db24128ee3
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
134 lines
5.5 KiB
C
134 lines
5.5 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Magic Bounce bounces back status moves")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_TOXIC].effect == EFFECT_TOXIC);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_ESPEON) { Ability(ABILITY_MAGIC_BOUNCE); }
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} WHEN {
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TURN { MOVE(player, MOVE_TOXIC); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_MAGIC_BOUNCE);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, player);
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MESSAGE("Wynaut's Toxic was bounced back by the opposing Espeon's Magic Bounce!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, opponent);
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STATUS_ICON(player, badPoison: TRUE);
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}
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}
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SINGLE_BATTLE_TEST("Magic Bounce bounces back powder moves")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_STUN_SPORE].powderMove);
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ASSUME(gMovesInfo[MOVE_STUN_SPORE].effect == EFFECT_PARALYZE);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_ESPEON) { Ability(ABILITY_MAGIC_BOUNCE); }
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} WHEN {
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TURN { MOVE(player, MOVE_STUN_SPORE); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_MAGIC_BOUNCE);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, player);
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MESSAGE("Wynaut's Stun Spore was bounced back by the opposing Espeon's Magic Bounce!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, opponent);
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STATUS_ICON(player, paralysis: TRUE);
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}
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}
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SINGLE_BATTLE_TEST("Magic Bounce cannot bounce back powder moves against Grass Types")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_STUN_SPORE].powderMove);
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ASSUME(gSpeciesInfo[SPECIES_ODDISH].types[0] == TYPE_GRASS);
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PLAYER(SPECIES_ODDISH);
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OPPONENT(SPECIES_ESPEON) { Ability(ABILITY_MAGIC_BOUNCE); }
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} WHEN {
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TURN { MOVE(player, MOVE_STUN_SPORE); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_MAGIC_BOUNCE);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player);
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MESSAGE("Oddish's Stun Spore was bounced back by the opposing Espeon's Magic Bounce!");
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, opponent);
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MESSAGE("It doesn't affect Oddish…");
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NOT STATUS_ICON(player, paralysis: TRUE);
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}
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}
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DOUBLE_BATTLE_TEST("Magic Bounce bounces back moves hitting both foes at two foes")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_LEER].effect == EFFECT_DEFENSE_DOWN);
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ASSUME(gMovesInfo[MOVE_LEER].target == MOVE_TARGET_BOTH);
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PLAYER(SPECIES_ABRA);
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PLAYER(SPECIES_KADABRA);
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OPPONENT(SPECIES_ESPEON) { Ability(ABILITY_MAGIC_BOUNCE); }
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_LEER); }
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} SCENE {
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ABILITY_POPUP(opponentLeft, ABILITY_MAGIC_BOUNCE);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_LEER, playerLeft);
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MESSAGE("Abra's Leer was bounced back by the opposing Espeon's Magic Bounce!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_LEER, opponentLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Abra's Defense fell!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
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MESSAGE("Kadabra's Defense fell!");
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// Also check if second original target gets hit by Leer as this was once bugged
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
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MESSAGE("The opposing Wynaut's Defense fell!");
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}
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}
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DOUBLE_BATTLE_TEST("Magic Bounce bounces back moves hitting foes field")
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{
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u32 battlerOne, battlerTwo, abilityBattlerOne, abilityBattlerTwo;
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PARAMETRIZE { battlerOne = SPECIES_NATU; abilityBattlerOne = ABILITY_MAGIC_BOUNCE;
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battlerTwo = SPECIES_ESPEON; abilityBattlerTwo = ABILITY_SYNCHRONIZE; }
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PARAMETRIZE { battlerOne = SPECIES_NATU; abilityBattlerOne = ABILITY_KEEN_EYE;
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battlerTwo = SPECIES_ESPEON; abilityBattlerTwo = ABILITY_MAGIC_BOUNCE; }
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GIVEN {
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ASSUME(gMovesInfo[MOVE_STEALTH_ROCK].target == MOVE_TARGET_OPPONENTS_FIELD);
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PLAYER(SPECIES_ABRA);
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PLAYER(SPECIES_KADABRA);
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OPPONENT(battlerOne) { Ability(abilityBattlerOne); }
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OPPONENT(battlerTwo) { Ability(abilityBattlerTwo); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_STEALTH_ROCK); }
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} SCENE {
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if (abilityBattlerOne == ABILITY_MAGIC_BOUNCE)
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ABILITY_POPUP(opponentLeft, ABILITY_MAGIC_BOUNCE);
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else
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ABILITY_POPUP(opponentRight, ABILITY_MAGIC_BOUNCE);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, playerLeft);
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if (abilityBattlerOne == ABILITY_MAGIC_BOUNCE) {
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MESSAGE("Abra's Stealth Rock was bounced back by the opposing Natu's Magic Bounce!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponentLeft);
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} else {
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MESSAGE("Abra's Stealth Rock was bounced back by the opposing Espeon's Magic Bounce!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponentRight);
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}
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}
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}
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SINGLE_BATTLE_TEST("Magic Bounce bounced back status moves can not be bounced back by Magic Bounce")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_TOXIC].effect == EFFECT_TOXIC);
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PLAYER(SPECIES_ESPEON) { Ability(ABILITY_MAGIC_BOUNCE); }
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OPPONENT(SPECIES_ESPEON) { Ability(ABILITY_MAGIC_BOUNCE); }
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} WHEN {
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TURN { MOVE(player, MOVE_TOXIC); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_MAGIC_BOUNCE);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, player);
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MESSAGE("Espeon's Toxic was bounced back by the opposing Espeon's Magic Bounce!");
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NOT ABILITY_POPUP(player, ABILITY_MAGIC_BOUNCE);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, opponent);
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STATUS_ICON(player, badPoison: TRUE);
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}
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}
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