sovereignx/src/data/pokemon_graphics/front_pic_anims.h
Eduardo Quezada 6a57dcdc4c Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20221216
# Conflicts:
#	src/data.c
#	src/data/pokemon_graphics/front_pic_anims.h
2022-12-16 19:19:23 -03:00

12931 lines
273 KiB
C

static const union AnimCmd sAnim_None_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Bulbasaur_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ivysaur_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Venusaur_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Charmander_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 46),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Charmeleon_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Charizard_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Squirtle_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wartortle_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Blastoise_1[] =
{
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Caterpie_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Metapod_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Butterfree_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Weedle_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kakuna_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Beedrill_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pidgey_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pidgeotto_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pidgeot_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rattata_1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 28),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Raticate_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Spearow_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Fearow_1[] =
{
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ekans_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Arbok_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pikachu_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pikachu_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Raichu_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Raichu_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sandshrew_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sandshrew_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sandslash_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sandslash_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NidoranF_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nidorina_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nidoqueen_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NidoranM_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nidorino_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nidoking_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Clefairy_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Clefable_1[] =
{
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 24),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Vulpix_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Vulpix_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ninetales_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ninetales_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jigglypuff_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jigglypuff_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wigglytuff_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wigglytuff_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Zubat_1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Golbat_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Oddish_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gloom_1[] =
{
ANIMCMD_FRAME(0, 21),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Vileplume_1[] =
{
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Paras_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Parasect_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Venonat_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 35),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Venomoth_1[] =
{
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Diglett_1[] =
{
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dugtrio_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Meowth_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 17),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Persian_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Psyduck_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Psyduck_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Golduck_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Golduck_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mankey_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Primeape_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Growlithe_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Arcanine_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Poliwag_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Poliwhirl_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Poliwrath_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Abra_1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 21),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 21),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kadabra_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Alakazam_1[] =
{
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 54),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Machop_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Machoke_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Machamp_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Bellsprout_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Weepinbell_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Victreebel_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tentacool_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tentacruel_1[] =
{
ANIMCMD_FRAME(0, 19),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 19),
ANIMCMD_FRAME(1, 19),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Geodude_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Graveler_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Golem_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 31),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ponyta_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rapidash_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slowpoke_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slowbro_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magnemite_1[] =
{
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 28),
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 28),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magneton_1[] =
{
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Farfetchd_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Doduo_1[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dodrio_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Seel_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dewgong_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Grimer_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Grimer_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Muk_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Muk_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shellder_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cloyster_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gastly_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Haunter_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gengar_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Onix_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Drowzee_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hypno_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Krabby_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kingler_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Voltorb_1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Electrode_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Exeggcute_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Exeggutor_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cubone_1[] =
{
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Marowak_1[] =
{
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hitmonlee_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hitmonchan_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lickitung_1[] =
{
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Koffing_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Koffing_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Weezing_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Weezing_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rhyhorn_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rhyhorn_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rhydon_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 48),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rhydon_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Chansey_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tangela_1[] =
{
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kangaskhan_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Horsea_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Horsea_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Seadra_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Seadra_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Goldeen_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Seaking_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Staryu_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Staryu_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Starmie_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Starmie_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MrMime_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Scyther_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jynx_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Electabuzz_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magmar_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pinsir_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pinsir_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tauros_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magikarp_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gyarados_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lapras_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ditto_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Eevee_1[] =
{
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Vaporeon_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jolteon_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Flareon_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Porygon_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Omanyte_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Omastar_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kabuto_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kabutops_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Aerodactyl_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Snorlax_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Articuno_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Zapdos_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Moltres_1[] =
{
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dratini_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dragonair_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dragonite_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mewtwo_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mew_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Chikorita_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Bayleef_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Meganium_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cyndaquil_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Quilava_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Typhlosion_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Totodile_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Croconaw_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Feraligatr_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sentret_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Furret_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hoothoot_1[] =
{
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Noctowl_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ledyba_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ledian_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Spinarak_1[] =
{
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ariados_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Crobat_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Chinchou_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Chinchou_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lanturn_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lanturn_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pichu_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pichu_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cleffa_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Igglybuff_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Igglybuff_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Togepi_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Togetic_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Natu_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Natu_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Xatu_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Xatu_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mareep_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Flaaffy_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ampharos_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Bellossom_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Marill_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Azumarill_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sudowoodo_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Politoed_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hoppip_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Skiploom_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jumpluff_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Aipom_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sunkern_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sunflora_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Yanma_1[] =
{
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wooper_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Quagsire_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Espeon_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Umbreon_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Murkrow_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slowking_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Misdreavus_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Unown_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wobbuffet_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wobbuffet_2[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Girafarig_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Girafarig_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pineco_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Forretress_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dunsparce_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gligar_1[] =
{
