARKER_IGNORE_SAFEGUARD
...
Rename HITMARKER_IGNORE_SAFEGUARD to HITMARKER_STATUS_ABILITY_EFFECT.
This flag is used exclusively by status-inflicting Abilities,
and has 3 main functions:
- Whether the effect bypasses Shield Dust
- Whether the effect bypasses Safeguard
- Which text string to display when the status condition is inflicted
(i.e. whether it was inflicted by a move or Ability)
I believe this new name better represents what the flag actually does.
This name was structured to parallel HITMARKER_SYNCHRONISE_EFFECT.
2023-11-18 13:57:50 +11:00
GriffinR
ffdc2456cb
Document datahpupdate
2023-10-20 12:50:32 -04:00
Eduardo Quezada D'Ottone
18e7fc5efc
Introduce NUM_BATTLE_SIDES
2022-10-20 08:41:18 -03:00
Eduardo Quezada
453da8aa8c
Moved ILLEGAL_BATTLE_TYPES to include\constants\battle.h and renamed it to BATTLE_TYPE_RECORDED_INVALID
2022-10-07 15:49:00 -03:00
GriffinR
a28fbbc1b8
Merge pull request #1748 from GriffinRichards/fix-judgement
...
Standardize judgement vs judgment spelling
2022-09-01 11:51:04 -04:00
Eduardo Quezada
15d611ba65
Usage of BATTLE_PARTNER
2022-08-27 01:26:13 -04:00
GriffinR
261b0ff118
Standardize judgement vs judgment spelling
2022-08-20 22:58:46 -04:00
Eduardo Quezada
4b08a511c3
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-07 22:40:15 -04:00
Eduardo Quezada
9caca17064
Cleanup by syncing src/battle_script_commands.c with pokefirered
2022-07-29 09:43:16 -04:00
GriffinR
593e2c9be0
Fix inconsistent static s/g names
2022-05-17 14:00:02 -04:00
GriffinR
684f599a44
Label remaining battle_interface symbols
2021-11-08 16:03:44 -05:00
GriffinR
d8e65fc4b6
More battle doc, add battle window ids
2021-10-09 03:01:10 -04:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
Pokestia
38a4dea402
Rename Battle Weather flags
2021-09-30 12:08:20 +02:00
GriffinR
a66d7e1b43
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
GriffinR
9ea9ffde09
Add remaining multistring chooser constants
2021-04-03 11:49:06 -04:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
PokeCodec
e27975afaa
Match battle script commands by correcting a function and the pokemon struct
2020-08-18 22:05:01 -04:00
GriffinR
fb402725c6
Convert more battle constants to bit shifts
2020-07-18 18:39:38 -04:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
c0bc01d301
Move some vars to C
2019-01-13 13:15:23 +01:00
Marcus Huderle
b9e38a569e
Merge pull request #320 from DizzyEggg/anims
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Document battle animation scripts
2018-10-06 08:20:41 -05:00
DizzyEggg
66fd9b2ddf
Label trainer hill battle type
2018-09-20 22:00:00 +02:00
DizzyEggg
e4b7ba0977
Document some not labeled battle things
2018-09-20 11:55:35 +02:00
DizzyEggg
8a81bd1bce
Sync battle anim labels with pokeruby
2018-09-12 22:58:03 +02:00
DizzyEggg
44ba432dad
Label various battle scripts
2018-09-01 20:00:13 +02:00
DizzyEggg
d2e47323fe
document frontier related
2018-07-01 11:15:42 +02:00
DizzyEggg
30c85a5128
more battle documentation
2018-06-30 14:12:17 +02:00
DizzyEggg
a10fd5a7c4
create more battle constants
2018-02-08 00:35:13 +01:00