Alex
66c63ee458
hisuian sprite fixes
2023-03-14 18:23:50 +01:00
Eduardo Quezada
0dfb60f2e4
Removed uneeded parameters
2023-03-14 11:07:26 -03:00
Eduardo Quezada
0a9ab96390
Added STANDARD_FRIENDSHIP constant to allow easier custom adjustments
2023-03-14 08:54:49 -03:00
AgustinGDLV
4c28b6384f
added first set of Dynamax tests
2023-03-13 21:24:14 -07:00
Eduardo Quezada D'Ottone
26015be305
Add missing Hisuian sprites and cries ( #2725 )
2023-03-13 14:50:42 -03:00
Alex
f3810465e8
samurott shiny.pal v2
2023-03-13 17:46:52 +01:00
Alex
59d5f078d2
samurott shiny.pal
2023-03-13 17:44:25 +01:00
Alex
aa29eced1f
Merge branch 'rh-hideout:upcoming' into PLA_missing_sprites
2023-03-13 17:46:53 +01:00
Eduardo Quezada D'Ottone
a8c9309458
Fixed Wring Out's power ( #2824 )
...
Fixes #2823
2023-03-13 09:07:29 +01:00
AgustinGDLV
ca75fcb50c
added some 'test' tests
2023-03-12 15:28:34 -07:00
Eduardo Quezada
a101476d51
Hunger Switch test
2023-03-12 17:01:53 -03:00
Eduardo Quezada
a0feaabef1
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-03-12 15:53:32 -03:00
Eduardo Quezada
c46e70ca82
Forgot about Primal Reversion
2023-03-12 02:38:27 -03:00
Eduardo Quezada
7ce68994ec
Made Mega Evolution properly use TryBattleFormChange
2023-03-12 02:32:09 -03:00
AgustinGDLV
d0dc564da8
actually fixed it
2023-03-11 11:17:11 -08:00
AgustinGDLV
f679c4195b
fixed redundancy in g-max form change
2023-03-11 11:12:05 -08:00
AgustinGDLV
c823e19705
implemented Gigantamax form change
2023-03-11 10:48:21 -08:00
AgustinGDLV
89e778225c
dynamax indicator shares palette with alpha/omega
2023-03-11 10:47:23 -08:00
AgustinGDLV
b708da3998
Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
2023-03-11 00:17:30 -08:00
AgustinGDLV
28ffffac2f
fixed typo with HP multiplier
2023-03-10 23:15:02 -08:00
AgustinGDLV
4293dc8a24
not entirely confident implementation of Dynamax indicator
2023-03-10 23:03:51 -08:00
AgustinGDLV
317b52f3f6
added Dynamax trigger sprite
2023-03-10 22:05:23 -08:00
AgustinGDLV
06151cf051
Max Guard actually protects / Max Moves bypass protect
2023-03-10 21:35:19 -08:00
AgustinGDLV
ec4b330b9b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02
Dynamaxed pokemon now have increased HP
2023-03-10 20:38:17 -08:00
ghoulslash
6f13e4cfc5
word-align battle_interface u8 array gfx ( #2812 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-03-10 20:52:22 +01:00
AgustinGDLV
76073fab52
added basic Dynamax-in-battle
2023-03-10 10:20:27 -08:00
ghoulslash
c669745b9c
Fixed score for Work up and Growth ( #2813 )
2023-03-09 11:12:51 -05:00
Eduardo Quezada D'Ottone
aedf18fea9
Debug Menu improvements ( #2814 )
2023-03-09 08:23:58 -03:00
Eduardo Quezada D'Ottone
bb90dc7dd1
Debug menu to give items based on max quantity and map number 3digits display ( #2807 )
2023-03-09 08:17:29 -03:00
Eduardo Quezada D'Ottone
73236344ba
Fixes the check for speed on electrify ( #2819 )
2023-03-09 08:02:00 -03:00
Eduardo Quezada D'Ottone
dc6ff13c6a
Existing tests work with new species disabled ( #2818 )
2023-03-09 07:59:14 -03:00
Alex
9358265954
electrify ai speed check
2023-03-09 09:52:27 +01:00
DizzyEggg
eead8e8e61
Tests work with new pokemon disabled
2023-03-09 09:49:50 +01:00
Alex
35645fe01c
electrify works on all move types ( #2817 )
2023-03-08 23:00:25 +01:00
DizzyEggg
d695c76881
test for assist and removed assist array from battle struct
2023-03-08 22:11:28 +01:00
LOuroboros
ff7686482f
Updated PokeStorageSys related debug functions
2023-03-08 15:56:16 -03:00
LOuroboros
c1a52765eb
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into debUG
2023-03-08 15:29:54 -03:00
LOuroboros
f06c040bca
Updated the debug menu
...
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
-And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
Alex
27e342d7a6
Use function HasDamagingMove to avoid looping
2023-03-08 19:25:26 +01:00
Alex
59a0def706
delete leftover
2023-03-08 17:30:07 +01:00
Alex
c3674d6c17
Wrong score for Work Up and Growth
2023-03-08 17:23:44 +01:00
Eduardo Quezada D'Ottone
10410640b4
Update overworld_config.h reference in the debug system ( #2811 )
2023-03-08 11:52:50 -03:00
Bassoonian
1553be1e7d
Update overworld_config.h reference in the debug system
2023-03-08 15:46:14 +01:00
Eduardo Quezada D'Ottone
dd686ee606
More detailed hydra test results ( #2722 )
2023-03-08 10:11:11 -03:00
Eduardo Quezada
24d8d3fbee
Updated switch format
2023-03-08 09:09:48 -03:00
Eduardo Quezada
eb49e28e6c
Renamed TEST_RESULT_SKIP to TEST_RESULT_ASSUMPTION_FAIL
2023-03-08 08:26:33 -03:00
AgustinGDLV
6083a22945
fixed doubles target bug
2023-03-07 23:20:09 -08:00
AgustinGDLV
ac649a476f
added Gigantamax check + move display and tint when dynamaxed
2023-03-07 19:21:59 -08:00
Martin Griffin
cf432b088b
Updated Supreme Overlord's effect's code ( #2809 )
2023-03-07 22:30:25 +00:00