ANIMCMD_FRAME(1, 17),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Steelix_1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 21),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 21),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Snubbull_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Granbull_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Qwilfish_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Scizor_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shuckle_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Heracross_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sneasel_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Teddiursa_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ursaring_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slugma_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slugma_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magcargo_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magcargo_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Swinub_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Piloswine_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Corsola_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Corsola_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Remoraid_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Octillery_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Delibird_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mantine_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Skarmory_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Houndour_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Houndoom_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kingdra_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kingdra_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Phanpy_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Phanpy_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Donphan_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Porygon2_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Stantler_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Smeargle_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tyrogue_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hitmontop_1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Smoochum_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Elekid_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Magby_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Miltank_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Blissey_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Raikou_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Entei_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Suicune_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Larvitar_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pupitar_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tyranitar_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lugia_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HoOh_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Celebi_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_OldUnownB_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Treecko_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Grovyle_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sceptile_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 26),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Torchic_1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Combusken_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 12),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Blaziken_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Blaziken_2[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(2, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Blaziken_3[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(2, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Blaziken_4[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mudkip_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 13),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Marshtomp_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Swampert_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Poochyena_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mightyena_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Zigzagoon_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Linoone_1[] =
{
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wurmple_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Silcoon_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Silcoon_2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Beautifly_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Beautifly_2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cascoon_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cascoon_2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dustox_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dustox_2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lotad_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 55),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lombre_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ludicolo_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Seedot_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nuzleaf_1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shiftry_1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nincada_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ninjask_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shedinja_1[] =
{
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Taillow_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Swellow_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shroomish_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Breloom_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wingull_1[] =
{
ANIMCMD_FRAME(0, 17),
ANIMCMD_FRAME(1, 23),
ANIMCMD_FRAME(0, 13),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Pelipper_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Surskit_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Surskit_2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Masquerain_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Masquerain_2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wailmer_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wailord_1[] =
{
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 48),
ANIMCMD_FRAME(0, 33),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Skitty_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Delcatty_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 46),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kecleon_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Baltoy_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Claydol_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Nosepass_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Torkoal_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sableye_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Barboach_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Whiscash_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Luvdisc_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Corphish_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Crawdaunt_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Feebas_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Milotic_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Carvanha_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sharpedo_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Trapinch_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Vibrava_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Flygon_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Makuhita_1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Hariyama_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Electrike_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 17),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Manectric_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Numel_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Camerupt_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Spheal_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 43),
ANIMCMD_FRAME(1, 60),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Sealeo_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Walrein_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cacnea_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cacturne_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Snorunt_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Glalie_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lunatone_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lunatone_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Solrock_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Solrock_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Azurill_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Spoink_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Grumpig_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Plusle_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Minun_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Mawile_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Meditite_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Medicham_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Swablu_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Swablu_2[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(2, 8),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(2, 8),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(2, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Altaria_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Altaria_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Wynaut_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Duskull_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Dusclops_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Roselia_1[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slakoth_1[] =
{
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Vigoroth_1[] =
{
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Slaking_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gulpin_1[] =
{
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 14),
ANIMCMD_FRAME(1, 14),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Swalot_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Tropius_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Whismur_1[] =
{
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Loudred_1[] =
{
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 33),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Exploud_1[] =
{
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Clamperl_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Huntail_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gorebyss_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Absol_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shuppet_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Banette_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Seviper_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Zangoose_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Relicanth_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Aron_1[] =
{
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lairon_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 29),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 29),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Aggron_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Castform_0[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Castform_1[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Castform_2[] =
{
ANIMCMD_FRAME(2, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Castform_3[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Volbeat_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 11),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Illumise_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Lileep_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Cradily_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Anorith_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Armaldo_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Ralts_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kirlia_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 39),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Gardevoir_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Bagon_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Shelgon_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Salamence_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Beldum_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Metang_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Metagross_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Regirock_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Regirock_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Regice_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Registeel_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Registeel_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kyogre_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Kyogre_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Groudon_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Groudon_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rayquaza_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Rayquaza_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Latias_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Latias_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Latios_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Latios_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jirachi_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Jirachi_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Deoxys_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Deoxys_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Chimecho_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_Egg_1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownB_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownC_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownD_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownE_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownF_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownG_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownH_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownI_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownJ_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownK_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownL_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownM_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownN_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownO_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownP_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownQ_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownR_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownS_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownT_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownU_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownV_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownW_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownX_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownY_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownZ_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownEMark_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UnownQMark_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#if P_GEN_4_POKEMON == TRUE
static const union AnimCmd sAnim_TURTWIG_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GROTLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TORTERRA_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHIMCHAR_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MONFERNO_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_INFERNAPE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIPLUP_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PRINPLUP_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EMPOLEON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STARLY_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STARAVIA_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STARAPTOR_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BIDOOF_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BIBAREL_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BIBAREL_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KRICKETOT_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KRICKETUNE_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHINX_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUXIO_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUXRAY_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUXRAY_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BUDEW_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROSERADE_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRANIDOS_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RAMPARDOS_1[] =
{
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHIELDON_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BASTIODON_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BURMY_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WORMADAM_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MOTHIM_1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COMBEE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VESPIQUEN_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PACHIRISU_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BUIZEL_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLOATZEL_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHERUBI_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHERRIM_NORMAL[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHERRIM_NORMAL_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHERRIM_SUNSHINE[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHELLOS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GASTRODON_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AMBIPOM_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRIFLOON_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRIFBLIM_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BUNEARY_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LOPUNNY_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MISMAGIUS_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HONCHKROW_1[] =
{
ANIMCMD_FRAME(0, 21),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GLAMEOW_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PURUGLY_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHINGLING_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STUNKY_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SKUNTANK_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRONZOR_1[] =
{
