Commit graph

4076 commits

Author SHA1 Message Date
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Bassoonian
3077592e68
Pret merge 2024-10-15 (#5527) 2024-10-17 09:00:18 +02:00
AlexOn1ine
d044f53c72 Adds tests and Costar fix from PR #5526 2024-10-16 10:51:41 +02:00
ghoulslash
1cdc91ce53
Add Costar Tests, Download Test for Doubles (#5526)
* add download double battle test

* fix costar and add test

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-16 10:44:01 +02:00
Eduardo Quezada
9ed153ff93 Merge branch '_RHH/master' into _RHH/pr/master/pretSync20241015 2024-10-15 22:22:52 -03:00
Eduardo Quezada
80447bee8e Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
GriffinR
a0be2cbf7b Fix Fallorbor typo 2024-10-12 23:50:12 -04:00
Eduardo Quezada
0a4b3a8dd7 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-12 16:23:27 -03:00
Bassoonian
8dba27249c Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into merrpmerge1210 2024-10-12 18:41:33 +02:00
Ariel A
e10005010e Merge branch 'followers' into followers-expanded-id 2024-10-12 12:27:05 -04:00
Ariel A
d80190fe10 fix: Dig in Sealed Chamber no longer freezes follower. Fixed #5482 rhh 2024-10-12 12:23:18 -04:00
psf
0ef3f7dedd
Merge branch 'upcoming' into scriptCommands 2024-10-11 16:27:02 -07:00
kittenchilly
130d6042e0
Add Ion Deluge animation (#5467) 2024-10-10 22:37:57 +02:00
PhallenTree
8d2d62273b
Updated ability popups for Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, fix Doodle/Role Play bugs (#5493)
* Updated ability popups of Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, Fix Doodle and Role Play issues

* More Doodle fixes

* Add tests

* Fix Doodle not activating if partner is fainted and its ability cannot be suppressed

* Fix tests compile

* Commander cantBeOverwritten

* Add battle script for Overwrite then Regular ability
2024-10-10 18:36:01 +02:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
psf
0dcb28ba0e
Add OW_UNION_DISABLE_CHECK and OW_FLAG_MOVE_UNION_ROOM_CHECK (#5448)
* First addition of both checks

* Updated config file

* fixed spacing

* Updated spacing

* Fixed issues where feature was always on

* Update overworld.h

fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5448#discussion_r1789647611
2024-10-07 17:07:23 +02:00
Eduardo Quezada
0f8b2a1ba8 Merge branch '_RHH/master' into _RHH/pr/master/pretSync20240909 2024-10-04 10:23:58 -03:00
kittenchilly
44bf14e6fd
Add functionality to Poké Flute and Town Map (#5405)
* Add functionality to Poké Flute and Town Map

* Poke flute in-battle

* Address reviews

* Update item_use.c

* Update battle_message.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c
2024-10-03 10:52:59 +02:00
psf
58aa1e0034
Merge branch 'upcoming' into scriptCommands 2024-09-30 06:57:54 -07:00
Alex
42c43a3f8f
Adds Commander and Order Up (#5246)
* Adds Commander

* review points

* new line

* correction

* regression / double targeting still broken

* fix wrong target order

* transform fixes

* haze test

* fixes, tests

* bring back wrongly removed else if case

* Eject Pack / Button test + fix

* red card fix

* test fixes

* Fixes Tatsu being hit by multi hit move

* change transform check

* fix test + revert change

* Fix Tatsugiri attacking after freed up from Dozo in the same turn

* Dragon Darts tests

* fix test

* review comments

* assumtion in wrong file

* Order Up test fixes

---------

Co-authored-by: hedara90 <90hedara@gmail.com>
2024-09-29 22:45:50 +02:00
Eduardo Quezada
5130ea9da3 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-28 11:45:49 -03:00
PhallenTree
e67d5a23ed
Adds some Snatch interactions, fixes for Dragon Darts, Trace, Primal Reversion, Protosynthesis/Quark Drive (#5430)
* Fixes Electrified Dragon Darts sometimes targeting battlers with absorbing abilities (Volt Absorb, Motor Drive)

* Add Snatch interactions with Dancer, Swallow

* Trace fix + cleanup

* Simplify Quash

* Fixes multiple mons with Primal Reversion causing only one Primal Reversion, add tests

* Fix Booster Energy Ability Popup

* Accidentally removed healing from Swallow

* More Trace cleanup
2024-09-24 18:40:44 +02:00
Bassoonian
60e2c0f859
Merge item description branch history (#5419)
* Recreated ghoul's item_desc_header branch

Fixed tabs vs spaces

Fixing whitespace

* Fixed item in header not showing on maximum flash level

* Fixed item icon being affected by thunderstorms

* Shops now set the obtained item flag.

