Commit graph

14609 commits

Author SHA1 Message Date
Ninjdai
0b149f6b6a
Fixed move, species and ability counts to u16s in RHH header (#3992) 2024-01-14 12:49:59 -03:00
Bassoonian
4846e2a884
Add updated EV configs (#3993)
* Add updated EV configs

* Fix Misdreavus ternary
2024-01-14 15:26:34 +01:00
Eduardo Quezada D'Ottone
9445953833
Moved Item Effects to gItems (#3991)
* Moved Item Effects to gItems

* Removed redundant item effects

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-14 10:03:48 +01:00
Eduardo Quezada D'Ottone
ed1dbbb866
Small whitespace fix 2024-01-13 12:38:52 -03:00
Eduardo Quezada D'Ottone
5817344f7c
Move data ternaries (#3987)
* Move data ternaries

* Updated Sky Attack with pre-gen 3 config
2024-01-13 15:33:53 +01:00
Zimmermann Gyula
e15eadda0b
Revert accidental move changes. (#3986)
Revert Sky Attack critboost.
Revert Crunch nerf.
Restore Burning Jealousy accuracy.
2024-01-13 10:23:00 -03:00
Eduardo Quezada D'Ottone
ff0aed31b3
Removed some hardcoded move IDs (#3982)
* Removed EFFECT_HURRICANE in favor of using EFFECT_THUNDER

* Added EFFECT_BLIZZARD

* Helping the IDE a little

* Added EFFECT_RAIN_ALWAYS_HIT for Forces of Nature moves

* Removed MOVE_SELF_DESTRUCT and MOVE_EXPLOSION hardcoding

* Removed EFFECT_FRUSTRATION hardcoding

MOVE_SELF_DESTRUCT

* Cleaned up sPoints_MoveEffect

* Removed MOVE_AURA_WHEEL and MOVE_PRESENT hardcoding

* Fixed compile
2024-01-12 22:41:46 +01:00
Eduardo Quezada D'Ottone
e5b58b04b6
Renamed healBlockBanned to healingMove (#3981)
* Renamed healBlockBanned to healingMove

* Fix fix
2024-01-12 18:41:45 +01:00
Eduardo Quezada
33f34e91e9 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
2024-01-12 12:24:19 -03:00
Biffalo XIII
a89f1eeb50 Revert "healBlockBanned -> healingMove (#3976)"
This reverts commit a947b20f31.
2024-01-12 12:10:59 -03:00
Ninjdai
04a29951c7
Fix RHH ROM header section (#3980)
RHH ROM header was not in the correct section
2024-01-12 14:40:35 +00:00
kittenchilly
cdaf3031cb
Update EXP Yield for Indigo Disk mons + other data fixes (#3974)
* Update EXP Yield for Indigo Disk mons

* Update gen_8.h

* Also update all body colors

* Revert "Also update all body colors"

This reverts commit 530bbe7bae.

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-12 12:25:08 +01:00
Nephrite
1ced2bf324
Converted EFFECT_x defines to enum (#3975)
follow up PR

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-12 07:30:58 -03:00
Alex
6220a8ced9
Adds Clanging Sclaes test, reverts fix and few Parental Bond tests (#3973)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-12 01:43:43 +01:00
kittenchilly
a947b20f31
healBlockBanned -> healingMove (#3976) 2024-01-12 01:05:26 +01:00
Biffalo XIII
2cc26d935a Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/config/pokemon.h
#	src/birch_pc.c
2024-01-11 19:51:11 -03:00
Eduardo Quezada D'Ottone
22b9337e97
Secondary/primary effects overhaul (#3577) 2024-01-11 19:37:29 -03:00
Nephrite
095decbd27 FINAL review changes 2024-01-12 07:25:51 +09:00
Nephrite
f6efc75c1a Move functions to battle_ai_util.c 2024-01-12 04:01:33 +09:00
Nephrite
baefa08bee Merge remote-tracking branch 'rhh/upcoming' into secondary_effects_overhaul 2024-01-12 03:13:42 +09:00
Nephrite
a76e3c70ba Applied more review fixes 2024-01-12 03:02:48 +09:00
Eduardo Quezada D'Ottone
a1071aaf42
Added missing form dex entries. (#3972)
Co-authored-by: Biffalo XIII <--global>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-11 14:39:51 -03:00
Nephrite
3c93f97166 Apply suggestions from code review
Thanks, Edu

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-12 02:13:55 +09:00
Eduardo Quezada D'Ottone
4acaa0cab8
Expanded Paldean Tauros macro (#3971)
* Expanded Paldean Tauros macro

* Updated colors to December 2023 HOME changes

---------

Co-authored-by: Biffalo XIII <--global>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-11 17:54:19 +01:00
Bassoonian
a8a504ef25
Refactor dex completion (again) (#3937)
* Refactor dex completion

* Incorporate Alex's requests

* rename to dexForceRequired

* Revert GetPokedexRatingText argument type

* Apply suggestions from code review

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Revert "Revert GetPokedexRatingText argument type"

This reverts commit a9b0c28040.