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRONZONG_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRONZONG_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BONSLY_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MIME_JR_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HAPPINY_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHATOT_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SPIRITOMB_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GIBLE_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GABITE_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GARCHOMP_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUNCHLAX_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RIOLU_1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 28),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUCARIO_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HIPPOPOTAS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HIPPOWDON_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SKORUPI_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRAPION_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CROAGUNK_1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 28),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOXICROAK_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CARNIVINE_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FINNEON_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUMINEON_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MANTYKE_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SNOVER_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ABOMASNOW_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WEAVILE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAGNEZONE_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LICKILICKY_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RHYPERIOR_1[] =
{
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TANGROWTH_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ELECTIVIRE_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAGMORTAR_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOGEKISS_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_YANMEGA_1[] =
{
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LEAFEON_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GLACEON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GLISCOR_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAMOSWINE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PORYGON_Z_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GALLADE_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PROBOPASS_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PROBOPASS_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DUSKNOIR_1[] =
{
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FROSLASS_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROTOM_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROTOM_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RotomHeat_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RotomWash_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RotomFrost_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RotomFan_1[] =
{
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 3),
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RotomMow_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UXIE_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MESPRIT_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AZELF_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DIALGA_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PALKIA_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HEATRAN_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_REGIGIGAS_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GIRATINA_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRESSELIA_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PHIONE_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MANAPHY_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DARKRAI_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHAYMIN_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARCEUS_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
#endif
#if P_GEN_5_POKEMON == TRUE
static const union AnimCmd sAnim_VICTINI_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 46),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SNIVY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SERVINE_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SERPERIOR_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SERPERIOR_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TEPIG_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIGNITE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EMBOAR_1[] =
{
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_OSHAWOTT_1[] =
{
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEWOTT_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SAMUROTT_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PATRAT_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WATCHOG_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0 , 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LILLIPUP_1[] =
{
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HERDIER_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STOUTLAND_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PURRLOIN_1[] =
{
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(1, 54),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LIEPARD_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PANSAGE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 13),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIMISAGE_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PANSEAR_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIMISEAR_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIMISEAR_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PANPOUR_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIMIPOUR_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUNNA_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUSHARNA_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUSHARNA_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIDOVE_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 46),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TRANQUILL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_UNFEZANT_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BLITZLE_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZEBSTRIKA_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROGGENROLA_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BOLDORE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GIGALITH_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WOOBAT_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SWOOBAT_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRILBUR_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRILBUR_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EXCADRILL_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AUDINO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TIMBURR_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GURDURR_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CONKELDURR_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYMPOLE_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PALPITOAD_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 13),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SEISMITOAD_1[] =
{
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_THROH_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SAWK_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SEWADDLE_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SEWADDLE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SWADLOON_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LEAVANNY_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VENIPEDE_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WHIRLIPEDE_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCOLIPEDE_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COTTONEE_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WHIMSICOTT_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PETILIL_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LILLIGANT_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BASCULIN_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SANDILE_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KROKOROK_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KROOKODILE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KROOKODILE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DARUMAKA_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DARMANITAN_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MARACTUS_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DWEBBLE_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 50),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRUSTLE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCRAGGY_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCRAFTY_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIGILYPH_1[] =
{
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 7),
ANIMCMD_END,
};
static const union AnimCmd sAnim_YAMASK_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COFAGRIGUS_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TIRTOUGA_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CARRACOSTA_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARCHEN_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 46),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARCHEOPS_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TRUBBISH_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GARBODOR_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZORUA_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZOROARK_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MINCCINO_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CINCCINO_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOTHITA_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOTHORITA_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOTHORITA_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOTHITELLE_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SOLOSIS_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DUOSION_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_REUNICLUS_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DUCKLETT_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SWANNA_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VANILLITE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VANILLISH_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VANILLUXE_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEERLING_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SAWSBUCK_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EMOLGA_1[] =
{
ANIMCMD_FRAME(0, 21),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KARRABLAST_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ESCAVALIER_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FOONGUS_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FOONGUS_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AMOONGUSS_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FRILLISH_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_JELLICENT_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ALOMOMOLA_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_JOLTIK_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GALVANTULA_1[] =
{
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FERROSEED_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FERROTHORN_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FERROTHORN_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KLINK_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KLANG_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KLINKLANG_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYNAMO_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EELEKTRIK_1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EELEKTROSS_1[] =
{
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 24),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 27),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ELGYEM_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BEHEEYEM_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LITWICK_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LAMPENT_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHANDELURE_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AXEW_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FRAXURE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HAXORUS_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CUBCHOO_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BEARTIC_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRYOGONAL_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 48),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRYOGONAL_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHELMET_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ACCELGOR_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STUNFISK_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MIENFOO_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MIENSHAO_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRUDDIGON_1[] =
{
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 22),
ANIMCMD_FRAME(1, 22),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOLETT_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 44),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOLURK_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PAWNIARD_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BISHARP_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BOUFFALANT_1[] =
{
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RUFFLET_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRAVIARY_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VULLABY_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MANDIBUZZ_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HEATMOR_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DURANT_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEINO_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZWEILOUS_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HYDREIGON_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LARVESTA_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VOLCARONA_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COBALION_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TERRAKION_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TERRAKION_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VIRIZION_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TORNADUS_1[] =
{
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_THUNDURUS_1[] =
{
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RESHIRAM_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZEKROM_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LANDORUS_1[] =
{
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KYUREM_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KELDEO_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MELOETTA_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MELOETTA_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GENESECT_1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
#endif
#if P_GEN_6_POKEMON == TRUE
static const union AnimCmd sAnim_CHESPIN_1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 24),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_QUILLADIN_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_QUILLADIN_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHESNAUGHT_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FENNEKIN_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRAIXEN_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DELPHOX_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FROAKIE_1[] =
{
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 13),
ANIMCMD_FRAME(1, 7),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FROGADIER_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRENINJA_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRENINJA_ASH_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BUNNELBY_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DIGGERSBY_1[] =
{
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLETCHLING_1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 28),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLETCHINDER_1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 2),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TALONFLAME_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TALONFLAME_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCATTERBUG_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SPEWPA_1[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VIVILLON_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LITLEO_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PYROAR_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLABEBE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLABEBE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLOETTE_1[] =
{
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 33),
ANIMCMD_FRAME(1, 33),
ANIMCMD_FRAME(0, 11),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLORGES_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLORGES_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SKIDDO_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOGOAT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PANCHAM_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PANGORO_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FURFROU_1[] =
{
ANIMCMD_FRAME(0, 27),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ESPURR_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 50),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MEOWSTIC_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HONEDGE_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DOUBLADE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DOUBLADE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AEGISLASH_1[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SPRITZEE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AROMATISSE_1[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SWIRLIX_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SLURPUFF_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_INKAY_1[] =
