AgustinGDLV
c823e19705
implemented Gigantamax form change
2023-03-11 10:48:21 -08:00
AgustinGDLV
b708da3998
Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
2023-03-11 00:17:30 -08:00
AgustinGDLV
4293dc8a24
not entirely confident implementation of Dynamax indicator
2023-03-10 23:03:51 -08:00
AgustinGDLV
317b52f3f6
added Dynamax trigger sprite
2023-03-10 22:05:23 -08:00
AgustinGDLV
ec4b330b9b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02
Dynamaxed pokemon now have increased HP
2023-03-10 20:38:17 -08:00
AgustinGDLV
76073fab52
added basic Dynamax-in-battle
2023-03-10 10:20:27 -08:00
LOuroboros
f06c040bca
Updated the debug menu
...
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
-And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
AgustinGDLV
ac649a476f
added Gigantamax check + move display and tint when dynamaxed
2023-03-07 19:21:59 -08:00
LOuroboros
fdebc994d2
Updated Supreme Overlord's effect's code
2023-03-07 19:14:38 -03:00
AgustinGDLV
7de7599a7b
reworked scripts to remove jumpifnotally / jumpiftargetabsent
2023-03-07 12:07:11 -08:00
AgustinGDLV
e937482c27
fixed potential G-Max Chi Strike, Court Change bugs
2023-03-07 11:18:19 -08:00
Eduardo Quezada
4625a46748
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite ( #2805 )
2023-03-07 08:06:28 -03:00
DizzyEggg
e055456b7e
Fix Protean / Libero when AI calculates Damage ( #2714 )
...
* Fix Protean / Libero when AI calculates Damage
* fix ai changing types when calculating dmg
2023-03-07 09:34:26 +01:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings ( #2737 )
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* start working on defog tests
* defog tests + improve terrain end battlescripts
* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0
merge
2023-03-06 15:32:28 +01:00
DizzyEggg
d3d99c3f8c
alpha omega indicator sprites use the same palete
2023-03-06 15:22:28 +01:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile ( #2790 )
2023-03-05 09:50:47 -05:00
Eduardo Quezada
9917f5cc8b
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
...
# Conflicts:
# Makefile
# include/constants/pokemon.h
# include/pokemon.h
# make_tools.mk
# src/battle_ai_script_commands.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_script_commands.c
# src/party_menu.c
# src/pokemon.c
# src/trade.c
# src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
AgustinGDLV
7c853ef45e
implemented G-Max Sweetness, Overgrowth, One Blow, Rapid Flow, and Finale
2023-02-28 16:37:48 -08:00
GriffinR
ec89e519f9
Merge pull request #1858 from AsparagusEduardo/pret/doc/fateful
...
Rename eventLegal to modernFatefulEncounter
2023-02-28 11:48:34 -05:00
AgustinGDLV
3cdcf2a356
implemented G-Max Chi Strike, finished G-Max Gold Rush
2023-02-27 22:01:19 -08:00
AgustinGDLV
da24b717e4
implemented all status1 and status2 G-Max Moves: Befuddle, Volt Crash, Malodor, Stun Shock, Gold Rush, Cuddle, Terror, Meltdown, Smite
2023-02-27 21:26:03 -08:00
Eduardo Quezada
3b27b602fd
End of file
2023-02-28 00:09:43 -03:00
Eduardo Quezada
90021f3be6
Removed zMovePower field in gBattleMoves in favor of a function.
2023-02-27 23:49:43 -03:00
AgustinGDLV
0908129c84
implemented G-Max Gravitas, G-Max Snooze, G-Max Depletion; Spite works on Max Moves
2023-02-27 18:43:06 -08:00
AgustinGDLV
93d8efd51f
implemented G-Max Resonance
2023-02-27 14:34:08 -08:00
AgustinGDLV
05fe62cbab
implemented G-Max Drum Solo, G-Max Hydrosnipe, G-Max Fireball
2023-02-27 12:11:52 -08:00
DizzyEggg
c92a65dc40
Add config for stockpile raising def stats
2023-02-27 21:09:02 +01:00
AgustinGDLV
92c8503869
reorganized max move functionality to remove redundant move effects
2023-02-27 11:54:49 -08:00
GriffinR
adf28c2f63
Merge pull request #1855 from GriffinRichards/doc-chat
...
Add/correct some union room chat documentation
2023-02-27 13:25:05 -05:00
AgustinGDLV
c6c92da19c
implemented G-Max Wind Rage
2023-02-27 10:19:56 -08:00
GriffinR
8d88a38561
Merge pull request #1854 from GriffinRichards/constants-num-frames
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Add MAX_MON_PIC_FRAMES, and trainer pic size constants
2023-02-27 13:16:49 -05:00
GriffinR
4a6ea87247
Merge pull request #1865 from AsparagusEduardo/pret/doc/species2
...
Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarity
2023-02-27 13:06:04 -05:00
DizzyEggg
3338a6b786
add messages for stockpile effects wear off
2023-02-27 12:31:29 +01:00
AgustinGDLV
e537be76ea
Z-moves bypass protection ( #2730 )
2023-02-27 09:17:07 +01:00
DizzyEggg
919fb184fe
AI knows how to handle Illusion ( #2726 )
...
* AI knows how to handle Illusion
2023-02-27 09:12:52 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages ( #2699 )
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* start working on trainer slides
* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
AgustinGDLV
a36c35aea1
implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith
2023-02-26 23:35:36 -08:00
AgustinGDLV
4d19659b0b
implemented G-Max Stonesurge, G-Max Steelsurge
2023-02-26 22:02:06 -08:00
DizzyEggg
4bdca43dbd
refactor mega evolution indicator sprite
2023-02-26 12:51:35 +01:00
AgustinGDLV
b4ec273353
Merge branch 'upcoming' into dynamax
2023-02-25 14:04:55 -08:00
Zunawe
f376b71f7c
Fix wrong route in item flag name
2023-02-25 13:48:39 -08:00
Eduardo Quezada
31ab56bceb
Fixed footprint symbol names.
2023-02-25 09:23:34 -03:00
Eduardo Quezada
ca81d7a0f9
Forgot about Jangmo-o
2023-02-24 21:58:09 -03:00
Eduardo Quezada
bbefee6bd4
Use proper symbol styles for Hakamo-O and Kommo-O
2023-02-24 15:22:58 -03:00
Eduardo Quezada
079ca8ab29
Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification
2023-02-24 07:53:02 -03:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
...
Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
AgustinGDLV
38f462551f
pulled rhh master, i hate merge conflicts
2023-02-22 18:50:54 -08:00