Commit graph

1655 commits

Author SHA1 Message Date
DizzyEggg
59797e4801 Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
Marcus Huderle
1268691410 Finish decompiling pokenav_unk_1.c 2019-04-13 16:18:04 -05:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
2646f3b26a Merge with master 2019-04-13 13:42:44 +02:00
Marcus Huderle
a65cffef42 Decompile more pokemon_jump.c 2019-04-10 20:34:17 -05:00
DizzyEggg
91aafa2ebc Heal Block anim with volume change task 2019-04-09 12:49:50 +02:00
DizzyEggg
1c73e61a2b Parabolic Charge anim 2019-04-08 16:48:04 +02:00
DizzyEggg
27d645ad8a
Merge pull request #123 from thechurchofcage/delta
Leaf Storm animation
2019-04-08 15:20:09 +02:00
DizzyEggg
9ffa74674c
Merge pull request #125 from thechurchofcage/epsilon
Hold Hands fix
2019-04-08 15:19:14 +02:00
DizzyEggg
0e02c28927 Merge with master 2019-04-08 09:37:41 +02:00
Phlosioneer
50350cc2e1 Merge branch 'master' into contest-ai-cleanup 2019-04-07 20:20:22 -04:00
huderlem
a4ea0ac816
Merge pull request #645 from Phlosioneer/pokenav-decomp-again
Pokenav decomp again
2019-04-07 18:03:32 -05:00
Phlosioneer
0dc73b0b3a Break up pokenav into subfiles
The files are separated based on the pokenav resources substruct
ID they use.
2019-04-07 14:40:35 -04:00
Marcus Huderle
78151b6d88 Start decompiling pokemon_jump.c 2019-04-07 13:12:27 -05:00
Phlosioneer
d84d94e29a Merge branch 'master' into pokenav-decomp-again 2019-04-07 01:56:36 -04:00
Papa Cancer
fd6dc98045 Hold Hands fix
Better check for valid ally. If there isn't one, the target defaults to the attacker, causing the move to fail.
2019-04-06 22:23:34 +01:00
Papa Cancer
255ac6b54d Leaf Storm animation
All credit to Doesnt, just stole it from his pokeruby build
2019-04-06 22:02:22 +01:00
Marcus Huderle
c3cfd60658 Generate zoom_tiles palette from correct image 2019-04-06 15:16:05 -05:00
Marcus Huderle
146da2df96 Generate palette from zoom_tiles.png 2019-04-06 14:48:46 -05:00
DizzyEggg
f8713f9c15 Merge with master 2019-04-06 20:43:13 +02:00
Fontbane
6a14cd418e Match 2019-04-06 12:48:50 -05:00
Fontbane
4a09a5da33 Doc field move scripts completely, use fldeff constants for dofieldeffect
Fix labels