{
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 25),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MALAMAR_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BINACLE_1[] =
{
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BARBARACLE_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SKRELP_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRAGALGE_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CLAUNCHER_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CLAWITZER_1[] =
{
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
ANIMCMD_FRAME(0, 6),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HELIOPTILE_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HELIOLISK_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 30),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYRUNT_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYRANTRUM_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AMAURA_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AURORUS_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SYLVEON_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HAWLUCHA_1[] =
{
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEDENNE_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CARBINK_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOOMY_1[] =
{
ANIMCMD_FRAME(0, 28),
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SLIGGOO_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOODRA_1[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KLEFKI_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PHANTUMP_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TREVENANT_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PUMPKABOO_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOURGEIST_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BERGMITE_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BERGMITE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AVALUGG_1[] =
{
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NOIBAT_1[] =
{
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 12),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NOIVERN_1[] =
{
ANIMCMD_FRAME(1, 32),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_XERNEAS_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_YVELTAL_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZYGARDE_1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 25),
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DIANCIE_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HOOPA_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 25),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VOLCANION_1[] =
{
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
#endif
#if P_GEN_7_POKEMON == TRUE
static const union AnimCmd sAnim_ROWLET_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DARTRIX_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DECIDUEYE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LITTEN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TORRACAT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_INCINEROAR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_POPPLIO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRIONNE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PRIMARINA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKIPEK_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TRUMBEAK_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOUCANNON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_YUNGOOS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GUMSHOOS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRUBBIN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHARJABUG_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VIKAVOLT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRABRAWLER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRABOMINABLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ORICORIO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CUTIEFLY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RIBOMBEE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROCKRUFF_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LYCANROC_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WISHIWASHI_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAREANIE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOXAPEX_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUDBRAY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUDSDALE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEWPIDER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARAQUANID_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FOMANTIS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LURANTIS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MORELULL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHIINOTIC_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SALANDIT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SALAZZLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STUFFUL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BEWEAR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BOUNSWEET_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STEENEE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TSAREENA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COMFEY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ORANGURU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PASSIMIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WIMPOD_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOLISOPOD_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SANDYGAST_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PALOSSAND_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PYUKUMUKU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYPE_NULL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SILVALLY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MINIOR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KOMALA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TURTONATOR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOGEDEMARU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MIMIKYU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRUXISH_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRAMPA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DHELMISE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_JANGMO_O_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HAKAMO_O_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KOMMO_O_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TAPU_KOKO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TAPU_LELE_1[] =
{
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(1, 50),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TAPU_BULU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TAPU_FINI_1[] =
{
ANIMCMD_FRAME(1, 60),
ANIMCMD_FRAME(1, 60),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COSMOG_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COSMOEM_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SOLGALEO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUNALA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NIHILEGO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BUZZWOLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PHEROMOSA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_XURKITREE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CELESTEELA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KARTANA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GUZZLORD_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NECROZMA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAGEARNA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MARSHADOW_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 54),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_POIPOLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NAGANADEL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STAKATAKA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BLACEPHALON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZERAORA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MELTAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MELMETAL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#if P_GEN_8_POKEMON == TRUE
static const union AnimCmd sAnim_GROOKEY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_THWACKEY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RILLABOOM_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCORBUNNY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RABOOT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CINDERACE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SOBBLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRIZZILE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_INTELEON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SKWOVET_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GREEDENT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROOKIDEE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CORVISQUIRE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CORVIKNIGHT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BLIPBUG_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DOTTLER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ORBEETLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NICKIT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_THIEVUL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOSSIFLEUR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ELDEGOSS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WOOLOO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DUBWOOL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHEWTLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DREDNAW_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_YAMPER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BOLTUND_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ROLYCOLY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CARKOL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COALOSSAL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_APPLIN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FLAPPLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_APPLETUN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SILICOBRA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SANDACONDA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CRAMORANT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARROKUDA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BARRASKEWDA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOXEL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TOXTRICITY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIZZLIPEDE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CENTISKORCH_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CLOBBOPUS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRAPPLOCT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SINISTEA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_POLTEAGEIST_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HATENNA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HATTREM_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HATTERENE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_IMPIDIMP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MORGREM_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRIMMSNARL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_OBSTAGOON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PERRSERKER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CURSOLA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SIRFETCHD_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MR_RIME_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RUNERIGUS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MILCERY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ALCREMIE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FALINKS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PINCURCHIN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SNOM_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FROSMOTH_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STONJOURNER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EISCUE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_INDEEDEE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MORPEKO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CUFANT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_COPPERAJAH_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRACOZOLT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARCTOZOLT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRACOVISH_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARCTOVISH_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DURALUDON_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DREEPY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRAKLOAK_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DRAGAPULT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZACIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZAMAZENTA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ETERNATUS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KUBFU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_URSHIFU_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZARUDE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_REGIELEKI_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_REGIDRAGO_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GLASTRIER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SPECTRIER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CALYREX_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WYRDEER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KLEAVOR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_URSALUNA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BASCULEGION_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SNEASLER_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_OVERQWIL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ENAMORUS_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
static const union AnimCmd sAnim_VENUSAUR_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHARIZARD_MEGA_X_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CHARIZARD_MEGA_Y_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BLASTOISE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BEEDRILL_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIDGEOT_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ALAKAZAM_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SLOWBRO_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GENGAR_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KANGASKHAN_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PINSIR_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GYARADOS_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AERODACTYL_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MEWTWO_MEGA_X_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MEWTWO_MEGA_Y_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AMPHAROS_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STEELIX_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCIZOR_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HERACROSS_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HOUNDOOM_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYRANITAR_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SCEPTILE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BLAZIKEN_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SWAMPERT_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GARDEVOIR_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SABLEYE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAWILE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AGGRON_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MEDICHAM_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MANECTRIC_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SHARPEDO_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CAMERUPT_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ALTARIA_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BANETTE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ABSOL_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GLALIE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SALAMENCE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_METAGROSS_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LATIAS_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LATIOS_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KYOGRE_PRIMAL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GROUDON_PRIMAL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RAYQUAZA_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#if P_GEN_4_POKEMON == TRUE
static const union AnimCmd sAnim_LOPUNNY_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GARCHOMP_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LUCARIO_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ABOMASNOW_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GALLADE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#if P_GEN_5_POKEMON == TRUE
