sovereignx/include/constants
Alex 635db6312c
AI respects partner when using spread moves in double battles (#4518)
* Fixes Earthquake AI in double battles

* earthquake_ai_fix

* Use CompareDamagingMoves to fix spread damage issue
2024-05-17 00:41:55 +02:00
..
abilities.h Embody Aspect fixes (#4439) 2024-04-27 19:35:42 +02:00
apprentice.h
battle.h Actually remove unused STATUS3_CANT_SCORE_A_CRIT (#4293) 2024-03-20 23:19:18 +01:00
battle_ai.h Couple comment changes (#4409) 2024-04-19 16:34:44 +02:00
battle_anim.h Generic Starting Battle Status Variable (#4176) 2024-02-14 10:05:37 +01:00
battle_anim_scripts.h
battle_arena.h
battle_dome.h Battle Dome Automation (#3596) 2023-11-24 16:19:32 +01:00
battle_factory.h
battle_frontier.h Partner Battle refactor (#3592) 2023-12-20 12:38:28 +01:00
battle_frontier_mons.h
battle_frontier_trainers.h
battle_move_effects.h AI respects partner when using spread moves in double battles (#4518) 2024-05-17 00:41:55 +02:00
battle_palace.h Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
battle_partner.h Partner Battle refactor (#3592) 2023-12-20 12:38:28 +01:00
battle_pike.h
battle_pyramid.h
battle_script_commands.h Explosion and Mind Blown / Steel Beam refactor (CFRU port) (#4516) 2024-05-12 11:41:18 -04:00
battle_setup.h
battle_string_ids.h Fixes various abilities' switch-in messages (#4500) 2024-05-05 14:25:40 +02:00
battle_tent.h
battle_tent_mons.h
battle_tent_trainers.h
battle_tower.h
battle_z_move_effects.h Removed some hardcoded move IDs (#3982) 2024-01-12 22:41:46 +01:00
berry.h Refactor growth time and add six stage toggle 2023-12-07 13:22:01 +01:00
cable_club.h
coins.h
contest.h
cries.h Merge branch '_RHH/master' into _RHH/upcoming 2024-02-19 10:13:13 -03:00
daycare.h Converts a bunch of #if to regular conditions (#4071) 2024-01-26 18:15:45 +01:00
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h Port pokefirered's Vs. Seeker to pokeemerald (#3256) 2023-11-26 18:58:43 +01:00
event_objects.h
expansion.h Non-tagged release 2024-05-06 14:51:48 -04:00
field_effects.h Port pokefirered's Vs. Seeker to pokeemerald (#3256) 2023-11-26 18:58:43 +01:00
field_poison.h
field_specials.h Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
field_tasks.h
field_weather.h
flags.h
form_change_types.h Gulp missile not triggering on faint fix and added form change type (#4502) 2024-05-07 06:44:17 -04:00
frontier_util.h
game_stat.h
global.h Revert "Guillotine: Decapitalize everything (#3949)" (#4525) 2024-05-13 19:19:37 +02:00
heal_locations.h
hold_effects.h Change Ivy Cudgel to be based on Ogerpon form rather than held item (#3865) 2023-12-30 11:40:58 +01:00
item.h Rename gItems and gAbilities to gItemsInfo and gAbilitiesInfo (#4068) 2024-01-26 15:25:52 -03:00
item_effects.h
items.h Converts a bunch of #if to regular conditions (#4071) 2024-01-26 18:15:45 +01:00
layouts.h
lilycove_lady.h
map_groups.h
map_scripts.h
map_types.h
maps.h
mauville_old_man.h
metatile_behaviors.h
metatile_labels.h Remove non-existent tilesets from label comments and alphabetize 2024-01-18 14:31:04 -05:00
moves.h Metronome move fix (#3852) 2023-12-28 16:57:29 +01:00
mystery_gift.h
opponents.h Partner Battle refactor (#3592) 2023-12-20 12:38:28 +01:00
party_menu.h Change Frostbite abbreviation from FSB to FRB (#4355) 2024-04-10 09:16:32 +02:00
pokedex.h Add configs for measurement systems and decimal separators (#4183) 2024-02-14 10:17:23 +01:00
pokemon.h Renamed NUM_ABILITY_VANILLA to NUM_ABILITY_PERSONALITY (#4196) 2024-02-15 15:22:25 +01:00
pokemon_debug.h
region_map_sections.h
rgb.h
roulette.h
script_menu.h Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into berryexpansion 2024-01-05 00:32:21 +01:00
secret_bases.h
slot_machine.h
songs.h
sound.h
species.h Fill data for placeholder species (#4281) 2024-03-16 18:38:43 +01:00
tms_hms.h
trade.h
trainer_hill.h
trainer_types.h
trainers.h Refactor mugshots (#4000) 2024-01-16 00:45:13 +01:00
tv.h Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
union_room.h
vars.h
weather.h
wild_encounter.h