Fix labels again

Delete extra boulder scripts

Now it should build fine
2019-04-06 12:48:50 -05:00
AJ Fontaine
621e5d2263 Start documenting field move scripts 2019-04-06 12:48:50 -05:00
DizzyEggg
b85a74afc5 Give names to battle anim backgrounds 2019-04-06 12:44:27 -05:00
DizzyEggg
5183cdb357 change anim sprite name 2019-04-06 10:14:48 -05:00
Phlosioneer
bc50686158 Decomp everything onvolving UnknownSubStruct_81C81D4
Now I can start cleaning up the fields and substructs
2019-04-06 03:42:14 -04:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta 2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta 2019-04-05 23:13:41 +01:00
DizzyEggg
a83255d103 fix after prs 2019-04-06 00:03:03 +02:00
DizzyEggg
0aefbe1098 Merge branch 'battle_engine_v2' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2019-04-05 23:47:55 +02:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96 Document secret base 2019-04-05 16:24:57 -05:00
Papa Cancer
4c8bc9d526 Three pointless moves
Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
Fontbane
e8dd8f93d1 Remove Honey functionality 2019-04-05 10:33:19 -04:00
DizzyEggg
dd24597d52 Finish up menu specialised 2019-04-05 07:53:23 -05:00
PikalaxALT
a58d9a16dd Merge branch 'master' into dodrio_berry_picking 2019-04-05 08:41:31 -04:00
DizzyEggg
05487c8820 animation for power whip, it sucks i know 2019-04-05 14:21:33 +02:00
DizzyEggg
c9cabe8d59 Bug Buzz animation 2019-04-05 14:04:38 +02:00
DizzyEggg
978781d656 Improve Tailwind animation 2019-04-05 13:38:13 +02:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Fontbane
9e74409bb2 Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
Fontbane
8b88ef3e01 Document berry tree events 2019-04-04 19:34:35 -05:00
Fontbane
90e32f4ec5 Document landmark setting and item balls 2019-04-04 19:34:35 -05:00
PikalaxALT
c46f271f67 Documentation of ereader_helpers, 1 2019-04-04 19:26:45 -05:00
PikalaxALT
53efbe2832 Finish decomp of union_room_chat 2019-04-04 19:26:45 -05:00
PikalaxALT
a47abb3949 union_room_chat data, 1 2019-04-04 19:26:45 -05:00
Phlosioneer
3b3b2dd031 General cleanup of the second half of contest.c 2019-04-03 20:43:23 -04:00
PikalaxALT
4fadbaf161 Minor fixes
gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
PikalaxALT
28646ea64e Decompile mevent server scripts 2019-04-03 17:04:42 -05:00
PikalaxALT
6c12d154e7 Reformat mevent server and client scripts 2019-04-03 17:04:42 -05:00
PikalaxALT
03badd9c40 mevent_server_ish 2019-04-03 17:04:42 -05:00
PikalaxALT
dabd1f6177 finish mevent_server.s 2019-04-03 17:04:42 -05:00
PikalaxALT
a455d98385 start porting mevent_server from firered 2019-04-03 17:04:42 -05:00
Phlosioneer
3a2ea40188 Rename and document more contest setup functions
Also properly label the link contest flags variable, and label the
contest window ID's.
2019-04-03 17:24:32 -04:00
Marcus Huderle
181baf9fe5 Merge remote-tracking branch 'upstream/master' into misc_docs
# Conflicts:
#	src/field_weather_effect.c
2019-04-02 18:29:51 -05:00
Marcus Huderle
1241700b20 Finish documenting the other weather effects 2019-04-02 18:28:56 -05:00
DizzyEggg
baa187665b Document a bit of script menu and battle anims 2019-04-02 16:28:38 -05:00
DizzyEggg
1aa95a1821 Document a bit of anims 2019-04-02 07:31:06 -05:00
DizzyEggg
79fec8a38d Energy Ball animation 2019-04-02 13:05:20 +02:00
DizzyEggg
7f07aae89b Power-up-Punch animation 2019-04-02 09:22:28 +02:00
DizzyEggg
cd3de7821e Merge branch 'master' into battle_engine_v2 2019-04-02 08:37:54 +02:00
DizzyEggg