static const union AnimCmd sAnim_AUDINO_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#if P_GEN_6_POKEMON == TRUE
static const union AnimCmd sAnim_DIANCIE_MEGA_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
static const union AnimCmd sAnim_RATTATA_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RATICATE_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RAICHU_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SANDSHREW_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SANDSLASH_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VULPIX_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_NINETALES_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DIGLETT_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DUGTRIO_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MEOWTH_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PERSIAN_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GEODUDE_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRAVELER_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOLEM_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GRIMER_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MUK_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_EXEGGUTOR_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MAROWAK_ALOLAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MEOWTH_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PONYTA_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_RAPIDASH_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SLOWPOKE_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SLOWBRO_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_FARFETCHD_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WEEZING_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MR_MIME_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARTICUNO_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZAPDOS_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MOLTRES_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SLOWKING_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_CORSOLA_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZIGZAGOON_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LINOONE_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#if P_GEN_5_POKEMON == TRUE
static const union AnimCmd sAnim_DARUMAKA_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DARMANITAN_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_YAMASK_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_STUNFISK_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
static const union AnimCmd sAnim_GROWLITHE_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ARCANINE_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_VOLTORB_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ELECTRODE_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TYPHLOSION_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_QWILFISH_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_SNEASEL_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#if P_GEN_5_POKEMON == TRUE
static const union AnimCmd sAnim_SAMUROTT_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LILLIGANT_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZORUA_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZOROARK_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_BRAVIARY_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#if P_GEN_6_POKEMON == TRUE
static const union AnimCmd sAnim_SLIGGOO_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GOODRA_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_AVALUGG_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#if P_GEN_7_POKEMON == TRUE
static const union AnimCmd sAnim_DECIDUEYE_HISUIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
static const union AnimCmd sAnim_PIKACHU_COSPLAY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_ROCK_STAR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_BELLE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_POP_STAR_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_PH_D_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_LIBRE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_ORIGINAL_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_HOENN_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_SINNOH_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_UNOVA_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_KALOS_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_ALOLA_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_PARTNER_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PIKACHU_WORLD_CAP_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PICHU_SPIKY_EARED_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_ATTACK_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_ATTACK_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_DEFENSE_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_DEFENSE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_SPEED_1[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_SPEED_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
#if P_GEN_4_POKEMON == TRUE
static const union AnimCmd sAnim_SHAYMIN_SKY_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DIALGA_ORIGIN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_PALKIA_ORIGIN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GIRATINA_ORIGIN_1[] =
{
ANIMCMD_FRAME(0, 11),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_GIRATINA_ORIGIN_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
#endif
#if P_GEN_5_POKEMON == TRUE
static const union AnimCmd sAnim_DARMANITAN_ZEN_MODE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DARMANITAN_ZEN_MODE_GALARIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_TORNADUS_THERIAN_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 35),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_THUNDURUS_THERIAN_1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LANDORUS_THERIAN_1[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KYUREM_BLACK_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KYUREM_WHITE_1[] =
{
ANIMCMD_FRAME(1, 40),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
static const union AnimCmd sAnim_KELDEO_RESOLUTE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 36),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MELOETTA_PIROUETTE_1[] =
{
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
#endif
#if P_GEN_6_POKEMON == TRUE
static const union AnimCmd sAnim_AEGISLASH_BLADE_1[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(1, 18),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZYGARDE_10_1[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ZYGARDE_COMPLETE_1[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_FRAME(1, 45),
ANIMCMD_FRAME(0, 15),
ANIMCMD_END,
};
static const union AnimCmd sAnim_HOOPA_UNBOUND_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
#endif
#if P_GEN_7_POKEMON == TRUE
static const union AnimCmd sAnim_MINIOR_CORE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_WISHIWASHI_SCHOOL_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_MIMIKYU_BUSTED_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LYCANROC_MIDNIGHT_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd sAnim_LYCANROC_DUSK_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#if P_GEN_8_POKEMON == TRUE
static const union AnimCmd sAnim_ENAMORUS_THERIAN_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
#endif
#define SINGLE_ANIMATION(name) \
static const union AnimCmd *const sAnims_##name[] = \
{ \
sAnim_GeneralFrame0, \
sAnim_##name##_1, \
}
#define DOUBLE_ANIMATION(name) \
static const union AnimCmd *const sAnims_##name[] = \
{ \
sAnim_GeneralFrame0, \
sAnim_##name##_1, \
sAnim_##name##_2, \
}
SINGLE_ANIMATION(None);
SINGLE_ANIMATION(Bulbasaur);
SINGLE_ANIMATION(Ivysaur);
SINGLE_ANIMATION(Venusaur);
SINGLE_ANIMATION(Charmander);
SINGLE_ANIMATION(Charmeleon);
SINGLE_ANIMATION(Charizard);
SINGLE_ANIMATION(Squirtle);
SINGLE_ANIMATION(Wartortle);
SINGLE_ANIMATION(Blastoise);
SINGLE_ANIMATION(Caterpie);
SINGLE_ANIMATION(Metapod);
SINGLE_ANIMATION(Butterfree);
SINGLE_ANIMATION(Weedle);
SINGLE_ANIMATION(Kakuna);
SINGLE_ANIMATION(Beedrill);
SINGLE_ANIMATION(Pidgey);
SINGLE_ANIMATION(Pidgeotto);
SINGLE_ANIMATION(Pidgeot);
SINGLE_ANIMATION(Rattata);
SINGLE_ANIMATION(Raticate);
SINGLE_ANIMATION(Spearow);
SINGLE_ANIMATION(Fearow);
SINGLE_ANIMATION(Ekans);
SINGLE_ANIMATION(Arbok);
DOUBLE_ANIMATION(Pikachu);
DOUBLE_ANIMATION(Raichu);
DOUBLE_ANIMATION(Sandshrew);
DOUBLE_ANIMATION(Sandslash);
SINGLE_ANIMATION(NidoranF);
SINGLE_ANIMATION(Nidorina);
SINGLE_ANIMATION(Nidoqueen);
SINGLE_ANIMATION(NidoranM);
SINGLE_ANIMATION(Nidorino);
SINGLE_ANIMATION(Nidoking);
SINGLE_ANIMATION(Clefairy);
SINGLE_ANIMATION(Clefable);
DOUBLE_ANIMATION(Vulpix);
DOUBLE_ANIMATION(Ninetales);
DOUBLE_ANIMATION(Jigglypuff);
DOUBLE_ANIMATION(Wigglytuff);
SINGLE_ANIMATION(Zubat);
SINGLE_ANIMATION(Golbat);
SINGLE_ANIMATION(Oddish);
SINGLE_ANIMATION(Gloom);
SINGLE_ANIMATION(Vileplume);
SINGLE_ANIMATION(Paras);
SINGLE_ANIMATION(Parasect);
SINGLE_ANIMATION(Venonat);
SINGLE_ANIMATION(Venomoth);
SINGLE_ANIMATION(Diglett);
SINGLE_ANIMATION(Dugtrio);
SINGLE_ANIMATION(Meowth);
SINGLE_ANIMATION(Persian);
DOUBLE_ANIMATION(Psyduck);
DOUBLE_ANIMATION(Golduck);
SINGLE_ANIMATION(Mankey);
SINGLE_ANIMATION(Primeape);
SINGLE_ANIMATION(Growlithe);
SINGLE_ANIMATION(Arcanine);
SINGLE_ANIMATION(Poliwag);
SINGLE_ANIMATION(Poliwhirl);
SINGLE_ANIMATION(Poliwrath);
SINGLE_ANIMATION(Abra);
SINGLE_ANIMATION(Kadabra);
SINGLE_ANIMATION(Alakazam);
SINGLE_ANIMATION(Machop);
SINGLE_ANIMATION(Machoke);
SINGLE_ANIMATION(Machamp);
SINGLE_ANIMATION(Bellsprout);
SINGLE_ANIMATION(Weepinbell);
SINGLE_ANIMATION(Victreebel);
SINGLE_ANIMATION(Tentacool);
SINGLE_ANIMATION(Tentacruel);
SINGLE_ANIMATION(Geodude);
SINGLE_ANIMATION(Graveler);
SINGLE_ANIMATION(Golem);
SINGLE_ANIMATION(Ponyta);
SINGLE_ANIMATION(Rapidash);
SINGLE_ANIMATION(Slowpoke);
SINGLE_ANIMATION(Slowbro);
SINGLE_ANIMATION(Magnemite);
SINGLE_ANIMATION(Magneton);
SINGLE_ANIMATION(Farfetchd);
SINGLE_ANIMATION(Doduo);
SINGLE_ANIMATION(Dodrio);
SINGLE_ANIMATION(Seel);
SINGLE_ANIMATION(Dewgong);
DOUBLE_ANIMATION(Grimer);
DOUBLE_ANIMATION(Muk);
SINGLE_ANIMATION(Shellder);
SINGLE_ANIMATION(Cloyster);
SINGLE_ANIMATION(Gastly);
SINGLE_ANIMATION(Haunter);
SINGLE_ANIMATION(Gengar);
SINGLE_ANIMATION(Onix);
SINGLE_ANIMATION(Drowzee);
SINGLE_ANIMATION(Hypno);
SINGLE_ANIMATION(Krabby);
SINGLE_ANIMATION(Kingler);
SINGLE_ANIMATION(Voltorb);
SINGLE_ANIMATION(Electrode);
SINGLE_ANIMATION(Exeggcute);
SINGLE_ANIMATION(Exeggutor);
SINGLE_ANIMATION(Cubone);
SINGLE_ANIMATION(Marowak);
SINGLE_ANIMATION(Hitmonlee);
SINGLE_ANIMATION(Hitmonchan);
SINGLE_ANIMATION(Lickitung);
DOUBLE_ANIMATION(Koffing);
DOUBLE_ANIMATION(Weezing);
DOUBLE_ANIMATION(Rhyhorn);
DOUBLE_ANIMATION(Rhydon);
SINGLE_ANIMATION(Chansey);
SINGLE_ANIMATION(Tangela);
SINGLE_ANIMATION(Kangaskhan);
DOUBLE_ANIMATION(Horsea);
DOUBLE_ANIMATION(Seadra);
SINGLE_ANIMATION(Goldeen);
SINGLE_ANIMATION(Seaking);
DOUBLE_ANIMATION(Staryu);
DOUBLE_ANIMATION(Starmie);
SINGLE_ANIMATION(MrMime);
SINGLE_ANIMATION(Scyther);
SINGLE_ANIMATION(Jynx);
SINGLE_ANIMATION(Electabuzz);
SINGLE_ANIMATION(Magmar);
DOUBLE_ANIMATION(Pinsir);
SINGLE_ANIMATION(Tauros);
SINGLE_ANIMATION(Magikarp);
SINGLE_ANIMATION(Gyarados);
SINGLE_ANIMATION(Lapras);
SINGLE_ANIMATION(Ditto);
SINGLE_ANIMATION(Eevee);
SINGLE_ANIMATION(Vaporeon);
SINGLE_ANIMATION(Jolteon);
SINGLE_ANIMATION(Flareon);
SINGLE_ANIMATION(Porygon);
SINGLE_ANIMATION(Omanyte);
SINGLE_ANIMATION(Omastar);
SINGLE_ANIMATION(Kabuto);
SINGLE_ANIMATION(Kabutops);
SINGLE_ANIMATION(Aerodactyl);
SINGLE_ANIMATION(Snorlax);
SINGLE_ANIMATION(Articuno);
SINGLE_ANIMATION(Zapdos);
SINGLE_ANIMATION(Moltres);
SINGLE_ANIMATION(Dratini);
SINGLE_ANIMATION(Dragonair);
SINGLE_ANIMATION(Dragonite);
SINGLE_ANIMATION(Mewtwo);
SINGLE_ANIMATION(Mew);
SINGLE_ANIMATION(Chikorita);
SINGLE_ANIMATION(Bayleef);
SINGLE_ANIMATION(Meganium);
SINGLE_ANIMATION(Cyndaquil);
SINGLE_ANIMATION(Quilava);
SINGLE_ANIMATION(Typhlosion);
SINGLE_ANIMATION(Totodile);
SINGLE_ANIMATION(Croconaw);
SINGLE_ANIMATION(Feraligatr);
SINGLE_ANIMATION(Sentret);
SINGLE_ANIMATION(Furret);
SINGLE_ANIMATION(Hoothoot);
SINGLE_ANIMATION(Noctowl);
SINGLE_ANIMATION(Ledyba);
SINGLE_ANIMATION(Ledian);
SINGLE_ANIMATION(Spinarak);
SINGLE_ANIMATION(Ariados);
SINGLE_ANIMATION(Crobat);
DOUBLE_ANIMATION(Chinchou);
DOUBLE_ANIMATION(Lanturn);
DOUBLE_ANIMATION(Pichu);
SINGLE_ANIMATION(Cleffa);
DOUBLE_ANIMATION(Igglybuff);
SINGLE_ANIMATION(Togepi);
SINGLE_ANIMATION(Togetic);
DOUBLE_ANIMATION(Natu);
DOUBLE_ANIMATION(Xatu);
SINGLE_ANIMATION(Mareep);
SINGLE_ANIMATION(Flaaffy);
SINGLE_ANIMATION(Ampharos);
SINGLE_ANIMATION(Bellossom);
SINGLE_ANIMATION(Marill);
SINGLE_ANIMATION(Azumarill);
SINGLE_ANIMATION(Sudowoodo);
SINGLE_ANIMATION(Politoed);
SINGLE_ANIMATION(Hoppip);
SINGLE_ANIMATION(Skiploom);
SINGLE_ANIMATION(Jumpluff);
SINGLE_ANIMATION(Aipom);
SINGLE_ANIMATION(Sunkern);
SINGLE_ANIMATION(Sunflora);
SINGLE_ANIMATION(Yanma);
SINGLE_ANIMATION(Wooper);
SINGLE_ANIMATION(Quagsire);
SINGLE_ANIMATION(Espeon);
SINGLE_ANIMATION(Umbreon);
SINGLE_ANIMATION(Murkrow);
SINGLE_ANIMATION(Slowking);
SINGLE_ANIMATION(Misdreavus);
SINGLE_ANIMATION(Unown);
DOUBLE_ANIMATION(Wobbuffet);
DOUBLE_ANIMATION(Girafarig);
SINGLE_ANIMATION(Pineco);
SINGLE_ANIMATION(Forretress);
SINGLE_ANIMATION(Dunsparce);
SINGLE_ANIMATION(Gligar);
SINGLE_ANIMATION(Steelix);
SINGLE_ANIMATION(Snubbull);
SINGLE_ANIMATION(Granbull);
SINGLE_ANIMATION(Qwilfish);
SINGLE_ANIMATION(Scizor);
SINGLE_ANIMATION(Shuckle);
SINGLE_ANIMATION(Heracross);
SINGLE_ANIMATION(Sneasel);
SINGLE_ANIMATION(Teddiursa);
SINGLE_ANIMATION(Ursaring);
DOUBLE_ANIMATION(Slugma);
DOUBLE_ANIMATION(Magcargo);
SINGLE_ANIMATION(Swinub);
SINGLE_ANIMATION(Piloswine);
DOUBLE_ANIMATION(Corsola);
SINGLE_ANIMATION(Remoraid);
SINGLE_ANIMATION(Octillery);
SINGLE_ANIMATION(Delibird);
SINGLE_ANIMATION(Mantine);
SINGLE_ANIMATION(Skarmory);
SINGLE_ANIMATION(Houndour);
SINGLE_ANIMATION(Houndoom);
DOUBLE_ANIMATION(Kingdra);
DOUBLE_ANIMATION(Phanpy);
SINGLE_ANIMATION(Donphan);
SINGLE_ANIMATION(Porygon2);
SINGLE_ANIMATION(Stantler);
SINGLE_ANIMATION(Smeargle);
SINGLE_ANIMATION(Tyrogue);
SINGLE_ANIMATION(Hitmontop);
SINGLE_ANIMATION(Smoochum);
SINGLE_ANIMATION(Elekid);
SINGLE_ANIMATION(Magby);
SINGLE_ANIMATION(Miltank);
SINGLE_ANIMATION(Blissey);
SINGLE_ANIMATION(Raikou);
SINGLE_ANIMATION(Entei);
SINGLE_ANIMATION(Suicune);
SINGLE_ANIMATION(Larvitar);
SINGLE_ANIMATION(Pupitar);
SINGLE_ANIMATION(Tyranitar);
SINGLE_ANIMATION(Lugia);
SINGLE_ANIMATION(HoOh);
SINGLE_ANIMATION(Celebi);
SINGLE_ANIMATION(OldUnownB);
SINGLE_ANIMATION(Treecko);
SINGLE_ANIMATION(Grovyle);
SINGLE_ANIMATION(Sceptile);
SINGLE_ANIMATION(Torchic);
SINGLE_ANIMATION(Combusken);
static const union AnimCmd *const sAnims_Blaziken[] ={
sAnim_GeneralFrame0,
sAnim_Blaziken_1,
sAnim_Blaziken_2,
sAnim_Blaziken_3,
sAnim_Blaziken_4,
};
SINGLE_ANIMATION(Mudkip);
SINGLE_ANIMATION(Marshtomp);
SINGLE_ANIMATION(Swampert);
SINGLE_ANIMATION(Poochyena);
SINGLE_ANIMATION(Mightyena);
SINGLE_ANIMATION(Zigzagoon);
SINGLE_ANIMATION(Linoone);
SINGLE_ANIMATION(Wurmple);
DOUBLE_ANIMATION(Silcoon);
DOUBLE_ANIMATION(Beautifly);
DOUBLE_ANIMATION(Cascoon);
DOUBLE_ANIMATION(Dustox);
SINGLE_ANIMATION(Lotad);
SINGLE_ANIMATION(Lombre);
SINGLE_ANIMATION(Ludicolo);
SINGLE_ANIMATION(Seedot);
SINGLE_ANIMATION(Nuzleaf);
SINGLE_ANIMATION(Shiftry);
SINGLE_ANIMATION(Nincada);
SINGLE_ANIMATION(Ninjask);
SINGLE_ANIMATION(Shedinja);
SINGLE_ANIMATION(Taillow);
SINGLE_ANIMATION(Swellow);
SINGLE_ANIMATION(Shroomish);
SINGLE_ANIMATION(Breloom);
static const union AnimCmd *const sAnims_Spinda[] ={
sAnim_GeneralFrame0,
};
SINGLE_ANIMATION(Wingull);
SINGLE_ANIMATION(Pelipper);
DOUBLE_ANIMATION(Surskit);
DOUBLE_ANIMATION(Masquerain);
SINGLE_ANIMATION(Wailmer);
SINGLE_ANIMATION(Wailord);
SINGLE_ANIMATION(Skitty);
SINGLE_ANIMATION(Delcatty);
SINGLE_ANIMATION(Kecleon);
SINGLE_ANIMATION(Baltoy);
SINGLE_ANIMATION(Claydol);
SINGLE_ANIMATION(Nosepass);
SINGLE_ANIMATION(Torkoal);
SINGLE_ANIMATION(Sableye);
SINGLE_ANIMATION(Barboach);
SINGLE_ANIMATION(Whiscash);
SINGLE_ANIMATION(Luvdisc);
SINGLE_ANIMATION(Corphish);
SINGLE_ANIMATION(Crawdaunt);
SINGLE_ANIMATION(Feebas);
SINGLE_ANIMATION(Milotic);
SINGLE_ANIMATION(Carvanha);
SINGLE_ANIMATION(Sharpedo);
SINGLE_ANIMATION(Trapinch);
SINGLE_ANIMATION(Vibrava);
SINGLE_ANIMATION(Flygon);
SINGLE_ANIMATION(Makuhita);
SINGLE_ANIMATION(Hariyama);
SINGLE_ANIMATION(Electrike);
SINGLE_ANIMATION(Manectric);
SINGLE_ANIMATION(Numel);
SINGLE_ANIMATION(Camerupt);
SINGLE_ANIMATION(Spheal);
SINGLE_ANIMATION(Sealeo);
SINGLE_ANIMATION(Walrein);
SINGLE_ANIMATION(Cacnea);
SINGLE_ANIMATION(Cacturne);
SINGLE_ANIMATION(Snorunt);
SINGLE_ANIMATION(Glalie);
DOUBLE_ANIMATION(Lunatone);
DOUBLE_ANIMATION(Solrock);
SINGLE_ANIMATION(Azurill);
SINGLE_ANIMATION(Spoink);
SINGLE_ANIMATION(Grumpig);
SINGLE_ANIMATION(Plusle);
SINGLE_ANIMATION(Minun);
SINGLE_ANIMATION(Mawile);
SINGLE_ANIMATION(Meditite);
SINGLE_ANIMATION(Medicham);
DOUBLE_ANIMATION(Swablu);
DOUBLE_ANIMATION(Altaria);
SINGLE_ANIMATION(Wynaut);
SINGLE_ANIMATION(Duskull);
SINGLE_ANIMATION(Dusclops);
SINGLE_ANIMATION(Roselia);
SINGLE_ANIMATION(Slakoth);
SINGLE_ANIMATION(Vigoroth);
SINGLE_ANIMATION(Slaking);
SINGLE_ANIMATION(Gulpin);
SINGLE_ANIMATION(Swalot);
SINGLE_ANIMATION(Tropius);
SINGLE_ANIMATION(Whismur);
SINGLE_ANIMATION(Loudred);
SINGLE_ANIMATION(Exploud);
SINGLE_ANIMATION(Clamperl);
SINGLE_ANIMATION(Huntail);
SINGLE_ANIMATION(Gorebyss);
SINGLE_ANIMATION(Absol);
SINGLE_ANIMATION(Shuppet);
SINGLE_ANIMATION(Banette);
SINGLE_ANIMATION(Seviper);
SINGLE_ANIMATION(Zangoose);
SINGLE_ANIMATION(Relicanth);
SINGLE_ANIMATION(Aron);
SINGLE_ANIMATION(Lairon);
SINGLE_ANIMATION(Aggron);
static const union AnimCmd *const sAnims_Castform[] ={