* Fix HasAllMons

* Fix oops

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-11 13:35:31 -03:00
Alex
e0f672fbad
Tauros forms stat fixes + Electrode-H evo item fix (#3970)
* Tauros forms stat fixes + Electrode-H evo item fix

* fixes misc info placement
2024-01-11 10:56:19 +01:00
Alex
96f601f9f8
Replaces some older gen9 sprites with Pokemoncommunity ones (#3969) 2024-01-11 10:23:57 +01:00
Bassoonian
ce48616477
Add power item config (#3961) 2024-01-11 09:34:19 +01:00
Damon Murdoch
a1a79ce8db
Fix clangorous soulblaze boosting itself twice in doubles (#3965)
Fix clangorous soulblaze boosting itself twice in doubles
2024-01-11 09:30:07 +01:00
Alex
5b5b9e7e50
Revert "Organized pokemon graphics by generation (#3868)" (#3959)
This reverts commit b077d92731.
2024-01-10 15:49:58 -03:00
Nephrite
c4616739d8 Merge remote-tracking branch 'rhh/upcoming' into secondary_effects_overhaul 2024-01-11 00:35:35 +09:00
Nephrite
67e76f2b59 Some more review fixes + Fling fix
Not the ideal solution but Fling now has a hardcoded check for Shield Dust and acts accordingly - a better long term solution inolves making a bunch of reusable MOVE_EFFECTS and rejigging attackcanceler but I didn't feel like doing that today...
2024-01-11 00:27:06 +09:00
Ninjdai
6c5cf38803
Fix typo in pokedex_plus_hgss.c (#3958) 2024-01-10 15:41:23 +01:00
Ariel A
499b4a6d42 Replaced if directives with conditions, where possible. 2024-01-09 19:34:29 -05:00
Alex
4dc1b1dda3
Revert "Update catch curve for pokeballs (#3685)" (#3955)
This reverts commit 929ec54a39.
2024-01-09 21:20:51 -03:00
Alex
c56acb944b
New Feature: Level Caps (#3632)
* New Feature: Level Caps

* B_LEVEL_CAP_EXP_UP and fixes

* 1 exp fix for hard level caps

* remove 1 exp hack

* Reviews applied

* fix u8/u16

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-09 18:47:23 +01:00
Nephrite
25f0179628 Review changes
Numerous AI updates and test fixes; added a test for Aura Wheel
2024-01-10 00:55:43 +09:00
Alex
5498098438
Syrup Bomb / Sticky Syrup addition (#3948)
* Syrup Bomb / Sticky Syrup addition

* Update test/battle/move_effect/syrup_bomb.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update src/battle_script_commands.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-09 13:37:07 +01:00
Biffalo XIII
4a3954ff34 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/birch_pc.c
#	src/main.c
2024-01-09 09:19:12 -03:00
Eduardo Quezada D'Ottone
0d75ccd2d2
Stuff Cheeks cleanup (#3950)
Co-authored-by: Biffalo XIII <--global>
2024-01-09 09:15:23 +01:00
Ariel A
90be465a9a Ignored case-fixing characters in tests' TryMessage 2024-01-08 21:04:25 -05:00
Ariel A
85aab338a9 Merge branch 'guillotine' into guillotine-expansion 2024-01-08 19:43:06 -05:00
Bassoonian
d73c9b0b9d
Fix some ball multiplier configs (#3939)
* Fix some ball multiplier configs

* Updated the comment of B_LURE_BALL_MODIFIER

* Specified the effects of B_LURE_BALL_MODIFIER in itsa state its effects in a more specific manner

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Corrected the comments of B_DREAM_BALL_MODIFIER, B_SPORT_BALL_MODIFIER and B_SAFARI_BALL_MODIFIER

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Turned the ternaries in the case for the Lure Ball's catch rate in Cmd_handleballthrow into a regular if/else if statement

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

---------

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-08 18:26:05 -03:00
MartyKen
b077d92731
Organized pokemon graphics by generation (#3868)
* VSync BENCHMARKs and avoid AdvanceRandom in tests (#3867)

* Organized pokemon graphics per generation

title says it all

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-01-08 20:48:12 +01:00
Ariel A
4b73b991cc Updated README. 2024-01-07 20:22:34 -05:00
Ariel A
1ce961768e Added automatic runtime decapitalization. 2024-01-07 20:21:14 -05:00
ghoulslash
396f2c9565
some pledge combo fixes (#3934)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-06 16:52:48 +01:00
Bassoonian
34ceb930cc
Fix YIELD_RATE (#3931) 2024-01-05 20:07:51 +01:00
johannakullmann
338740e256
Fixed bug that prevents field moves from being displayed when adding more field moves (#3933)
When adding a new field move, no field moves will be displayed in the party menu screen at all. This fixes this issue.
2024-01-05 17:56:38 +01:00
LOuroboros
dbad66ee1b
Applied a number of changes to the debug menu (#3926)
* Renamed the Party/Boxes section of the debug menu to just Party

Misc:
-Relabeled the enums containing the constants for the different features in each main section of the menu.
 -The reason why is that "enum PartyMenu" was throwing a compiler error for whatever reason, so I renamed the other labels to keep them consistent with it.

* Renamed the debug menu's 'Fill PC/Pockets' to 'PC/Bag'

* Moved PC/Bar higher in the debug menu's list

* Added a debug feature to clear the bag

* Moved 'Access PC' and 'Clear Boxes' to PC/Bag

* Relocated the GivePCBagDebugMenu enum

* Packed the debug menu's 'Fill' options into a PC/Bag category of their own
And reupdated a lot of labels that I previously renamed. I shouldn't have removed the "Fill" in them when I renamed PC/Pockets to PC/Bag..

* Fixed alignment in sDebugMenu_Items_Utilities

* Shuffled the positions of the debug menu's 'Access PC' and 'Clear Bag'

* Made the B button take you back to PC/Bag from Fill, instead of taking you to the main debug menu

* Updated alignment in sDebugMenu_Items_Utilities again

---------

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2024-01-05 16:09:39 +01:00