* Fixed build

* fix seashore house

* better soda pop fix, thx asparagus

* fix item icon showing in battle pyramid

* fix hiding item desc in battle pyramid

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-22 12:05:45 +02:00
ghoulslash
d695a6240d
Convert settotemboost command to callnative (#5418)
* settotemboost use callnative

* Update src/battle_main.c

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-22 11:25:42 +02:00
Frank DeBlasio
1ba0875654
Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS (#5166)
* Removed FRONTIER_BRAIN_SPRITES

* Updated TRAINER_SPRITE and TRAINER_BACK_SPRITE

* Updated TRAINER_CLASS macro

* Removed FRONTIER_BRAIN_TEXTS

* Turned Frontier Brain text to COMPOUND_STRINGs

* Removed frontier_brain.inc from event_scripts.s

* Addressed front sprite comment

* Addressed backsprite comments
2024-09-22 09:54:01 +02:00
kleenxfeu
16e8be1233
Mega evolution animation is a little smoother (#4816)
* Smoother primal/mega animation

* Just to make the CI run. It needs to run

* Update src/battle_anim_effects_3.c

---------

Co-authored-by: kleeenexfeu <94004034+kleeenexfeu@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-21 23:47:19 +02:00
Bassoonian
8ba96fdac4
Add OW_AUTO_SIGNPOST and associated metatile behaviors (#5044) 2024-09-21 20:39:07 +02:00
ghoulslash
4cd23a377d
anger shell use saveattacker (#5409)
* anger shell use saveattacker

* tabs instead of spaces

* add BattleScript_RestoreAttackerButItFailed for anger shell failure

* Update data/battle_scripts_1.s

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-20 18:19:45 +02:00
Alex
6ef36837e9
Fixed corruption of the next turn used move caused by Scale Shot (#5397) 2024-09-18 16:58:49 +02:00
Sadfish the Sad
f6319d8446
new animations for many moves more details in description (#5367)
New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
pkmnsnfrn
a509f28038 Changed Scripot_GetObjectFacingDirection to callnative 2024-09-14 06:32:47 -07:00
PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests (#5370)
* Simplified fix from #4638

* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge

* Powder Tests

* Remove duplicate

* Assume Powder is a powder move

* Add config for Powder Rain interaction

* Only primal rain

* Z-Moves fix handled in Canceller_Z_Moves

* Fix BattleScript name

* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
pkmnsnfrn
ecd435cd84 Changed CheckChosenMOnMatchDesiredSpecies and CheckPartyHasSpecies to callnative 2024-09-12 20:45:14 -07:00
pkmnsnfrn
c2db77c4f6 Changed Script_GetSetPokedexFlag to callnative 2024-09-12 20:15:55 -07:00
pkmnsnfrn
be7938f322 Changed CheckObjectAtXY to callnative 2024-09-12 18:55:11 -07:00
pkmnsnfrn
10bb349b8c Changed GetObjectPosition to callnative 2024-09-12 18:41:42 -07:00
psf
1ba8e7d300
Merge branch 'upcoming' into signpost 2024-09-12 14:45:37 -07:00
pkmnsnfrn
f87440a25a Removed setmonball per https://github.com/rh-hideout/pokeemerald-expansion/pull/5177\#issuecomment-2294980531 2024-09-12 05:43:55 -07:00
pkmnsnfrn
a0e914b749 Merge branch 'upcoming' into scriptCommands 2024-09-12 05:39:24 -07:00
Eduardo Quezada
831b394ca1 Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
# Conflicts:
#	Makefile
#	include/battle.h
#	include/battle_main.h
#	include/battle_util.h
#	include/data.h
#	make_tools.mk
#	map_data_rules.mk
#	src/battle_setup.c
#	src/fieldmap.c
2024-09-11 15:26:14 -03:00
Eduardo Quezada
551c558186 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-11 07:28:02 -03:00
Eduardo Quezada
cdf781f726
Fixed Toxic Thread stat increase (#5369) 2024-09-11 11:18:58 +02:00
Alex
5089b1d0b4
Adds callnative for soundproofcheck to addtionally check the flag (#5301)
* Adds callnative for soundproofcheck to addtionally check the flag

* rename callnative, include parish song and missing ability recording
2024-09-09 06:52:26 -03:00
hedara90
d62b7270c8
Fixed trainerslide arguments (#5344)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 10:49:05 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak (#5325) 2024-09-07 18:04:47 +02:00
Salem
90089ecf51
add debug build target (#4817)
* add debug build target

* fix maybe uninitialized error

* add option to undef NDEBUG

* debug for agbcc

* init instead of ignore to not break agbcc

* make clean removes modern and agbcc artifacts. explicit use of -O0 again for NOOPT

* automatically enable debug menu when building for debug

* automatically enable debug menu when building for debug

* automatically enable debug menu when building for debug

* clean up previous mess omg

* remove preproc around debug menus

* automatically enable debug menu when building for debug

* clean up previous mess omg

* Apply suggestions from code review

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update Makefile

* Update field_control_avatar.c

* make debug print independent

* remove unwanted changes

* remove trailing endif

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-07 10:13:22 -04:00
psf
0e1b62c732
Merge branch 'upcoming' into signpost 2024-09-05 17:11:32 -07:00
Frank DeBlasio
3aa24f527e
Converted Mechadoll text to COMPOUND_STRINGs (#5276) 2024-09-04 14:56:19 -04:00
cawtds
6e3ce9db2f
Move battle anim arrays to C (#5306)
* move battle anim arrays to c

* use ARRAY_COUNT instead

* remove B_ANIM_STATUS_WRAPPED

* move anim rename

* rename battle anims status/general/special
2024-09-04 11:21:40 +02:00
Eduardo Quezada
8533b0c045 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-03 14:39:50 -04:00