sAnim_Castform_0,
sAnim_Castform_1,
sAnim_Castform_2,
sAnim_Castform_3,
};
SINGLE_ANIMATION(Volbeat);
SINGLE_ANIMATION(Illumise);
SINGLE_ANIMATION(Lileep);
SINGLE_ANIMATION(Cradily);
SINGLE_ANIMATION(Anorith);
SINGLE_ANIMATION(Armaldo);
SINGLE_ANIMATION(Ralts);
SINGLE_ANIMATION(Kirlia);
SINGLE_ANIMATION(Gardevoir);
SINGLE_ANIMATION(Bagon);
SINGLE_ANIMATION(Shelgon);
SINGLE_ANIMATION(Salamence);
SINGLE_ANIMATION(Beldum);
SINGLE_ANIMATION(Metang);
SINGLE_ANIMATION(Metagross);
DOUBLE_ANIMATION(Regirock);
SINGLE_ANIMATION(Regice);
DOUBLE_ANIMATION(Registeel);
DOUBLE_ANIMATION(Kyogre);
DOUBLE_ANIMATION(Groudon);
DOUBLE_ANIMATION(Rayquaza);
DOUBLE_ANIMATION(Latias);
DOUBLE_ANIMATION(Latios);
DOUBLE_ANIMATION(Jirachi);
DOUBLE_ANIMATION(Deoxys);
SINGLE_ANIMATION(Chimecho);
SINGLE_ANIMATION(Egg);
SINGLE_ANIMATION(UnownB);
SINGLE_ANIMATION(UnownC);
SINGLE_ANIMATION(UnownD);
SINGLE_ANIMATION(UnownE);
SINGLE_ANIMATION(UnownF);
SINGLE_ANIMATION(UnownG);
SINGLE_ANIMATION(UnownH);
SINGLE_ANIMATION(UnownI);
SINGLE_ANIMATION(UnownJ);
SINGLE_ANIMATION(UnownK);
SINGLE_ANIMATION(UnownL);
SINGLE_ANIMATION(UnownM);
SINGLE_ANIMATION(UnownN);
SINGLE_ANIMATION(UnownO);
SINGLE_ANIMATION(UnownP);
SINGLE_ANIMATION(UnownQ);
SINGLE_ANIMATION(UnownR);
SINGLE_ANIMATION(UnownS);
SINGLE_ANIMATION(UnownT);
SINGLE_ANIMATION(UnownU);
SINGLE_ANIMATION(UnownV);
SINGLE_ANIMATION(UnownW);
SINGLE_ANIMATION(UnownX);
SINGLE_ANIMATION(UnownY);
SINGLE_ANIMATION(UnownZ);
SINGLE_ANIMATION(UnownEMark);
SINGLE_ANIMATION(UnownQMark);
#if P_GEN_4_POKEMON == TRUE
SINGLE_ANIMATION(TURTWIG);
SINGLE_ANIMATION(GROTLE);
SINGLE_ANIMATION(TORTERRA);
SINGLE_ANIMATION(CHIMCHAR);
SINGLE_ANIMATION(MONFERNO);
SINGLE_ANIMATION(INFERNAPE);
SINGLE_ANIMATION(PIPLUP);
SINGLE_ANIMATION(PRINPLUP);
SINGLE_ANIMATION(EMPOLEON);
SINGLE_ANIMATION(STARLY);
SINGLE_ANIMATION(STARAVIA);
SINGLE_ANIMATION(STARAPTOR);
SINGLE_ANIMATION(BIDOOF);
DOUBLE_ANIMATION(BIBAREL);
SINGLE_ANIMATION(KRICKETOT);
SINGLE_ANIMATION(KRICKETUNE);
SINGLE_ANIMATION(SHINX);
SINGLE_ANIMATION(LUXIO);
DOUBLE_ANIMATION(LUXRAY);
SINGLE_ANIMATION(BUDEW);
SINGLE_ANIMATION(ROSERADE);
SINGLE_ANIMATION(CRANIDOS);
SINGLE_ANIMATION(RAMPARDOS);
SINGLE_ANIMATION(SHIELDON);
SINGLE_ANIMATION(BASTIODON);
SINGLE_ANIMATION(BURMY);
SINGLE_ANIMATION(WORMADAM);
SINGLE_ANIMATION(MOTHIM);
SINGLE_ANIMATION(COMBEE);
SINGLE_ANIMATION(VESPIQUEN);
SINGLE_ANIMATION(PACHIRISU);
SINGLE_ANIMATION(BUIZEL);
SINGLE_ANIMATION(FLOATZEL);
SINGLE_ANIMATION(CHERUBI);
static const union AnimCmd *const sAnims_CHERRIM[] =
{
sAnim_GeneralFrame0,
sAnim_CHERRIM_NORMAL,
sAnim_CHERRIM_NORMAL_2,
};
static const union AnimCmd *const sAnims_CHERRIM_SUNSHINE[] ={
sAnim_GeneralFrame0,
sAnim_CHERRIM_SUNSHINE,
};
SINGLE_ANIMATION(SHELLOS);
SINGLE_ANIMATION(GASTRODON);
SINGLE_ANIMATION(AMBIPOM);
SINGLE_ANIMATION(DRIFLOON);
SINGLE_ANIMATION(DRIFBLIM);
SINGLE_ANIMATION(BUNEARY);
SINGLE_ANIMATION(LOPUNNY);
SINGLE_ANIMATION(MISMAGIUS);
SINGLE_ANIMATION(HONCHKROW);
SINGLE_ANIMATION(GLAMEOW);
SINGLE_ANIMATION(PURUGLY);
SINGLE_ANIMATION(CHINGLING);
SINGLE_ANIMATION(STUNKY);
SINGLE_ANIMATION(SKUNTANK);
SINGLE_ANIMATION(BRONZOR);
DOUBLE_ANIMATION(BRONZONG);
SINGLE_ANIMATION(BONSLY);
SINGLE_ANIMATION(MIME_JR);
SINGLE_ANIMATION(HAPPINY);
SINGLE_ANIMATION(CHATOT);
SINGLE_ANIMATION(SPIRITOMB);
SINGLE_ANIMATION(GIBLE);
SINGLE_ANIMATION(GABITE);
SINGLE_ANIMATION(GARCHOMP);
SINGLE_ANIMATION(MUNCHLAX);
SINGLE_ANIMATION(RIOLU);
SINGLE_ANIMATION(LUCARIO);
SINGLE_ANIMATION(HIPPOPOTAS);
SINGLE_ANIMATION(HIPPOWDON);
SINGLE_ANIMATION(SKORUPI);
SINGLE_ANIMATION(DRAPION);
SINGLE_ANIMATION(CROAGUNK);
SINGLE_ANIMATION(TOXICROAK);
SINGLE_ANIMATION(CARNIVINE);
SINGLE_ANIMATION(FINNEON);
SINGLE_ANIMATION(LUMINEON);
SINGLE_ANIMATION(MANTYKE);
SINGLE_ANIMATION(SNOVER);
SINGLE_ANIMATION(ABOMASNOW);
SINGLE_ANIMATION(WEAVILE);
SINGLE_ANIMATION(MAGNEZONE);
SINGLE_ANIMATION(LICKILICKY);
SINGLE_ANIMATION(RHYPERIOR);
SINGLE_ANIMATION(TANGROWTH);
SINGLE_ANIMATION(ELECTIVIRE);
SINGLE_ANIMATION(MAGMORTAR);
SINGLE_ANIMATION(TOGEKISS);
SINGLE_ANIMATION(YANMEGA);
SINGLE_ANIMATION(LEAFEON);
SINGLE_ANIMATION(GLACEON);
SINGLE_ANIMATION(GLISCOR);
SINGLE_ANIMATION(MAMOSWINE);
SINGLE_ANIMATION(PORYGON_Z);
SINGLE_ANIMATION(GALLADE);
DOUBLE_ANIMATION(PROBOPASS);
SINGLE_ANIMATION(DUSKNOIR);
SINGLE_ANIMATION(FROSLASS);
DOUBLE_ANIMATION(ROTOM);
SINGLE_ANIMATION(RotomHeat);
SINGLE_ANIMATION(RotomFrost);
SINGLE_ANIMATION(RotomFan);
SINGLE_ANIMATION(RotomMow);
SINGLE_ANIMATION(RotomWash);
SINGLE_ANIMATION(UXIE);
SINGLE_ANIMATION(MESPRIT);
SINGLE_ANIMATION(AZELF);
SINGLE_ANIMATION(DIALGA);
SINGLE_ANIMATION(PALKIA);
SINGLE_ANIMATION(HEATRAN);
SINGLE_ANIMATION(REGIGIGAS);
SINGLE_ANIMATION(GIRATINA);
SINGLE_ANIMATION(CRESSELIA);
SINGLE_ANIMATION(PHIONE);
SINGLE_ANIMATION(MANAPHY);
SINGLE_ANIMATION(DARKRAI);
SINGLE_ANIMATION(SHAYMIN);
SINGLE_ANIMATION(ARCEUS);
#endif
#if P_GEN_5_POKEMON == TRUE
SINGLE_ANIMATION(VICTINI);
SINGLE_ANIMATION(SNIVY);
SINGLE_ANIMATION(SERVINE);
DOUBLE_ANIMATION(SERPERIOR);
SINGLE_ANIMATION(TEPIG);
SINGLE_ANIMATION(PIGNITE);
SINGLE_ANIMATION(EMBOAR);
SINGLE_ANIMATION(OSHAWOTT);
SINGLE_ANIMATION(DEWOTT);
SINGLE_ANIMATION(SAMUROTT);
SINGLE_ANIMATION(PATRAT);
SINGLE_ANIMATION(WATCHOG);
SINGLE_ANIMATION(LILLIPUP);
SINGLE_ANIMATION(HERDIER);
SINGLE_ANIMATION(STOUTLAND);
SINGLE_ANIMATION(PURRLOIN);
SINGLE_ANIMATION(LIEPARD);
SINGLE_ANIMATION(PANSAGE);
SINGLE_ANIMATION(SIMISAGE);
SINGLE_ANIMATION(PANSEAR);
DOUBLE_ANIMATION(SIMISEAR);
SINGLE_ANIMATION(PANPOUR);
SINGLE_ANIMATION(SIMIPOUR);
SINGLE_ANIMATION(MUNNA);
DOUBLE_ANIMATION(MUSHARNA);
SINGLE_ANIMATION(PIDOVE);
SINGLE_ANIMATION(TRANQUILL);
SINGLE_ANIMATION(UNFEZANT);
SINGLE_ANIMATION(BLITZLE);
SINGLE_ANIMATION(ZEBSTRIKA);
SINGLE_ANIMATION(ROGGENROLA);
SINGLE_ANIMATION(BOLDORE);
SINGLE_ANIMATION(GIGALITH);
SINGLE_ANIMATION(WOOBAT);
SINGLE_ANIMATION(SWOOBAT);
DOUBLE_ANIMATION(DRILBUR);
SINGLE_ANIMATION(EXCADRILL);
SINGLE_ANIMATION(AUDINO);
SINGLE_ANIMATION(TIMBURR);
SINGLE_ANIMATION(GURDURR);
SINGLE_ANIMATION(CONKELDURR);
SINGLE_ANIMATION(TYMPOLE);
SINGLE_ANIMATION(PALPITOAD);
SINGLE_ANIMATION(SEISMITOAD);
SINGLE_ANIMATION(THROH);
SINGLE_ANIMATION(SAWK);
DOUBLE_ANIMATION(SEWADDLE);
SINGLE_ANIMATION(SWADLOON);
SINGLE_ANIMATION(LEAVANNY);
SINGLE_ANIMATION(VENIPEDE);
SINGLE_ANIMATION(WHIRLIPEDE);
SINGLE_ANIMATION(SCOLIPEDE);
SINGLE_ANIMATION(COTTONEE);
SINGLE_ANIMATION(WHIMSICOTT);
SINGLE_ANIMATION(PETILIL);
SINGLE_ANIMATION(LILLIGANT);
SINGLE_ANIMATION(BASCULIN);
SINGLE_ANIMATION(SANDILE);
SINGLE_ANIMATION(KROKOROK);
DOUBLE_ANIMATION(KROOKODILE);
SINGLE_ANIMATION(DARUMAKA);
SINGLE_ANIMATION(DARMANITAN);
SINGLE_ANIMATION(MARACTUS);
SINGLE_ANIMATION(DWEBBLE);
SINGLE_ANIMATION(CRUSTLE);
SINGLE_ANIMATION(SCRAGGY);
SINGLE_ANIMATION(SCRAFTY);
SINGLE_ANIMATION(SIGILYPH);
SINGLE_ANIMATION(YAMASK);
SINGLE_ANIMATION(COFAGRIGUS);
SINGLE_ANIMATION(TIRTOUGA);
SINGLE_ANIMATION(CARRACOSTA);
SINGLE_ANIMATION(ARCHEN);
SINGLE_ANIMATION(ARCHEOPS);
SINGLE_ANIMATION(TRUBBISH);
SINGLE_ANIMATION(GARBODOR);
SINGLE_ANIMATION(ZORUA);
SINGLE_ANIMATION(ZOROARK);
SINGLE_ANIMATION(MINCCINO);
SINGLE_ANIMATION(CINCCINO);
SINGLE_ANIMATION(GOTHITA);
DOUBLE_ANIMATION(GOTHORITA);
SINGLE_ANIMATION(GOTHITELLE);
SINGLE_ANIMATION(SOLOSIS);
SINGLE_ANIMATION(DUOSION);
SINGLE_ANIMATION(REUNICLUS);
SINGLE_ANIMATION(DUCKLETT);
SINGLE_ANIMATION(SWANNA);
SINGLE_ANIMATION(VANILLITE);
SINGLE_ANIMATION(VANILLISH);
SINGLE_ANIMATION(VANILLUXE);
SINGLE_ANIMATION(DEERLING);
SINGLE_ANIMATION(SAWSBUCK);
SINGLE_ANIMATION(EMOLGA);
SINGLE_ANIMATION(KARRABLAST);
SINGLE_ANIMATION(ESCAVALIER);
DOUBLE_ANIMATION(FOONGUS);
SINGLE_ANIMATION(AMOONGUSS);
SINGLE_ANIMATION(FRILLISH);
SINGLE_ANIMATION(JELLICENT);
SINGLE_ANIMATION(ALOMOMOLA);
SINGLE_ANIMATION(JOLTIK);
SINGLE_ANIMATION(GALVANTULA);
SINGLE_ANIMATION(FERROSEED);
DOUBLE_ANIMATION(FERROTHORN);
SINGLE_ANIMATION(KLINK);
SINGLE_ANIMATION(KLANG);
SINGLE_ANIMATION(KLINKLANG);
SINGLE_ANIMATION(TYNAMO);
SINGLE_ANIMATION(EELEKTRIK);
SINGLE_ANIMATION(EELEKTROSS);
SINGLE_ANIMATION(ELGYEM);
SINGLE_ANIMATION(BEHEEYEM);
SINGLE_ANIMATION(LITWICK);
SINGLE_ANIMATION(LAMPENT);
SINGLE_ANIMATION(CHANDELURE);
SINGLE_ANIMATION(AXEW);
SINGLE_ANIMATION(FRAXURE);
SINGLE_ANIMATION(HAXORUS);
SINGLE_ANIMATION(CUBCHOO);
SINGLE_ANIMATION(BEARTIC);
DOUBLE_ANIMATION(CRYOGONAL);
SINGLE_ANIMATION(SHELMET);
SINGLE_ANIMATION(ACCELGOR);
SINGLE_ANIMATION(STUNFISK);
SINGLE_ANIMATION(MIENFOO);
SINGLE_ANIMATION(MIENSHAO);
SINGLE_ANIMATION(DRUDDIGON);
SINGLE_ANIMATION(GOLETT);
SINGLE_ANIMATION(GOLURK);
SINGLE_ANIMATION(PAWNIARD);
SINGLE_ANIMATION(BISHARP);
SINGLE_ANIMATION(BOUFFALANT);
SINGLE_ANIMATION(RUFFLET);
SINGLE_ANIMATION(BRAVIARY);
SINGLE_ANIMATION(VULLABY);
SINGLE_ANIMATION(MANDIBUZZ);
SINGLE_ANIMATION(HEATMOR);
SINGLE_ANIMATION(DURANT);
SINGLE_ANIMATION(DEINO);
SINGLE_ANIMATION(ZWEILOUS);
SINGLE_ANIMATION(HYDREIGON);
SINGLE_ANIMATION(LARVESTA);
SINGLE_ANIMATION(VOLCARONA);
SINGLE_ANIMATION(COBALION);
DOUBLE_ANIMATION(TERRAKION);
SINGLE_ANIMATION(VIRIZION);
SINGLE_ANIMATION(TORNADUS);
SINGLE_ANIMATION(THUNDURUS);
SINGLE_ANIMATION(RESHIRAM);
SINGLE_ANIMATION(ZEKROM);
SINGLE_ANIMATION(LANDORUS);
SINGLE_ANIMATION(KYUREM);
SINGLE_ANIMATION(KELDEO);
DOUBLE_ANIMATION(MELOETTA);
SINGLE_ANIMATION(GENESECT);
#endif
#if P_GEN_6_POKEMON == TRUE
SINGLE_ANIMATION(CHESPIN);
DOUBLE_ANIMATION(QUILLADIN);
SINGLE_ANIMATION(CHESNAUGHT);
SINGLE_ANIMATION(FENNEKIN);
SINGLE_ANIMATION(BRAIXEN);
SINGLE_ANIMATION(DELPHOX);
SINGLE_ANIMATION(FROAKIE);
SINGLE_ANIMATION(FROGADIER);
SINGLE_ANIMATION(GRENINJA);
static const union AnimCmd *const sAnims_GRENINJA_ASH[] ={
sAnim_GeneralFrame0,
sAnim_GRENINJA_ASH_1,
};
SINGLE_ANIMATION(BUNNELBY);
SINGLE_ANIMATION(DIGGERSBY);
SINGLE_ANIMATION(FLETCHLING);
SINGLE_ANIMATION(FLETCHINDER);
DOUBLE_ANIMATION(TALONFLAME);
SINGLE_ANIMATION(SCATTERBUG);
SINGLE_ANIMATION(SPEWPA);
SINGLE_ANIMATION(VIVILLON);
SINGLE_ANIMATION(LITLEO);
SINGLE_ANIMATION(PYROAR);
DOUBLE_ANIMATION(FLABEBE);
SINGLE_ANIMATION(FLOETTE);
DOUBLE_ANIMATION(FLORGES);
SINGLE_ANIMATION(SKIDDO);
SINGLE_ANIMATION(GOGOAT);
SINGLE_ANIMATION(PANCHAM);
SINGLE_ANIMATION(PANGORO);
SINGLE_ANIMATION(FURFROU);
SINGLE_ANIMATION(ESPURR);
SINGLE_ANIMATION(MEOWSTIC);
SINGLE_ANIMATION(HONEDGE);
DOUBLE_ANIMATION(DOUBLADE);
SINGLE_ANIMATION(AEGISLASH);
SINGLE_ANIMATION(SPRITZEE);
SINGLE_ANIMATION(AROMATISSE);
SINGLE_ANIMATION(SWIRLIX);
SINGLE_ANIMATION(SLURPUFF);
SINGLE_ANIMATION(INKAY);
SINGLE_ANIMATION(MALAMAR);
SINGLE_ANIMATION(BINACLE);
SINGLE_ANIMATION(BARBARACLE);
SINGLE_ANIMATION(SKRELP);
SINGLE_ANIMATION(DRAGALGE);
SINGLE_ANIMATION(CLAUNCHER);
SINGLE_ANIMATION(CLAWITZER);
SINGLE_ANIMATION(HELIOPTILE);
SINGLE_ANIMATION(HELIOLISK);
SINGLE_ANIMATION(TYRUNT);
SINGLE_ANIMATION(TYRANTRUM);
SINGLE_ANIMATION(AMAURA);
SINGLE_ANIMATION(AURORUS);
SINGLE_ANIMATION(SYLVEON);
SINGLE_ANIMATION(HAWLUCHA);
SINGLE_ANIMATION(DEDENNE);
SINGLE_ANIMATION(CARBINK);
SINGLE_ANIMATION(GOOMY);
SINGLE_ANIMATION(SLIGGOO);
SINGLE_ANIMATION(GOODRA);
SINGLE_ANIMATION(KLEFKI);
SINGLE_ANIMATION(PHANTUMP);
SINGLE_ANIMATION(TREVENANT);
SINGLE_ANIMATION(PUMPKABOO);
SINGLE_ANIMATION(GOURGEIST);
DOUBLE_ANIMATION(BERGMITE);
SINGLE_ANIMATION(AVALUGG);
SINGLE_ANIMATION(NOIBAT);
SINGLE_ANIMATION(NOIVERN);
SINGLE_ANIMATION(XERNEAS);
SINGLE_ANIMATION(YVELTAL);
SINGLE_ANIMATION(ZYGARDE);
SINGLE_ANIMATION(DIANCIE);
SINGLE_ANIMATION(HOOPA);
SINGLE_ANIMATION(VOLCANION);
#endif
#if P_GEN_7_POKEMON == TRUE
SINGLE_ANIMATION(ROWLET);
SINGLE_ANIMATION(DARTRIX);
SINGLE_ANIMATION(DECIDUEYE);
SINGLE_ANIMATION(LITTEN);
SINGLE_ANIMATION(TORRACAT);
SINGLE_ANIMATION(INCINEROAR);
SINGLE_ANIMATION(POPPLIO);
SINGLE_ANIMATION(BRIONNE);
SINGLE_ANIMATION(PRIMARINA);
SINGLE_ANIMATION(PIKIPEK);
SINGLE_ANIMATION(TRUMBEAK);
SINGLE_ANIMATION(TOUCANNON);
SINGLE_ANIMATION(YUNGOOS);
SINGLE_ANIMATION(GUMSHOOS);
SINGLE_ANIMATION(GRUBBIN);
SINGLE_ANIMATION(CHARJABUG);
SINGLE_ANIMATION(VIKAVOLT);
SINGLE_ANIMATION(CRABRAWLER);
SINGLE_ANIMATION(CRABOMINABLE);
SINGLE_ANIMATION(ORICORIO);
SINGLE_ANIMATION(CUTIEFLY);
SINGLE_ANIMATION(RIBOMBEE);
SINGLE_ANIMATION(ROCKRUFF);
SINGLE_ANIMATION(LYCANROC);
SINGLE_ANIMATION(WISHIWASHI);
SINGLE_ANIMATION(MAREANIE);
SINGLE_ANIMATION(TOXAPEX);
SINGLE_ANIMATION(MUDBRAY);
SINGLE_ANIMATION(MUDSDALE);
SINGLE_ANIMATION(DEWPIDER);
SINGLE_ANIMATION(ARAQUANID);
SINGLE_ANIMATION(FOMANTIS);
SINGLE_ANIMATION(LURANTIS);
SINGLE_ANIMATION(MORELULL);
SINGLE_ANIMATION(SHIINOTIC);
SINGLE_ANIMATION(SALANDIT);
SINGLE_ANIMATION(SALAZZLE);
SINGLE_ANIMATION(STUFFUL);
SINGLE_ANIMATION(BEWEAR);
SINGLE_ANIMATION(BOUNSWEET);
SINGLE_ANIMATION(STEENEE);
SINGLE_ANIMATION(TSAREENA);
SINGLE_ANIMATION(COMFEY);
SINGLE_ANIMATION(ORANGURU);
SINGLE_ANIMATION(PASSIMIAN);
SINGLE_ANIMATION(WIMPOD);
SINGLE_ANIMATION(GOLISOPOD);
SINGLE_ANIMATION(SANDYGAST);
SINGLE_ANIMATION(PALOSSAND);
SINGLE_ANIMATION(PYUKUMUKU);
SINGLE_ANIMATION(TYPE_NULL);
SINGLE_ANIMATION(SILVALLY);
SINGLE_ANIMATION(MINIOR);
SINGLE_ANIMATION(KOMALA);
SINGLE_ANIMATION(TURTONATOR);
SINGLE_ANIMATION(TOGEDEMARU);
SINGLE_ANIMATION(MIMIKYU);
SINGLE_ANIMATION(BRUXISH);
SINGLE_ANIMATION(DRAMPA);
SINGLE_ANIMATION(DHELMISE);
SINGLE_ANIMATION(JANGMO_O);
SINGLE_ANIMATION(HAKAMO_O);
SINGLE_ANIMATION(KOMMO_O);
SINGLE_ANIMATION(TAPU_KOKO);
SINGLE_ANIMATION(TAPU_LELE);
SINGLE_ANIMATION(TAPU_BULU);
SINGLE_ANIMATION(TAPU_FINI);
SINGLE_ANIMATION(COSMOG);
SINGLE_ANIMATION(COSMOEM);
SINGLE_ANIMATION(SOLGALEO);
SINGLE_ANIMATION(LUNALA);
SINGLE_ANIMATION(NIHILEGO);
SINGLE_ANIMATION(BUZZWOLE);
SINGLE_ANIMATION(PHEROMOSA);
SINGLE_ANIMATION(XURKITREE);
SINGLE_ANIMATION(CELESTEELA);
SINGLE_ANIMATION(KARTANA);
SINGLE_ANIMATION(GUZZLORD);
SINGLE_ANIMATION(NECROZMA);
SINGLE_ANIMATION(MAGEARNA);
SINGLE_ANIMATION(MARSHADOW);
SINGLE_ANIMATION(POIPOLE);
SINGLE_ANIMATION(NAGANADEL);
SINGLE_ANIMATION(STAKATAKA);
SINGLE_ANIMATION(BLACEPHALON);
SINGLE_ANIMATION(ZERAORA);
SINGLE_ANIMATION(MELTAN);
SINGLE_ANIMATION(MELMETAL);
#endif
#if P_GEN_8_POKEMON == TRUE
SINGLE_ANIMATION(GROOKEY);
SINGLE_ANIMATION(THWACKEY);
SINGLE_ANIMATION(RILLABOOM);
SINGLE_ANIMATION(SCORBUNNY);
SINGLE_ANIMATION(RABOOT);
SINGLE_ANIMATION(CINDERACE);
SINGLE_ANIMATION(SOBBLE);
SINGLE_ANIMATION(DRIZZILE);
SINGLE_ANIMATION(INTELEON);
SINGLE_ANIMATION(SKWOVET);
SINGLE_ANIMATION(GREEDENT);
SINGLE_ANIMATION(ROOKIDEE);
SINGLE_ANIMATION(CORVISQUIRE);
SINGLE_ANIMATION(CORVIKNIGHT);
SINGLE_ANIMATION(BLIPBUG);
SINGLE_ANIMATION(DOTTLER);
SINGLE_ANIMATION(ORBEETLE);
SINGLE_ANIMATION(NICKIT);
SINGLE_ANIMATION(THIEVUL);
SINGLE_ANIMATION(GOSSIFLEUR);
SINGLE_ANIMATION(ELDEGOSS);
SINGLE_ANIMATION(WOOLOO);
SINGLE_ANIMATION(DUBWOOL);
SINGLE_ANIMATION(CHEWTLE);
SINGLE_ANIMATION(DREDNAW);
SINGLE_ANIMATION(YAMPER);
SINGLE_ANIMATION(BOLTUND);
SINGLE_ANIMATION(ROLYCOLY);
SINGLE_ANIMATION(CARKOL);
SINGLE_ANIMATION(COALOSSAL);
SINGLE_ANIMATION(APPLIN);
SINGLE_ANIMATION(FLAPPLE);
SINGLE_ANIMATION(APPLETUN);
SINGLE_ANIMATION(SILICOBRA);
SINGLE_ANIMATION(SANDACONDA);
SINGLE_ANIMATION(CRAMORANT);
SINGLE_ANIMATION(ARROKUDA);
SINGLE_ANIMATION(BARRASKEWDA);
SINGLE_ANIMATION(TOXEL);
SINGLE_ANIMATION(TOXTRICITY);
SINGLE_ANIMATION(SIZZLIPEDE);
SINGLE_ANIMATION(CENTISKORCH);
SINGLE_ANIMATION(CLOBBOPUS);
SINGLE_ANIMATION(GRAPPLOCT);
SINGLE_ANIMATION(SINISTEA);
SINGLE_ANIMATION(POLTEAGEIST);
SINGLE_ANIMATION(HATENNA);
SINGLE_ANIMATION(HATTREM);
SINGLE_ANIMATION(HATTERENE);
SINGLE_ANIMATION(IMPIDIMP);
SINGLE_ANIMATION(MORGREM);
SINGLE_ANIMATION(GRIMMSNARL);
SINGLE_ANIMATION(OBSTAGOON);
SINGLE_ANIMATION(PERRSERKER);
SINGLE_ANIMATION(CURSOLA);
SINGLE_ANIMATION(SIRFETCHD);
SINGLE_ANIMATION(MR_RIME);
SINGLE_ANIMATION(RUNERIGUS);
SINGLE_ANIMATION(MILCERY);
SINGLE_ANIMATION(ALCREMIE);
SINGLE_ANIMATION(FALINKS);
SINGLE_ANIMATION(PINCURCHIN);
SINGLE_ANIMATION(SNOM);
SINGLE_ANIMATION(FROSMOTH);
SINGLE_ANIMATION(STONJOURNER);
SINGLE_ANIMATION(EISCUE);
SINGLE_ANIMATION(INDEEDEE);
SINGLE_ANIMATION(MORPEKO);
SINGLE_ANIMATION(CUFANT);
SINGLE_ANIMATION(COPPERAJAH);
SINGLE_ANIMATION(DRACOZOLT);
SINGLE_ANIMATION(ARCTOZOLT);
SINGLE_ANIMATION(DRACOVISH);
SINGLE_ANIMATION(ARCTOVISH);
SINGLE_ANIMATION(DURALUDON);
SINGLE_ANIMATION(DREEPY);
SINGLE_ANIMATION(DRAKLOAK);
SINGLE_ANIMATION(DRAGAPULT);
SINGLE_ANIMATION(ZACIAN);
SINGLE_ANIMATION(ZAMAZENTA);
SINGLE_ANIMATION(ETERNATUS);
SINGLE_ANIMATION(KUBFU);
SINGLE_ANIMATION(URSHIFU);
SINGLE_ANIMATION(ZARUDE);
SINGLE_ANIMATION(REGIELEKI);
SINGLE_ANIMATION(REGIDRAGO);
SINGLE_ANIMATION(GLASTRIER);
SINGLE_ANIMATION(SPECTRIER);
SINGLE_ANIMATION(CALYREX);
SINGLE_ANIMATION(WYRDEER);
SINGLE_ANIMATION(KLEAVOR);
SINGLE_ANIMATION(URSALUNA);
SINGLE_ANIMATION(BASCULEGION);
SINGLE_ANIMATION(SNEASLER);
SINGLE_ANIMATION(OVERQWIL);
SINGLE_ANIMATION(ENAMORUS);
#endif
SINGLE_ANIMATION(VENUSAUR_MEGA);
SINGLE_ANIMATION(CHARIZARD_MEGA_X);
SINGLE_ANIMATION(CHARIZARD_MEGA_Y);
SINGLE_ANIMATION(BLASTOISE_MEGA);
SINGLE_ANIMATION(BEEDRILL_MEGA);
SINGLE_ANIMATION(PIDGEOT_MEGA);
SINGLE_ANIMATION(ALAKAZAM_MEGA);
SINGLE_ANIMATION(SLOWBRO_MEGA);
SINGLE_ANIMATION(GENGAR_MEGA);
SINGLE_ANIMATION(KANGASKHAN_MEGA);
SINGLE_ANIMATION(PINSIR_MEGA);
SINGLE_ANIMATION(GYARADOS_MEGA);
SINGLE_ANIMATION(AERODACTYL_MEGA);
SINGLE_ANIMATION(MEWTWO_MEGA_X);
SINGLE_ANIMATION(MEWTWO_MEGA_Y);
SINGLE_ANIMATION(AMPHAROS_MEGA);
SINGLE_ANIMATION(STEELIX_MEGA);
SINGLE_ANIMATION(SCIZOR_MEGA);
SINGLE_ANIMATION(HERACROSS_MEGA);
SINGLE_ANIMATION(HOUNDOOM_MEGA);
SINGLE_ANIMATION(TYRANITAR_MEGA);
SINGLE_ANIMATION(SCEPTILE_MEGA);
SINGLE_ANIMATION(BLAZIKEN_MEGA);
SINGLE_ANIMATION(SWAMPERT_MEGA);
SINGLE_ANIMATION(GARDEVOIR_MEGA);
SINGLE_ANIMATION(SABLEYE_MEGA);
SINGLE_ANIMATION(MAWILE_MEGA);
SINGLE_ANIMATION(AGGRON_MEGA);
SINGLE_ANIMATION(MEDICHAM_MEGA);
SINGLE_ANIMATION(MANECTRIC_MEGA);
SINGLE_ANIMATION(SHARPEDO_MEGA);
SINGLE_ANIMATION(CAMERUPT_MEGA);
SINGLE_ANIMATION(ALTARIA_MEGA);
SINGLE_ANIMATION(BANETTE_MEGA);
SINGLE_ANIMATION(ABSOL_MEGA);
SINGLE_ANIMATION(GLALIE_MEGA);
SINGLE_ANIMATION(SALAMENCE_MEGA);
SINGLE_ANIMATION(METAGROSS_MEGA);
SINGLE_ANIMATION(LATIAS_MEGA);