63b04d5d6f Iron Head animatiion 2019-04-02 07:33:19 +02:00
PikalaxALT
7571969a45 Finish union room battle 2019-04-01 22:08:50 -05:00
PikalaxALT
4be97b2dc6 through sub_801A960 2019-04-01 22:08:50 -05:00
Phlosioneer
845307b3a6 Rename contest AI stuff 2019-04-01 22:16:07 -04:00
DizzyEggg
743a42fec2 Cross Poison animation 2019-04-01 23:39:30 +02:00
DizzyEggg
22be08f723 Revert Bubblebeam to hit only one target 2019-04-01 23:17:50 +02:00
DizzyEggg
737c49853b Fix Flare Blitz 2019-04-01 23:08:21 +02:00
DizzyEggg
88424b0ea3 Support for custom multi battle choose mons 2019-04-01 21:56:25 +02:00
Papa Cancer
c9ad96d228 Stomping Tantrum
Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles  base power if the timer is set.
2019-04-01 20:06:45 +01:00
PikalaxALT
08f4d3e105 Rename these objects to union_room_battle 2019-04-01 14:41:37 -04:00
PikalaxALT
4ea8217f81 file split 2019-04-01 14:25:58 -04:00
PikalaxALT
1fe5208560 through sub_801A02C 2019-04-01 12:05:58 -04:00
DizzyEggg
62863516c8 Fix Bubblebeam animation in double battles 2019-04-01 15:03:04 +02:00
DizzyEggg
14a34b002a Electroweb animation 2019-04-01 14:43:18 +02:00
huderlem
1e8e5af033
Merge pull request #607 from Phlosioneer/contest-data
Contest data
2019-04-01 07:37:15 -05:00
DizzyEggg
944dc4f6bf Merge with master 2019-04-01 13:40:42 +02:00
DizzyEggg
62192b86f7 Aroma Veil 2019-04-01 11:42:37 +02:00
Phlosioneer
37c7441a15 Merge branch 'master' into contest-data 2019-03-31 20:22:47 -04:00
Phlosioneer
207a54393c Fix mistakes and use EVENT_OBJ_GFX_* macros 2019-03-31 20:07:24 -04:00
PikalaxALT
ade0183378 Document mystery_gift 2019-03-31 18:59:52 -04:00
PikalaxALT
93c4e35d84 infer additional file split after task00_mystery_gift 2019-03-31 15:43:51 -05:00
PikalaxALT
aafe9df454 through sub_8018798 2019-03-31 15:43:51 -05:00
PikalaxALT
f34cda3b52 Start decompiling mystery gift 2019-03-31 15:43:51 -05:00
DizzyEggg
e878de782e
Merge pull request #114 from thechurchofcage/gamma
Misc. move updates
2019-03-31 22:08:14 +02:00
DizzyEggg
6f9096c613 Add Sweet Veil 2019-03-31 22:02:39 +02:00
PikalaxALT
5a0142da08 infer additional file split after task00_mystery_gift 2019-03-31 15:53:38 -04:00
DizzyEggg
b12334c88b Remove cases from ABE, add functionality of Flower Veil 2019-03-31 21:38:58 +02:00
Papa Cancer
1d5cf3acb5 Misc. move updates
Bind: 75% Acc -> 85% Acc
Disable: 55% Acc. -> 100% Acc.
Freeze-Dry: 10% chance to freeze
Hammer Arm and Ice Hammer: lower user's speed
High Jump Kick: 130BP, 10 PP
Jump Kick: 100BP, 10 PP
Tail Glow: raises Sp. Atk by 3 stages
Waterfall: 20% chance to flinch
2019-03-31 18:25:37 +01:00
Papa Cancer
ebe2dc6bbb Mat Block
Nothing more needs to be said
2019-03-31 17:17:13 +01:00
PikalaxALT
db4e9505ad Merge branch 'master' into mystery_gift 2019-03-31 10:39:11 -04:00
Marcus Huderle
500d009b5c Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
huderlem
b9bf3bf072
Merge pull request #637 from DizzyEggg/pokeblock_attempt
Use Pokeblock clean-up and some menu_specialised decomp
2019-03-31 08:39:18 -05:00
DizzyEggg
17e74756cb Merge with master, add defines to atk49 and statbuffchange commands 2019-03-31 15:19:25 +02:00
DizzyEggg
aa7f69f067 Begin use pokeblock and menu specialised 2019-03-31 12:59:01 +02:00
PikalaxALT
5bf7886a70 through sub_8018798 2019-03-30 14:36:52 -04:00
PikalaxALT
ed53220be2 Start decompiling mystery gift 2019-03-30 13:15:48 -04:00
PikalaxALT
ccac4694cd Merge branch 'master' into continue_union_room 2019-03-30 12:41:10 -04:00
DizzyEggg
35cffea987 Helpful macros for atk49 2019-03-30 08:29:56 -05:00