SINGLE_ANIMATION(LATIOS_MEGA);
SINGLE_ANIMATION(KYOGRE_PRIMAL);
SINGLE_ANIMATION(GROUDON_PRIMAL);
SINGLE_ANIMATION(RAYQUAZA_MEGA);
#if P_GEN_4_POKEMON == TRUE
SINGLE_ANIMATION(LOPUNNY_MEGA);
SINGLE_ANIMATION(GARCHOMP_MEGA);
SINGLE_ANIMATION(LUCARIO_MEGA);
SINGLE_ANIMATION(ABOMASNOW_MEGA);
SINGLE_ANIMATION(GALLADE_MEGA);
#endif
#if P_GEN_5_POKEMON == TRUE
SINGLE_ANIMATION(AUDINO_MEGA);
#endif
#if P_GEN_6_POKEMON == TRUE
SINGLE_ANIMATION(DIANCIE_MEGA);
#endif
SINGLE_ANIMATION(RATTATA_ALOLAN);
SINGLE_ANIMATION(RATICATE_ALOLAN);
SINGLE_ANIMATION(RAICHU_ALOLAN);
SINGLE_ANIMATION(SANDSHREW_ALOLAN);
SINGLE_ANIMATION(SANDSLASH_ALOLAN);
SINGLE_ANIMATION(VULPIX_ALOLAN);
SINGLE_ANIMATION(NINETALES_ALOLAN);
SINGLE_ANIMATION(DIGLETT_ALOLAN);
SINGLE_ANIMATION(DUGTRIO_ALOLAN);
SINGLE_ANIMATION(MEOWTH_ALOLAN);
SINGLE_ANIMATION(PERSIAN_ALOLAN);
SINGLE_ANIMATION(GEODUDE_ALOLAN);
SINGLE_ANIMATION(GRAVELER_ALOLAN);
SINGLE_ANIMATION(GOLEM_ALOLAN);
SINGLE_ANIMATION(GRIMER_ALOLAN);
SINGLE_ANIMATION(MUK_ALOLAN);
SINGLE_ANIMATION(EXEGGUTOR_ALOLAN);
SINGLE_ANIMATION(MAROWAK_ALOLAN);
SINGLE_ANIMATION(MEOWTH_GALARIAN);
SINGLE_ANIMATION(PONYTA_GALARIAN);
SINGLE_ANIMATION(RAPIDASH_GALARIAN);
SINGLE_ANIMATION(SLOWPOKE_GALARIAN);
SINGLE_ANIMATION(SLOWBRO_GALARIAN);
SINGLE_ANIMATION(FARFETCHD_GALARIAN);
SINGLE_ANIMATION(WEEZING_GALARIAN);
SINGLE_ANIMATION(MR_MIME_GALARIAN);
SINGLE_ANIMATION(ARTICUNO_GALARIAN);
SINGLE_ANIMATION(ZAPDOS_GALARIAN);
SINGLE_ANIMATION(MOLTRES_GALARIAN);
SINGLE_ANIMATION(SLOWKING_GALARIAN);
SINGLE_ANIMATION(CORSOLA_GALARIAN);
SINGLE_ANIMATION(ZIGZAGOON_GALARIAN);
SINGLE_ANIMATION(LINOONE_GALARIAN);
#if P_GEN_5_POKEMON == TRUE
SINGLE_ANIMATION(DARUMAKA_GALARIAN);
SINGLE_ANIMATION(DARMANITAN_GALARIAN);
SINGLE_ANIMATION(YAMASK_GALARIAN);
SINGLE_ANIMATION(STUNFISK_GALARIAN);
#endif
SINGLE_ANIMATION(GROWLITHE_HISUIAN);
SINGLE_ANIMATION(ARCANINE_HISUIAN);
SINGLE_ANIMATION(VOLTORB_HISUIAN);
SINGLE_ANIMATION(ELECTRODE_HISUIAN);
SINGLE_ANIMATION(TYPHLOSION_HISUIAN);
SINGLE_ANIMATION(QWILFISH_HISUIAN);
SINGLE_ANIMATION(SNEASEL_HISUIAN);
#if P_GEN_5_POKEMON == TRUE
SINGLE_ANIMATION(SAMUROTT_HISUIAN);
SINGLE_ANIMATION(LILLIGANT_HISUIAN);
SINGLE_ANIMATION(ZORUA_HISUIAN);
SINGLE_ANIMATION(ZOROARK_HISUIAN);
SINGLE_ANIMATION(BRAVIARY_HISUIAN);
#endif
#if P_GEN_6_POKEMON == TRUE
SINGLE_ANIMATION(SLIGGOO_HISUIAN);
SINGLE_ANIMATION(GOODRA_HISUIAN);
SINGLE_ANIMATION(AVALUGG_HISUIAN);
#endif
#if P_GEN_7_POKEMON == TRUE
SINGLE_ANIMATION(DECIDUEYE_HISUIAN);
#endif
SINGLE_ANIMATION(PIKACHU_COSPLAY);
SINGLE_ANIMATION(PIKACHU_ROCK_STAR);
SINGLE_ANIMATION(PIKACHU_BELLE);
SINGLE_ANIMATION(PIKACHU_POP_STAR);
SINGLE_ANIMATION(PIKACHU_PH_D);
SINGLE_ANIMATION(PIKACHU_LIBRE);
SINGLE_ANIMATION(PIKACHU_ORIGINAL_CAP);
SINGLE_ANIMATION(PIKACHU_HOENN_CAP);
SINGLE_ANIMATION(PIKACHU_SINNOH_CAP);
SINGLE_ANIMATION(PIKACHU_UNOVA_CAP);
SINGLE_ANIMATION(PIKACHU_KALOS_CAP);
SINGLE_ANIMATION(PIKACHU_ALOLA_CAP);
SINGLE_ANIMATION(PIKACHU_PARTNER_CAP);
SINGLE_ANIMATION(PIKACHU_WORLD_CAP);
static const union AnimCmd *const sAnims_PICHU_SPIKY_EARED[] = {
sAnim_GeneralFrame0,
sAnim_PICHU_SPIKY_EARED_1,
};
DOUBLE_ANIMATION(DEOXYS_ATTACK);
DOUBLE_ANIMATION(DEOXYS_DEFENSE);
DOUBLE_ANIMATION(DEOXYS_SPEED);
#if P_GEN_4_POKEMON == TRUE
SINGLE_ANIMATION(DIALGA_ORIGIN);
SINGLE_ANIMATION(PALKIA_ORIGIN);
DOUBLE_ANIMATION(GIRATINA_ORIGIN);
SINGLE_ANIMATION(SHAYMIN_SKY);
#endif
#if P_GEN_5_POKEMON == TRUE
SINGLE_ANIMATION(DARMANITAN_ZEN_MODE);
SINGLE_ANIMATION(DARMANITAN_ZEN_MODE_GALARIAN);
SINGLE_ANIMATION(TORNADUS_THERIAN);
SINGLE_ANIMATION(THUNDURUS_THERIAN);
SINGLE_ANIMATION(LANDORUS_THERIAN);
SINGLE_ANIMATION(KYUREM_BLACK);
SINGLE_ANIMATION(KYUREM_WHITE);
SINGLE_ANIMATION(KELDEO_RESOLUTE);
SINGLE_ANIMATION(MELOETTA_PIROUETTE);
#endif
#if P_GEN_6_POKEMON == TRUE
SINGLE_ANIMATION(AEGISLASH_BLADE);
SINGLE_ANIMATION(ZYGARDE_10);
SINGLE_ANIMATION(ZYGARDE_COMPLETE);
SINGLE_ANIMATION(HOOPA_UNBOUND);
#endif
#if P_GEN_7_POKEMON == TRUE
SINGLE_ANIMATION(MINIOR_CORE);
SINGLE_ANIMATION(WISHIWASHI_SCHOOL);
SINGLE_ANIMATION(MIMIKYU_BUSTED);
SINGLE_ANIMATION(LYCANROC_MIDNIGHT);
SINGLE_ANIMATION(LYCANROC_DUSK);
#endif
#if P_GEN_8_POKEMON == TRUE
SINGLE_ANIMATION(ENAMORUS_THERIAN);
#endif
#define ANIM_CMD(name) [SPECIES_##name] = sAnims_##name
#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims
const union AnimCmd *const *const gMonFrontAnimsPtrTable[] =
{
[SPECIES_NONE] = sAnims_None,
[SPECIES_BULBASAUR] = sAnims_Bulbasaur,
[SPECIES_IVYSAUR] = sAnims_Ivysaur,
[SPECIES_VENUSAUR] = sAnims_Venusaur,
[SPECIES_CHARMANDER] = sAnims_Charmander,
[SPECIES_CHARMELEON] = sAnims_Charmeleon,
[SPECIES_CHARIZARD] = sAnims_Charizard,
[SPECIES_SQUIRTLE] = sAnims_Squirtle,
[SPECIES_WARTORTLE] = sAnims_Wartortle,
[SPECIES_BLASTOISE] = sAnims_Blastoise,
[SPECIES_CATERPIE] = sAnims_Caterpie,
[SPECIES_METAPOD] = sAnims_Metapod,
[SPECIES_BUTTERFREE] = sAnims_Butterfree,
[SPECIES_WEEDLE] = sAnims_Weedle,
[SPECIES_KAKUNA] = sAnims_Kakuna,
[SPECIES_BEEDRILL] = sAnims_Beedrill,
[SPECIES_PIDGEY] = sAnims_Pidgey,
[SPECIES_PIDGEOTTO] = sAnims_Pidgeotto,
[SPECIES_PIDGEOT] = sAnims_Pidgeot,
[SPECIES_RATTATA] = sAnims_Rattata,
[SPECIES_RATICATE] = sAnims_Raticate,
[SPECIES_SPEAROW] = sAnims_Spearow,
[SPECIES_FEAROW] = sAnims_Fearow,
[SPECIES_EKANS] = sAnims_Ekans,
[SPECIES_ARBOK] = sAnims_Arbok,
[SPECIES_PIKACHU] = sAnims_Pikachu,
[SPECIES_RAICHU] = sAnims_Raichu,
[SPECIES_SANDSHREW] = sAnims_Sandshrew,
[SPECIES_SANDSLASH] = sAnims_Sandslash,
[SPECIES_NIDORAN_F] = sAnims_NidoranF,
[SPECIES_NIDORINA] = sAnims_Nidorina,
[SPECIES_NIDOQUEEN] = sAnims_Nidoqueen,
[SPECIES_NIDORAN_M] = sAnims_NidoranM,
[SPECIES_NIDORINO] = sAnims_Nidorino,
[SPECIES_NIDOKING] = sAnims_Nidoking,
[SPECIES_CLEFAIRY] = sAnims_Clefairy,
[SPECIES_CLEFABLE] = sAnims_Clefable,
[SPECIES_VULPIX] = sAnims_Vulpix,
[SPECIES_NINETALES] = sAnims_Ninetales,
[SPECIES_JIGGLYPUFF] = sAnims_Jigglypuff,
[SPECIES_WIGGLYTUFF] = sAnims_Wigglytuff,
[SPECIES_ZUBAT] = sAnims_Zubat,
[SPECIES_GOLBAT] = sAnims_Golbat,
[SPECIES_ODDISH] = sAnims_Oddish,
[SPECIES_GLOOM] = sAnims_Gloom,
[SPECIES_VILEPLUME] = sAnims_Vileplume,
[SPECIES_PARAS] = sAnims_Paras,
[SPECIES_PARASECT] = sAnims_Parasect,
[SPECIES_VENONAT] = sAnims_Venonat,
[SPECIES_VENOMOTH] = sAnims_Venomoth,
[SPECIES_DIGLETT] = sAnims_Diglett,
[SPECIES_DUGTRIO] = sAnims_Dugtrio,
[SPECIES_MEOWTH] = sAnims_Meowth,
[SPECIES_PERSIAN] = sAnims_Persian,
[SPECIES_PSYDUCK] = sAnims_Psyduck,
[SPECIES_GOLDUCK] = sAnims_Golduck,
[SPECIES_MANKEY] = sAnims_Mankey,
[SPECIES_PRIMEAPE] = sAnims_Primeape,
[SPECIES_GROWLITHE] = sAnims_Growlithe,
[SPECIES_ARCANINE] = sAnims_Arcanine,
[SPECIES_POLIWAG] = sAnims_Poliwag,
[SPECIES_POLIWHIRL] = sAnims_Poliwhirl,
[SPECIES_POLIWRATH] = sAnims_Poliwrath,
[SPECIES_ABRA] = sAnims_Abra,
[SPECIES_KADABRA] = sAnims_Kadabra,
[SPECIES_ALAKAZAM] = sAnims_Alakazam,
[SPECIES_MACHOP] = sAnims_Machop,
[SPECIES_MACHOKE] = sAnims_Machoke,
[SPECIES_MACHAMP] = sAnims_Machamp,
[SPECIES_BELLSPROUT] = sAnims_Bellsprout,
[SPECIES_WEEPINBELL] = sAnims_Weepinbell,
[SPECIES_VICTREEBEL] = sAnims_Victreebel,
[SPECIES_TENTACOOL] = sAnims_Tentacool,
[SPECIES_TENTACRUEL] = sAnims_Tentacruel,
[SPECIES_GEODUDE] = sAnims_Geodude,
[SPECIES_GRAVELER] = sAnims_Graveler,
[SPECIES_GOLEM] = sAnims_Golem,
[SPECIES_PONYTA] = sAnims_Ponyta,
[SPECIES_RAPIDASH] = sAnims_Rapidash,
[SPECIES_SLOWPOKE] = sAnims_Slowpoke,
[SPECIES_SLOWBRO] = sAnims_Slowbro,
[SPECIES_MAGNEMITE] = sAnims_Magnemite,
[SPECIES_MAGNETON] = sAnims_Magneton,
[SPECIES_FARFETCHD] = sAnims_Farfetchd,
[SPECIES_DODUO] = sAnims_Doduo,
[SPECIES_DODRIO] = sAnims_Dodrio,
[SPECIES_SEEL] = sAnims_Seel,
[SPECIES_DEWGONG] = sAnims_Dewgong,
[SPECIES_GRIMER] = sAnims_Grimer,
[SPECIES_MUK] = sAnims_Muk,
[SPECIES_SHELLDER] = sAnims_Shellder,
[SPECIES_CLOYSTER] = sAnims_Cloyster,
[SPECIES_GASTLY] = sAnims_Gastly,
[SPECIES_HAUNTER] = sAnims_Haunter,
[SPECIES_GENGAR] = sAnims_Gengar,
[SPECIES_ONIX] = sAnims_Onix,
[SPECIES_DROWZEE] = sAnims_Drowzee,
[SPECIES_HYPNO] = sAnims_Hypno,
[SPECIES_KRABBY] = sAnims_Krabby,
[SPECIES_KINGLER] = sAnims_Kingler,
[SPECIES_VOLTORB] = sAnims_Voltorb,
[SPECIES_ELECTRODE] = sAnims_Electrode,
[SPECIES_EXEGGCUTE] = sAnims_Exeggcute,
[SPECIES_EXEGGUTOR] = sAnims_Exeggutor,
[SPECIES_CUBONE] = sAnims_Cubone,
[SPECIES_MAROWAK] = sAnims_Marowak,
[SPECIES_HITMONLEE] = sAnims_Hitmonlee,
[SPECIES_HITMONCHAN] = sAnims_Hitmonchan,
[SPECIES_LICKITUNG] = sAnims_Lickitung,
[SPECIES_KOFFING] = sAnims_Koffing,
[SPECIES_WEEZING] = sAnims_Weezing,
[SPECIES_RHYHORN] = sAnims_Rhyhorn,
[SPECIES_RHYDON] = sAnims_Rhydon,
[SPECIES_CHANSEY] = sAnims_Chansey,
[SPECIES_TANGELA] = sAnims_Tangela,
[SPECIES_KANGASKHAN] = sAnims_Kangaskhan,
[SPECIES_HORSEA] = sAnims_Horsea,
[SPECIES_SEADRA] = sAnims_Seadra,
[SPECIES_GOLDEEN] = sAnims_Goldeen,
[SPECIES_SEAKING] = sAnims_Seaking,
[SPECIES_STARYU] = sAnims_Staryu,
[SPECIES_STARMIE] = sAnims_Starmie,
[SPECIES_MR_MIME] = sAnims_MrMime,
[SPECIES_SCYTHER] = sAnims_Scyther,
[SPECIES_JYNX] = sAnims_Jynx,
[SPECIES_ELECTABUZZ] = sAnims_Electabuzz,
[SPECIES_MAGMAR] = sAnims_Magmar,
[SPECIES_PINSIR] = sAnims_Pinsir,
[SPECIES_TAUROS] = sAnims_Tauros,
[SPECIES_MAGIKARP] = sAnims_Magikarp,
[SPECIES_GYARADOS] = sAnims_Gyarados,
[SPECIES_LAPRAS] = sAnims_Lapras,
[SPECIES_DITTO] = sAnims_Ditto,
[SPECIES_EEVEE] = sAnims_Eevee,
[SPECIES_VAPOREON] = sAnims_Vaporeon,
[SPECIES_JOLTEON] = sAnims_Jolteon,
[SPECIES_FLAREON] = sAnims_Flareon,
[SPECIES_PORYGON] = sAnims_Porygon,
[SPECIES_OMANYTE] = sAnims_Omanyte,
[SPECIES_OMASTAR] = sAnims_Omastar,
[SPECIES_KABUTO] = sAnims_Kabuto,
[SPECIES_KABUTOPS] = sAnims_Kabutops,
[SPECIES_AERODACTYL] = sAnims_Aerodactyl,
[SPECIES_SNORLAX] = sAnims_Snorlax,
[SPECIES_ARTICUNO] = sAnims_Articuno,
[SPECIES_ZAPDOS] = sAnims_Zapdos,
[SPECIES_MOLTRES] = sAnims_Moltres,
[SPECIES_DRATINI] = sAnims_Dratini,
[SPECIES_DRAGONAIR] = sAnims_Dragonair,
[SPECIES_DRAGONITE] = sAnims_Dragonite,
[SPECIES_MEWTWO] = sAnims_Mewtwo,
[SPECIES_MEW] = sAnims_Mew,
[SPECIES_CHIKORITA] = sAnims_Chikorita,
[SPECIES_BAYLEEF] = sAnims_Bayleef,
[SPECIES_MEGANIUM] = sAnims_Meganium,
[SPECIES_CYNDAQUIL] = sAnims_Cyndaquil,
[SPECIES_QUILAVA] = sAnims_Quilava,
[SPECIES_TYPHLOSION] = sAnims_Typhlosion,
[SPECIES_TOTODILE] = sAnims_Totodile,
[SPECIES_CROCONAW] = sAnims_Croconaw,
[SPECIES_FERALIGATR] = sAnims_Feraligatr,
[SPECIES_SENTRET] = sAnims_Sentret,
[SPECIES_FURRET] = sAnims_Furret,
[SPECIES_HOOTHOOT] = sAnims_Hoothoot,
[SPECIES_NOCTOWL] = sAnims_Noctowl,
[SPECIES_LEDYBA] = sAnims_Ledyba,
[SPECIES_LEDIAN] = sAnims_Ledian,
[SPECIES_SPINARAK] = sAnims_Spinarak,
[SPECIES_ARIADOS] = sAnims_Ariados,
[SPECIES_CROBAT] = sAnims_Crobat,
[SPECIES_CHINCHOU] = sAnims_Chinchou,
[SPECIES_LANTURN] = sAnims_Lanturn,
[SPECIES_PICHU] = sAnims_Pichu,
[SPECIES_CLEFFA] = sAnims_Cleffa,
[SPECIES_IGGLYBUFF] = sAnims_Igglybuff,
[SPECIES_TOGEPI] = sAnims_Togepi,
[SPECIES_TOGETIC] = sAnims_Togetic,
[SPECIES_NATU] = sAnims_Natu,
[SPECIES_XATU] = sAnims_Xatu,
[SPECIES_MAREEP] = sAnims_Mareep,
[SPECIES_FLAAFFY] = sAnims_Flaaffy,
[SPECIES_AMPHAROS] = sAnims_Ampharos,
[SPECIES_BELLOSSOM] = sAnims_Bellossom,
[SPECIES_MARILL] = sAnims_Marill,
[SPECIES_AZUMARILL] = sAnims_Azumarill,
[SPECIES_SUDOWOODO] = sAnims_Sudowoodo,
[SPECIES_POLITOED] = sAnims_Politoed,
[SPECIES_HOPPIP] = sAnims_Hoppip,
[SPECIES_SKIPLOOM] = sAnims_Skiploom,
[SPECIES_JUMPLUFF] = sAnims_Jumpluff,
[SPECIES_AIPOM] = sAnims_Aipom,
[SPECIES_SUNKERN] = sAnims_Sunkern,
[SPECIES_SUNFLORA] = sAnims_Sunflora,
[SPECIES_YANMA] = sAnims_Yanma,
[SPECIES_WOOPER] = sAnims_Wooper,
[SPECIES_QUAGSIRE] = sAnims_Quagsire,
[SPECIES_ESPEON] = sAnims_Espeon,
[SPECIES_UMBREON] = sAnims_Umbreon,
[SPECIES_MURKROW] = sAnims_Murkrow,
[SPECIES_SLOWKING] = sAnims_Slowking,
[SPECIES_MISDREAVUS] = sAnims_Misdreavus,
[SPECIES_UNOWN] = sAnims_Unown,
[SPECIES_WOBBUFFET] = sAnims_Wobbuffet,
[SPECIES_GIRAFARIG] = sAnims_Girafarig,
[SPECIES_PINECO] = sAnims_Pineco,
[SPECIES_FORRETRESS] = sAnims_Forretress,
[SPECIES_DUNSPARCE] = sAnims_Dunsparce,
[SPECIES_GLIGAR] = sAnims_Gligar,
[SPECIES_STEELIX] = sAnims_Steelix,
[SPECIES_SNUBBULL] = sAnims_Snubbull,
[SPECIES_GRANBULL] = sAnims_Granbull,
[SPECIES_QWILFISH] = sAnims_Qwilfish,
[SPECIES_SCIZOR] = sAnims_Scizor,
[SPECIES_SHUCKLE] = sAnims_Shuckle,
[SPECIES_HERACROSS] = sAnims_Heracross,
[SPECIES_SNEASEL] = sAnims_Sneasel,
[SPECIES_TEDDIURSA] = sAnims_Teddiursa,
[SPECIES_URSARING] = sAnims_Ursaring,
[SPECIES_SLUGMA] = sAnims_Slugma,
[SPECIES_MAGCARGO] = sAnims_Magcargo,
[SPECIES_SWINUB] = sAnims_Swinub,
[SPECIES_PILOSWINE] = sAnims_Piloswine,
[SPECIES_CORSOLA] = sAnims_Corsola,
[SPECIES_REMORAID] = sAnims_Remoraid,
[SPECIES_OCTILLERY] = sAnims_Octillery,
[SPECIES_DELIBIRD] = sAnims_Delibird,
[SPECIES_MANTINE] = sAnims_Mantine,
[SPECIES_SKARMORY] = sAnims_Skarmory,
[SPECIES_HOUNDOUR] = sAnims_Houndour,
[SPECIES_HOUNDOOM] = sAnims_Houndoom,
[SPECIES_KINGDRA] = sAnims_Kingdra,
[SPECIES_PHANPY] = sAnims_Phanpy,
[SPECIES_DONPHAN] = sAnims_Donphan,
[SPECIES_PORYGON2] = sAnims_Porygon2,
[SPECIES_STANTLER] = sAnims_Stantler,
[SPECIES_SMEARGLE] = sAnims_Smeargle,
[SPECIES_TYROGUE] = sAnims_Tyrogue,
[SPECIES_HITMONTOP] = sAnims_Hitmontop,
[SPECIES_SMOOCHUM] = sAnims_Smoochum,
[SPECIES_ELEKID] = sAnims_Elekid,
[SPECIES_MAGBY] = sAnims_Magby,
[SPECIES_MILTANK] = sAnims_Miltank,
[SPECIES_BLISSEY] = sAnims_Blissey,
[SPECIES_RAIKOU] = sAnims_Raikou,
[SPECIES_ENTEI] = sAnims_Entei,
[SPECIES_SUICUNE] = sAnims_Suicune,
[SPECIES_LARVITAR] = sAnims_Larvitar,
[SPECIES_PUPITAR] = sAnims_Pupitar,
[SPECIES_TYRANITAR] = sAnims_Tyranitar,
[SPECIES_LUGIA] = sAnims_Lugia,
[SPECIES_HO_OH] = sAnims_HoOh,
[SPECIES_CELEBI] = sAnims_Celebi,
[SPECIES_TREECKO] = sAnims_Treecko,
[SPECIES_GROVYLE] = sAnims_Grovyle,
[SPECIES_SCEPTILE] = sAnims_Sceptile,
[SPECIES_TORCHIC] = sAnims_Torchic,
[SPECIES_COMBUSKEN] = sAnims_Combusken,
[SPECIES_BLAZIKEN] = sAnims_Blaziken,
[SPECIES_MUDKIP] = sAnims_Mudkip,
[SPECIES_MARSHTOMP] = sAnims_Marshtomp,
[SPECIES_SWAMPERT] = sAnims_Swampert,
[SPECIES_POOCHYENA] = sAnims_Poochyena,
[SPECIES_MIGHTYENA] = sAnims_Mightyena,
[SPECIES_ZIGZAGOON] = sAnims_Zigzagoon,
[SPECIES_LINOONE] = sAnims_Linoone,
[SPECIES_WURMPLE] = sAnims_Wurmple,
[SPECIES_SILCOON] = sAnims_Silcoon,
[SPECIES_BEAUTIFLY] = sAnims_Beautifly,
[SPECIES_CASCOON] = sAnims_Cascoon,
[SPECIES_DUSTOX] = sAnims_Dustox,
[SPECIES_LOTAD] = sAnims_Lotad,
[SPECIES_LOMBRE] = sAnims_Lombre,
[SPECIES_LUDICOLO] = sAnims_Ludicolo,
[SPECIES_SEEDOT] = sAnims_Seedot,
[SPECIES_NUZLEAF] = sAnims_Nuzleaf,
[SPECIES_SHIFTRY] = sAnims_Shiftry,
[SPECIES_NINCADA] = sAnims_Nincada,
[SPECIES_NINJASK] = sAnims_Ninjask,
[SPECIES_SHEDINJA] = sAnims_Shedinja,
[SPECIES_TAILLOW] = sAnims_Taillow,
[SPECIES_SWELLOW] = sAnims_Swellow,
[SPECIES_SHROOMISH] = sAnims_Shroomish,
[SPECIES_BRELOOM] = sAnims_Breloom,
[SPECIES_SPINDA] = sAnims_Spinda,
[SPECIES_WINGULL] = sAnims_Wingull,
[SPECIES_PELIPPER] = sAnims_Pelipper,
[SPECIES_SURSKIT] = sAnims_Surskit,
[SPECIES_MASQUERAIN] = sAnims_Masquerain,
[SPECIES_WAILMER] = sAnims_Wailmer,
[SPECIES_WAILORD] = sAnims_Wailord,
[SPECIES_SKITTY] = sAnims_Skitty,
[SPECIES_DELCATTY] = sAnims_Delcatty,
[SPECIES_KECLEON] = sAnims_Kecleon,
[SPECIES_BALTOY] = sAnims_Baltoy,
[SPECIES_CLAYDOL] = sAnims_Claydol,
[SPECIES_NOSEPASS] = sAnims_Nosepass,
[SPECIES_TORKOAL] = sAnims_Torkoal,
[SPECIES_SABLEYE] = sAnims_Sableye,
[SPECIES_BARBOACH] = sAnims_Barboach,
[SPECIES_WHISCASH] = sAnims_Whiscash,
[SPECIES_LUVDISC] = sAnims_Luvdisc,
[SPECIES_CORPHISH] = sAnims_Corphish,
[SPECIES_CRAWDAUNT] = sAnims_Crawdaunt,
[SPECIES_FEEBAS] = sAnims_Feebas,
[SPECIES_MILOTIC] = sAnims_Milotic,
[SPECIES_CARVANHA] = sAnims_Carvanha,
[SPECIES_SHARPEDO] = sAnims_Sharpedo,
[SPECIES_TRAPINCH] = sAnims_Trapinch,
[SPECIES_VIBRAVA] = sAnims_Vibrava,
[SPECIES_FLYGON] = sAnims_Flygon,
[SPECIES_MAKUHITA] = sAnims_Makuhita,
[SPECIES_HARIYAMA] = sAnims_Hariyama,
[SPECIES_ELECTRIKE] = sAnims_Electrike,
[SPECIES_MANECTRIC] = sAnims_Manectric,
[SPECIES_NUMEL] = sAnims_Numel,
[SPECIES_CAMERUPT] = sAnims_Camerupt,
[SPECIES_SPHEAL] = sAnims_Spheal,
[SPECIES_SEALEO] = sAnims_Sealeo,
[SPECIES_WALREIN] = sAnims_Walrein,
[SPECIES_CACNEA] = sAnims_Cacnea,
[SPECIES_CACTURNE] = sAnims_Cacturne,
[SPECIES_SNORUNT] = sAnims_Snorunt,
[SPECIES_GLALIE] = sAnims_Glalie,
[SPECIES_LUNATONE] = sAnims_Lunatone,
[SPECIES_SOLROCK] = sAnims_Solrock,
[SPECIES_AZURILL] = sAnims_Azurill,
[SPECIES_SPOINK] = sAnims_Spoink,
[SPECIES_GRUMPIG] = sAnims_Grumpig,
[SPECIES_PLUSLE] = sAnims_Plusle,
[SPECIES_MINUN] = sAnims_Minun,
[SPECIES_MAWILE] = sAnims_Mawile,
[SPECIES_MEDITITE] = sAnims_Meditite,
[SPECIES_MEDICHAM] = sAnims_Medicham,
[SPECIES_SWABLU] = sAnims_Swablu,
[SPECIES_ALTARIA] = sAnims_Altaria,
[SPECIES_WYNAUT] = sAnims_Wynaut,
[SPECIES_DUSKULL] = sAnims_Duskull,
[SPECIES_DUSCLOPS] = sAnims_Dusclops,
[SPECIES_ROSELIA] = sAnims_Roselia,
[SPECIES_SLAKOTH] = sAnims_Slakoth,
[SPECIES_VIGOROTH] = sAnims_Vigoroth,
[SPECIES_SLAKING] = sAnims_Slaking,
[SPECIES_GULPIN] = sAnims_Gulpin,
[SPECIES_SWALOT] = sAnims_Swalot,
[SPECIES_TROPIUS] = sAnims_Tropius,
[SPECIES_WHISMUR] = sAnims_Whismur,
[SPECIES_LOUDRED] = sAnims_Loudred,
[SPECIES_EXPLOUD] = sAnims_Exploud,
[SPECIES_CLAMPERL] = sAnims_Clamperl,
[SPECIES_HUNTAIL] = sAnims_Huntail,
[SPECIES_GOREBYSS] = sAnims_Gorebyss,
[SPECIES_ABSOL] = sAnims_Absol,
[SPECIES_SHUPPET] = sAnims_Shuppet,
[SPECIES_BANETTE] = sAnims_Banette,
[SPECIES_SEVIPER] = sAnims_Seviper,
[SPECIES_ZANGOOSE] = sAnims_Zangoose,
[SPECIES_RELICANTH] = sAnims_Relicanth,
[SPECIES_ARON] = sAnims_Aron,
[SPECIES_LAIRON] = sAnims_Lairon,
[SPECIES_AGGRON] = sAnims_Aggron,
[SPECIES_CASTFORM] = sAnims_Castform,
[SPECIES_VOLBEAT] = sAnims_Volbeat,
[SPECIES_ILLUMISE] = sAnims_Illumise,
[SPECIES_LILEEP] = sAnims_Lileep,
[SPECIES_CRADILY] = sAnims_Cradily,
[SPECIES_ANORITH] = sAnims_Anorith,
[SPECIES_ARMALDO] = sAnims_Armaldo,
[SPECIES_RALTS] = sAnims_Ralts,
[SPECIES_KIRLIA] = sAnims_Kirlia,
[SPECIES_GARDEVOIR] = sAnims_Gardevoir,
[SPECIES_BAGON] = sAnims_Bagon,
[SPECIES_SHELGON] = sAnims_Shelgon,
[SPECIES_SALAMENCE] = sAnims_Salamence,
[SPECIES_BELDUM] = sAnims_Beldum,
[SPECIES_METANG] = sAnims_Metang,
[SPECIES_METAGROSS] = sAnims_Metagross,
[SPECIES_REGIROCK] = sAnims_Regirock,
[SPECIES_REGICE] = sAnims_Regice,
[SPECIES_REGISTEEL] = sAnims_Registeel,
[SPECIES_KYOGRE] = sAnims_Kyogre,
[SPECIES_GROUDON] = sAnims_Groudon,
[SPECIES_RAYQUAZA] = sAnims_Rayquaza,
[SPECIES_LATIAS] = sAnims_Latias,
[SPECIES_LATIOS] = sAnims_Latios,
[SPECIES_JIRACHI] = sAnims_Jirachi,
[SPECIES_DEOXYS] = sAnims_Deoxys,
[SPECIES_CHIMECHO] = sAnims_Chimecho,
#if P_GEN_4_POKEMON == TRUE
ANIM_CMD(TURTWIG),
ANIM_CMD(GROTLE),
ANIM_CMD(TORTERRA),
ANIM_CMD(CHIMCHAR),
ANIM_CMD(MONFERNO),
ANIM_CMD(INFERNAPE),
ANIM_CMD(PIPLUP),
ANIM_CMD(PRINPLUP),
ANIM_CMD(EMPOLEON),
ANIM_CMD(STARLY),
ANIM_CMD(STARAVIA),
ANIM_CMD(STARAPTOR),
ANIM_CMD(BIDOOF),
ANIM_CMD(BIBAREL),
ANIM_CMD(KRICKETOT),
ANIM_CMD(KRICKETUNE),
ANIM_CMD(SHINX),
ANIM_CMD(LUXIO),
ANIM_CMD(LUXRAY),
ANIM_CMD(BUDEW),
ANIM_CMD(ROSERADE),
ANIM_CMD(CRANIDOS),
ANIM_CMD(RAMPARDOS),
ANIM_CMD(SHIELDON),
ANIM_CMD(BASTIODON),
ANIM_CMD(BURMY),
ANIM_CMD(WORMADAM),
ANIM_CMD(MOTHIM),
ANIM_CMD(COMBEE),
ANIM_CMD(VESPIQUEN),
ANIM_CMD(PACHIRISU),
ANIM_CMD(BUIZEL),
ANIM_CMD(FLOATZEL),
ANIM_CMD(CHERUBI),
ANIM_CMD(CHERRIM),
ANIM_CMD(SHELLOS),
ANIM_CMD(GASTRODON),
ANIM_CMD(AMBIPOM),
ANIM_CMD(DRIFLOON),
ANIM_CMD(DRIFBLIM),
ANIM_CMD(BUNEARY),
ANIM_CMD(LOPUNNY),
ANIM_CMD(MISMAGIUS),
ANIM_CMD(HONCHKROW),
ANIM_CMD(GLAMEOW),
ANIM_CMD(PURUGLY),
ANIM_CMD(CHINGLING),
ANIM_CMD(STUNKY),
ANIM_CMD(SKUNTANK),
ANIM_CMD(BRONZOR),
ANIM_CMD(BRONZONG),
ANIM_CMD(BONSLY),
ANIM_CMD(MIME_JR),
ANIM_CMD(HAPPINY),
ANIM_CMD(CHATOT),
ANIM_CMD(SPIRITOMB),
ANIM_CMD(GIBLE),
ANIM_CMD(GABITE),
ANIM_CMD(GARCHOMP),
ANIM_CMD(MUNCHLAX),
ANIM_CMD(RIOLU),
ANIM_CMD(LUCARIO),
ANIM_CMD(HIPPOPOTAS),
ANIM_CMD(HIPPOWDON),
ANIM_CMD(SKORUPI),
ANIM_CMD(DRAPION),
ANIM_CMD(CROAGUNK),
ANIM_CMD(TOXICROAK),
ANIM_CMD(CARNIVINE),
ANIM_CMD(FINNEON),
ANIM_CMD(LUMINEON),
ANIM_CMD(MANTYKE),
ANIM_CMD(SNOVER),
ANIM_CMD(ABOMASNOW),
ANIM_CMD(WEAVILE),
ANIM_CMD(MAGNEZONE),
ANIM_CMD(LICKILICKY),
ANIM_CMD(RHYPERIOR),
ANIM_CMD(TANGROWTH),
ANIM_CMD(ELECTIVIRE),
ANIM_CMD(MAGMORTAR),
ANIM_CMD(TOGEKISS),
ANIM_CMD(YANMEGA),
ANIM_CMD(LEAFEON),
ANIM_CMD(GLACEON),
ANIM_CMD(GLISCOR),
ANIM_CMD(MAMOSWINE),
ANIM_CMD(PORYGON_Z),
ANIM_CMD(GALLADE),
ANIM_CMD(PROBOPASS),
ANIM_CMD(DUSKNOIR),
ANIM_CMD(FROSLASS),
ANIM_CMD(ROTOM),
ANIM_CMD(UXIE),
ANIM_CMD(MESPRIT),
ANIM_CMD(AZELF),
ANIM_CMD(DIALGA),
ANIM_CMD(PALKIA),
ANIM_CMD(HEATRAN),
ANIM_CMD(REGIGIGAS),
ANIM_CMD(GIRATINA),
ANIM_CMD(CRESSELIA),
ANIM_CMD(PHIONE),
ANIM_CMD(MANAPHY),
ANIM_CMD(DARKRAI),
ANIM_CMD(SHAYMIN),
ANIM_CMD(ARCEUS),
#endif
#if P_GEN_5_POKEMON == TRUE
ANIM_CMD(VICTINI),
ANIM_CMD(SNIVY),
ANIM_CMD(SERVINE),
ANIM_CMD(SERPERIOR),
ANIM_CMD(TEPIG),
ANIM_CMD(PIGNITE),
ANIM_CMD(EMBOAR),
ANIM_CMD(OSHAWOTT),
ANIM_CMD(DEWOTT),
ANIM_CMD(SAMUROTT),
ANIM_CMD(PATRAT),
ANIM_CMD(WATCHOG),
ANIM_CMD(LILLIPUP),
ANIM_CMD(HERDIER),
ANIM_CMD(STOUTLAND),
ANIM_CMD(PURRLOIN),
ANIM_CMD(LIEPARD),
ANIM_CMD(PANSAGE),
ANIM_CMD(SIMISAGE),
ANIM_CMD(PANSEAR),
ANIM_CMD(SIMISEAR),
ANIM_CMD(PANPOUR),
ANIM_CMD(SIMIPOUR),
ANIM_CMD(MUNNA),
ANIM_CMD(MUSHARNA),
ANIM_CMD(PIDOVE),
ANIM_CMD(TRANQUILL),
ANIM_CMD(UNFEZANT),
ANIM_CMD(BLITZLE),
ANIM_CMD(ZEBSTRIKA),
ANIM_CMD(ROGGENROLA),
ANIM_CMD(BOLDORE),
ANIM_CMD(GIGALITH),
ANIM_CMD(WOOBAT),
ANIM_CMD(SWOOBAT),
ANIM_CMD(DRILBUR),
ANIM_CMD(EXCADRILL),
ANIM_CMD(AUDINO),
ANIM_CMD(TIMBURR),
ANIM_CMD(GURDURR),
ANIM_CMD(CONKELDURR),
ANIM_CMD(TYMPOLE),
ANIM_CMD(PALPITOAD),
ANIM_CMD(SEISMITOAD),
ANIM_CMD(THROH),
ANIM_CMD(SAWK),
ANIM_CMD(SEWADDLE),
ANIM_CMD(SWADLOON),
ANIM_CMD(LEAVANNY),
ANIM_CMD(VENIPEDE),
ANIM_CMD(WHIRLIPEDE),
ANIM_CMD(SCOLIPEDE),
ANIM_CMD(COTTONEE),
ANIM_CMD(WHIMSICOTT),
ANIM_CMD(PETILIL),
ANIM_CMD(LILLIGANT),
ANIM_CMD(BASCULIN),
ANIM_CMD(SANDILE),
ANIM_CMD(KROKOROK),
ANIM_CMD(KROOKODILE),
ANIM_CMD(DARUMAKA),
ANIM_CMD(DARMANITAN),
ANIM_CMD(MARACTUS),
ANIM_CMD(DWEBBLE),
ANIM_CMD(CRUSTLE),
ANIM_CMD(SCRAGGY),
ANIM_CMD(SCRAFTY),
ANIM_CMD(SIGILYPH),
ANIM_CMD(YAMASK),
ANIM_CMD(COFAGRIGUS),
ANIM_CMD(TIRTOUGA),
ANIM_CMD(CARRACOSTA),
ANIM_CMD(ARCHEN),
ANIM_CMD(ARCHEOPS),
ANIM_CMD(TRUBBISH),
ANIM_CMD(GARBODOR),
ANIM_CMD(ZORUA),
ANIM_CMD(ZOROARK),
ANIM_CMD(MINCCINO),
ANIM_CMD(CINCCINO),
ANIM_CMD(GOTHITA),
ANIM_CMD(GOTHORITA),
ANIM_CMD(GOTHITELLE),
ANIM_CMD(SOLOSIS),
ANIM_CMD(DUOSION),
ANIM_CMD(REUNICLUS),
ANIM_CMD(DUCKLETT),
ANIM_CMD(SWANNA),
ANIM_CMD(VANILLITE),
ANIM_CMD(VANILLISH),
ANIM_CMD(VANILLUXE),
ANIM_CMD(DEERLING),
ANIM_CMD(SAWSBUCK),
ANIM_CMD(EMOLGA),
ANIM_CMD(KARRABLAST),
ANIM_CMD(ESCAVALIER),
ANIM_CMD(FOONGUS),
ANIM_CMD(AMOONGUSS),
ANIM_CMD(FRILLISH),
ANIM_CMD(JELLICENT),
ANIM_CMD(ALOMOMOLA),
ANIM_CMD(JOLTIK),
ANIM_CMD(GALVANTULA),
ANIM_CMD(FERROSEED),
ANIM_CMD(FERROTHORN),
ANIM_CMD(KLINK),
ANIM_CMD(KLANG),
ANIM_CMD(KLINKLANG),
ANIM_CMD(TYNAMO),
ANIM_CMD(EELEKTRIK),
ANIM_CMD(EELEKTROSS),
ANIM_CMD(ELGYEM),
ANIM_CMD(BEHEEYEM),
ANIM_CMD(LITWICK),
ANIM_CMD(LAMPENT),
ANIM_CMD(CHANDELURE),
ANIM_CMD(AXEW),
ANIM_CMD(FRAXURE),
ANIM_CMD(HAXORUS),
ANIM_CMD(CUBCHOO),
ANIM_CMD(BEARTIC),
ANIM_CMD(CRYOGONAL),
ANIM_CMD(SHELMET),
ANIM_CMD(ACCELGOR),
ANIM_CMD(STUNFISK),
ANIM_CMD(MIENFOO),
ANIM_CMD(MIENSHAO),
ANIM_CMD(DRUDDIGON),
ANIM_CMD(GOLETT),
ANIM_CMD(GOLURK),
ANIM_CMD(PAWNIARD),
ANIM_CMD(BISHARP),
ANIM_CMD(BOUFFALANT),
ANIM_CMD(RUFFLET),
ANIM_CMD(BRAVIARY),
ANIM_CMD(VULLABY),
ANIM_CMD(MANDIBUZZ),
ANIM_CMD(HEATMOR),
ANIM_CMD(DURANT),
ANIM_CMD(DEINO),
ANIM_CMD(ZWEILOUS),
ANIM_CMD(HYDREIGON),
ANIM_CMD(LARVESTA),
ANIM_CMD(VOLCARONA),
ANIM_CMD(COBALION),
ANIM_CMD(TERRAKION),
ANIM_CMD(VIRIZION),
ANIM_CMD(TORNADUS),
ANIM_CMD(THUNDURUS),
ANIM_CMD(RESHIRAM),
ANIM_CMD(ZEKROM),
ANIM_CMD(LANDORUS),
ANIM_CMD(KYUREM),
ANIM_CMD(KELDEO),
ANIM_CMD(MELOETTA),
ANIM_CMD(GENESECT),
#endif
#if P_GEN_6_POKEMON == TRUE
ANIM_CMD(CHESPIN),
ANIM_CMD(QUILLADIN),
ANIM_CMD(CHESNAUGHT),
ANIM_CMD(FENNEKIN),
ANIM_CMD(BRAIXEN),
ANIM_CMD(DELPHOX),
ANIM_CMD(FROAKIE),
ANIM_CMD(FROGADIER),
ANIM_CMD(GRENINJA),
ANIM_CMD(BUNNELBY),
ANIM_CMD(DIGGERSBY),
ANIM_CMD(FLETCHLING),
ANIM_CMD(FLETCHINDER),
ANIM_CMD(TALONFLAME),
ANIM_CMD(SCATTERBUG),
ANIM_CMD(SPEWPA),
ANIM_CMD(VIVILLON),
ANIM_CMD(LITLEO),
ANIM_CMD(PYROAR),
ANIM_CMD(FLABEBE),
ANIM_CMD(FLOETTE),
ANIM_CMD(FLORGES),
ANIM_CMD(SKIDDO),
ANIM_CMD(GOGOAT),
ANIM_CMD(PANCHAM),
ANIM_CMD(PANGORO),
ANIM_CMD(FURFROU),
ANIM_CMD(ESPURR),
ANIM_CMD(MEOWSTIC),
ANIM_CMD(HONEDGE),
ANIM_CMD(DOUBLADE),
ANIM_CMD(AEGISLASH),
ANIM_CMD(SPRITZEE),
ANIM_CMD(AROMATISSE),
ANIM_CMD(SWIRLIX),
ANIM_CMD(SLURPUFF),
ANIM_CMD(INKAY),
ANIM_CMD(MALAMAR),
ANIM_CMD(BINACLE),
ANIM_CMD(BARBARACLE),
ANIM_CMD(SKRELP),
ANIM_CMD(DRAGALGE),
ANIM_CMD(CLAUNCHER),
ANIM_CMD(CLAWITZER),
ANIM_CMD(HELIOPTILE),
ANIM_CMD(HELIOLISK),
ANIM_CMD(TYRUNT),
ANIM_CMD(TYRANTRUM),
ANIM_CMD(AMAURA),
ANIM_CMD(AURORUS),
ANIM_CMD(SYLVEON),
ANIM_CMD(HAWLUCHA),
ANIM_CMD(DEDENNE),
ANIM_CMD(CARBINK),
ANIM_CMD(GOOMY),
ANIM_CMD(SLIGGOO),
ANIM_CMD(GOODRA),
ANIM_CMD(KLEFKI),
ANIM_CMD(PHANTUMP),
ANIM_CMD(TREVENANT),
ANIM_CMD(PUMPKABOO),
ANIM_CMD(GOURGEIST),
ANIM_CMD(BERGMITE),
ANIM_CMD(AVALUGG),
ANIM_CMD(NOIBAT),
ANIM_CMD(NOIVERN),
ANIM_CMD(XERNEAS),
ANIM_CMD(YVELTAL),
ANIM_CMD(ZYGARDE),
ANIM_CMD(DIANCIE),
ANIM_CMD(HOOPA),
ANIM_CMD(VOLCANION),
#endif
#if P_GEN_7_POKEMON == TRUE
ANIM_CMD(ROWLET),
ANIM_CMD(DARTRIX),
ANIM_CMD(DECIDUEYE),
ANIM_CMD(LITTEN),
ANIM_CMD(TORRACAT),
ANIM_CMD(INCINEROAR),
ANIM_CMD(POPPLIO),
ANIM_CMD(BRIONNE),
ANIM_CMD(PRIMARINA),
ANIM_CMD(PIKIPEK),
ANIM_CMD(TRUMBEAK),
ANIM_CMD(TOUCANNON),
ANIM_CMD(YUNGOOS),
ANIM_CMD(GUMSHOOS),
ANIM_CMD(GRUBBIN),
ANIM_CMD(CHARJABUG),
ANIM_CMD(VIKAVOLT),
ANIM_CMD(CRABRAWLER),
ANIM_CMD(CRABOMINABLE),
ANIM_CMD(ORICORIO),
ANIM_CMD(CUTIEFLY),
ANIM_CMD(RIBOMBEE),
ANIM_CMD(ROCKRUFF),
ANIM_CMD(LYCANROC),
ANIM_CMD(WISHIWASHI),
ANIM_CMD(MAREANIE),
ANIM_CMD(TOXAPEX),
ANIM_CMD(MUDBRAY),
ANIM_CMD(MUDSDALE),
ANIM_CMD(DEWPIDER),
ANIM_CMD(ARAQUANID),
ANIM_CMD(FOMANTIS),
ANIM_CMD(LURANTIS),
ANIM_CMD(MORELULL),
ANIM_CMD(SHIINOTIC),
ANIM_CMD(SALANDIT),
ANIM_CMD(SALAZZLE),
ANIM_CMD(STUFFUL),
ANIM_CMD(BEWEAR),
ANIM_CMD(BOUNSWEET),
ANIM_CMD(STEENEE),
ANIM_CMD(TSAREENA),
ANIM_CMD(COMFEY),
ANIM_CMD(ORANGURU),
ANIM_CMD(PASSIMIAN),
ANIM_CMD(WIMPOD),
ANIM_CMD(GOLISOPOD),
ANIM_CMD(SANDYGAST),
ANIM_CMD(PALOSSAND),
ANIM_CMD(PYUKUMUKU),
ANIM_CMD(TYPE_NULL),
ANIM_CMD(SILVALLY),
ANIM_CMD(MINIOR),
ANIM_CMD(KOMALA),
ANIM_CMD(TURTONATOR),
ANIM_CMD(TOGEDEMARU),
ANIM_CMD(MIMIKYU),
ANIM_CMD(BRUXISH),
ANIM_CMD(DRAMPA),
ANIM_CMD(DHELMISE),
ANIM_CMD(JANGMO_O),
ANIM_CMD(HAKAMO_O),
ANIM_CMD(KOMMO_O),
ANIM_CMD(TAPU_KOKO),
ANIM_CMD(TAPU_LELE),
ANIM_CMD(TAPU_BULU),
ANIM_CMD(TAPU_FINI),
ANIM_CMD(COSMOG),
ANIM_CMD(COSMOEM),
ANIM_CMD(SOLGALEO),
ANIM_CMD(LUNALA),
ANIM_CMD(NIHILEGO),
ANIM_CMD(BUZZWOLE),
ANIM_CMD(PHEROMOSA),
ANIM_CMD(XURKITREE),
ANIM_CMD(CELESTEELA),
ANIM_CMD(KARTANA),
ANIM_CMD(GUZZLORD),
ANIM_CMD(NECROZMA),
ANIM_CMD(MAGEARNA),
ANIM_CMD(MARSHADOW),
ANIM_CMD(POIPOLE),
ANIM_CMD(NAGANADEL),
ANIM_CMD(STAKATAKA),
ANIM_CMD(BLACEPHALON),
ANIM_CMD(ZERAORA),
ANIM_CMD(MELTAN),
ANIM_CMD(MELMETAL),
#endif
#if P_GEN_8_POKEMON == TRUE
ANIM_CMD(GROOKEY),
ANIM_CMD(THWACKEY),
ANIM_CMD(RILLABOOM),
ANIM_CMD(SCORBUNNY),
ANIM_CMD(RABOOT),
ANIM_CMD(CINDERACE),
ANIM_CMD(SOBBLE),
ANIM_CMD(DRIZZILE),
ANIM_CMD(INTELEON),
ANIM_CMD(SKWOVET),
ANIM_CMD(GREEDENT),
ANIM_CMD(ROOKIDEE),
ANIM_CMD(CORVISQUIRE),
ANIM_CMD(CORVIKNIGHT),
ANIM_CMD(BLIPBUG),
ANIM_CMD(DOTTLER),
ANIM_CMD(ORBEETLE),
ANIM_CMD(NICKIT),
ANIM_CMD(THIEVUL),
ANIM_CMD(GOSSIFLEUR),
ANIM_CMD(ELDEGOSS),
ANIM_CMD(WOOLOO),
ANIM_CMD(DUBWOOL),
ANIM_CMD(CHEWTLE),
ANIM_CMD(DREDNAW),
ANIM_CMD(YAMPER),
ANIM_CMD(BOLTUND),
ANIM_CMD(ROLYCOLY),
ANIM_CMD(CARKOL),
ANIM_CMD(COALOSSAL),
ANIM_CMD(APPLIN),
ANIM_CMD(FLAPPLE),
ANIM_CMD(APPLETUN),
ANIM_CMD(SILICOBRA),
ANIM_CMD(SANDACONDA),
ANIM_CMD(CRAMORANT),
ANIM_CMD(ARROKUDA),
ANIM_CMD(BARRASKEWDA),
ANIM_CMD(TOXEL),
ANIM_CMD(TOXTRICITY),
ANIM_CMD(SIZZLIPEDE),
ANIM_CMD(CENTISKORCH),
ANIM_CMD(CLOBBOPUS),
ANIM_CMD(GRAPPLOCT),
ANIM_CMD(SINISTEA),
ANIM_CMD(POLTEAGEIST),
ANIM_CMD(HATENNA),
ANIM_CMD(HATTREM),
ANIM_CMD(HATTERENE),
ANIM_CMD(IMPIDIMP),
ANIM_CMD(MORGREM),
ANIM_CMD(GRIMMSNARL),
ANIM_CMD(OBSTAGOON),
ANIM_CMD(PERRSERKER),
ANIM_CMD(CURSOLA),
ANIM_CMD(SIRFETCHD),
ANIM_CMD(MR_RIME),
ANIM_CMD(RUNERIGUS),
ANIM_CMD(MILCERY),
ANIM_CMD(ALCREMIE),
ANIM_CMD(FALINKS),
ANIM_CMD(PINCURCHIN),
ANIM_CMD(SNOM),
ANIM_CMD(FROSMOTH),
ANIM_CMD(STONJOURNER),
ANIM_CMD(EISCUE),
ANIM_CMD(INDEEDEE),
ANIM_CMD(MORPEKO),
ANIM_CMD(CUFANT),
ANIM_CMD(COPPERAJAH),
ANIM_CMD(DRACOZOLT),
ANIM_CMD(ARCTOZOLT),
ANIM_CMD(DRACOVISH),
ANIM_CMD(ARCTOVISH),
ANIM_CMD(DURALUDON),
ANIM_CMD(DREEPY),
ANIM_CMD(DRAKLOAK),
ANIM_CMD(DRAGAPULT),
ANIM_CMD(ZACIAN),
ANIM_CMD(ZAMAZENTA),
ANIM_CMD(ETERNATUS),
ANIM_CMD(KUBFU),
ANIM_CMD(URSHIFU),
ANIM_CMD(ZARUDE),
ANIM_CMD(REGIELEKI),
ANIM_CMD(REGIDRAGO),
ANIM_CMD(GLASTRIER),
ANIM_CMD(SPECTRIER),
ANIM_CMD(CALYREX),
ANIM_CMD(WYRDEER),
ANIM_CMD(KLEAVOR),
ANIM_CMD(URSALUNA),
ANIM_CMD(BASCULEGION),
ANIM_CMD(SNEASLER),
ANIM_CMD(OVERQWIL),
ANIM_CMD(ENAMORUS),
#endif
ANIM_CMD(VENUSAUR_MEGA),
ANIM_CMD(CHARIZARD_MEGA_X),
ANIM_CMD(CHARIZARD_MEGA_Y),
ANIM_CMD(BLASTOISE_MEGA),
ANIM_CMD(BEEDRILL_MEGA),
ANIM_CMD(PIDGEOT_MEGA),
ANIM_CMD(ALAKAZAM_MEGA),
ANIM_CMD(SLOWBRO_MEGA),
ANIM_CMD(GENGAR_MEGA),
ANIM_CMD(KANGASKHAN_MEGA),
ANIM_CMD(PINSIR_MEGA),
ANIM_CMD(GYARADOS_MEGA),
ANIM_CMD(AERODACTYL_MEGA),
ANIM_CMD(MEWTWO_MEGA_X),
ANIM_CMD(MEWTWO_MEGA_Y),
ANIM_CMD(AMPHAROS_MEGA),
ANIM_CMD(STEELIX_MEGA),
ANIM_CMD(SCIZOR_MEGA),
ANIM_CMD(HERACROSS_MEGA),
ANIM_CMD(HOUNDOOM_MEGA),
ANIM_CMD(TYRANITAR_MEGA),
ANIM_CMD(SCEPTILE_MEGA),
ANIM_CMD(BLAZIKEN_MEGA),
ANIM_CMD(SWAMPERT_MEGA),
ANIM_CMD(GARDEVOIR_MEGA),
ANIM_CMD(SABLEYE_MEGA),
ANIM_CMD(MAWILE_MEGA),
ANIM_CMD(AGGRON_MEGA),
ANIM_CMD(MEDICHAM_MEGA),
ANIM_CMD(MANECTRIC_MEGA),
ANIM_CMD(SHARPEDO_MEGA),
ANIM_CMD(CAMERUPT_MEGA),
ANIM_CMD(ALTARIA_MEGA),
ANIM_CMD(BANETTE_MEGA),
ANIM_CMD(ABSOL_MEGA),
ANIM_CMD(GLALIE_MEGA),
ANIM_CMD(SALAMENCE_MEGA),
ANIM_CMD(METAGROSS_MEGA),
ANIM_CMD(LATIAS_MEGA),
ANIM_CMD(LATIOS_MEGA),
#if P_GEN_4_POKEMON == TRUE
ANIM_CMD(LOPUNNY_MEGA),
ANIM_CMD(GARCHOMP_MEGA),
ANIM_CMD(LUCARIO_MEGA),
ANIM_CMD(ABOMASNOW_MEGA),
ANIM_CMD(GALLADE_MEGA),
#endif
#if P_GEN_5_POKEMON == TRUE
ANIM_CMD(AUDINO_MEGA),
#endif
#if P_GEN_6_POKEMON == TRUE
ANIM_CMD(DIANCIE_MEGA),
#endif
ANIM_CMD(RAYQUAZA_MEGA),
ANIM_CMD(KYOGRE_PRIMAL),
ANIM_CMD(GROUDON_PRIMAL),
ANIM_CMD(RATTATA_ALOLAN),
ANIM_CMD(RATICATE_ALOLAN),
ANIM_CMD(RAICHU_ALOLAN),
ANIM_CMD(SANDSHREW_ALOLAN),
ANIM_CMD(SANDSLASH_ALOLAN),
ANIM_CMD(VULPIX_ALOLAN),
ANIM_CMD(NINETALES_ALOLAN),
ANIM_CMD(DIGLETT_ALOLAN),
ANIM_CMD(DUGTRIO_ALOLAN),
ANIM_CMD(MEOWTH_ALOLAN),
ANIM_CMD(PERSIAN_ALOLAN),
ANIM_CMD(GEODUDE_ALOLAN),
ANIM_CMD(GRAVELER_ALOLAN),
ANIM_CMD(GOLEM_ALOLAN),
ANIM_CMD(GRIMER_ALOLAN),
ANIM_CMD(MUK_ALOLAN),
ANIM_CMD(EXEGGUTOR_ALOLAN),
ANIM_CMD(MAROWAK_ALOLAN),
ANIM_CMD(MEOWTH_GALARIAN),
ANIM_CMD(PONYTA_GALARIAN),
ANIM_CMD(RAPIDASH_GALARIAN),
ANIM_CMD(SLOWPOKE_GALARIAN),
ANIM_CMD(SLOWBRO_GALARIAN),
ANIM_CMD(FARFETCHD_GALARIAN),
ANIM_CMD(WEEZING_GALARIAN),
ANIM_CMD(MR_MIME_GALARIAN),
ANIM_CMD(ARTICUNO_GALARIAN),
ANIM_CMD(ZAPDOS_GALARIAN),
ANIM_CMD(MOLTRES_GALARIAN),
ANIM_CMD(SLOWKING_GALARIAN),
ANIM_CMD(CORSOLA_GALARIAN),
ANIM_CMD(ZIGZAGOON_GALARIAN),
ANIM_CMD(LINOONE_GALARIAN),
#if P_GEN_5_POKEMON == TRUE
ANIM_CMD(DARUMAKA_GALARIAN),
ANIM_CMD(DARMANITAN_GALARIAN),
ANIM_CMD(YAMASK_GALARIAN),
ANIM_CMD(STUNFISK_GALARIAN),
#endif
ANIM_CMD(GROWLITHE_HISUIAN),
ANIM_CMD(ARCANINE_HISUIAN),
ANIM_CMD(VOLTORB_HISUIAN),
ANIM_CMD(ELECTRODE_HISUIAN),
ANIM_CMD(TYPHLOSION_HISUIAN),
ANIM_CMD(QWILFISH_HISUIAN),
ANIM_CMD(SNEASEL_HISUIAN),
#if P_GEN_5_POKEMON == TRUE
ANIM_CMD(SAMUROTT_HISUIAN),
ANIM_CMD(LILLIGANT_HISUIAN),
ANIM_CMD(ZORUA_HISUIAN),
ANIM_CMD(ZOROARK_HISUIAN),
ANIM_CMD(BRAVIARY_HISUIAN),
#endif
#if P_GEN_6_POKEMON == TRUE
ANIM_CMD(SLIGGOO_HISUIAN),
ANIM_CMD(GOODRA_HISUIAN),
ANIM_CMD(AVALUGG_HISUIAN),
#endif
#if P_GEN_7_POKEMON == TRUE
ANIM_CMD(DECIDUEYE_HISUIAN),
#endif
ANIM_CMD(PIKACHU_COSPLAY),
ANIM_CMD(PIKACHU_ROCK_STAR),
ANIM_CMD(PIKACHU_BELLE),
ANIM_CMD(PIKACHU_POP_STAR),
ANIM_CMD(PIKACHU_PH_D),
ANIM_CMD(PIKACHU_LIBRE),
ANIM_CMD(PIKACHU_ORIGINAL_CAP),
ANIM_CMD(PIKACHU_HOENN_CAP),
ANIM_CMD(PIKACHU_SINNOH_CAP),
ANIM_CMD(PIKACHU_UNOVA_CAP),
ANIM_CMD(PIKACHU_KALOS_CAP),
ANIM_CMD(PIKACHU_ALOLA_CAP),
ANIM_CMD(PIKACHU_PARTNER_CAP),
ANIM_CMD(PIKACHU_WORLD_CAP),
ANIM_CMD(PICHU_SPIKY_EARED),
[SPECIES_UNOWN_B] = sAnims_UnownB,
[SPECIES_UNOWN_C] = sAnims_UnownC,
[SPECIES_UNOWN_D] = sAnims_UnownD,
[SPECIES_UNOWN_E] = sAnims_UnownE,
[SPECIES_UNOWN_F] = sAnims_UnownF,
[SPECIES_UNOWN_G] = sAnims_UnownG,
[SPECIES_UNOWN_H] = sAnims_UnownH,
[SPECIES_UNOWN_I] = sAnims_UnownI,
[SPECIES_UNOWN_J] = sAnims_UnownJ,
[SPECIES_UNOWN_K] = sAnims_UnownK,
[SPECIES_UNOWN_L] = sAnims_UnownL,
[SPECIES_UNOWN_M] = sAnims_UnownM,
[SPECIES_UNOWN_N] = sAnims_UnownN,
[SPECIES_UNOWN_O] = sAnims_UnownO,
[SPECIES_UNOWN_P] = sAnims_UnownP,
[SPECIES_UNOWN_Q] = sAnims_UnownQ,
[SPECIES_UNOWN_R] = sAnims_UnownR,
[SPECIES_UNOWN_S] = sAnims_UnownS,
[SPECIES_UNOWN_T] = sAnims_UnownT,
[SPECIES_UNOWN_U] = sAnims_UnownU,
[SPECIES_UNOWN_V] = sAnims_UnownV,
[SPECIES_UNOWN_W] = sAnims_UnownW,
[SPECIES_UNOWN_X] = sAnims_UnownX,
[SPECIES_UNOWN_Y] = sAnims_UnownY,
[SPECIES_UNOWN_Z] = sAnims_UnownZ,
[SPECIES_UNOWN_EMARK] = sAnims_UnownEMark,
[SPECIES_UNOWN_QMARK] = sAnims_UnownQMark,
[SPECIES_CASTFORM_SUNNY] = sAnims_Castform,
[SPECIES_CASTFORM_RAINY] = sAnims_Castform,
[SPECIES_CASTFORM_SNOWY] = sAnims_Castform,
ANIM_CMD(DEOXYS_ATTACK),
ANIM_CMD(DEOXYS_DEFENSE),
ANIM_CMD(DEOXYS_SPEED),
#if P_GEN_4_POKEMON == TRUE
ANIM_CMD_FULL(BURMY_SANDY_CLOAK, sAnims_BURMY),
ANIM_CMD_FULL(BURMY_TRASH_CLOAK, sAnims_BURMY),
ANIM_CMD_FULL(WORMADAM_SANDY_CLOAK, sAnims_WORMADAM),
ANIM_CMD_FULL(WORMADAM_TRASH_CLOAK, sAnims_WORMADAM),
ANIM_CMD(CHERRIM_SUNSHINE),
ANIM_CMD_FULL(SHELLOS_EAST_SEA, sAnims_SHELLOS),
ANIM_CMD_FULL(GASTRODON_EAST_SEA, sAnims_GASTRODON),
[SPECIES_ROTOM_HEAT] = sAnims_RotomHeat,
[SPECIES_ROTOM_WASH] = sAnims_RotomWash,
[SPECIES_ROTOM_FROST] = sAnims_RotomFrost,
[SPECIES_ROTOM_FAN] = sAnims_RotomFan,
[SPECIES_ROTOM_MOW] = sAnims_RotomMow,
ANIM_CMD(DIALGA_ORIGIN),
ANIM_CMD(PALKIA_ORIGIN),
ANIM_CMD(GIRATINA_ORIGIN),
ANIM_CMD(SHAYMIN_SKY),
ANIM_CMD_FULL(ARCEUS_FIGHTING, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_FLYING, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_POISON, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_GROUND, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_ROCK, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_BUG, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_GHOST, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_STEEL, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_FIRE, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_WATER, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_GRASS, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_ELECTRIC, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_PSYCHIC, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_ICE, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_DRAGON, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_DARK, sAnims_ARCEUS),
ANIM_CMD_FULL(ARCEUS_FAIRY, sAnims_ARCEUS),
#endif
#if P_GEN_5_POKEMON == TRUE
ANIM_CMD_FULL(BASCULIN_BLUE_STRIPED, sAnims_BASCULIN),
ANIM_CMD_FULL(BASCULIN_WHITE_STRIPED, sAnims_BASCULIN),
ANIM_CMD(DARMANITAN_ZEN_MODE),
ANIM_CMD(DARMANITAN_ZEN_MODE_GALARIAN),
ANIM_CMD_FULL(DEERLING_SUMMER, sAnims_DEERLING),
ANIM_CMD_FULL(DEERLING_AUTUMN, sAnims_DEERLING),
ANIM_CMD_FULL(DEERLING_WINTER, sAnims_DEERLING),
ANIM_CMD_FULL(SAWSBUCK_SUMMER, sAnims_SAWSBUCK),
ANIM_CMD_FULL(SAWSBUCK_AUTUMN, sAnims_SAWSBUCK),
ANIM_CMD_FULL(SAWSBUCK_WINTER, sAnims_SAWSBUCK),
ANIM_CMD(TORNADUS_THERIAN),
ANIM_CMD(THUNDURUS_THERIAN),
ANIM_CMD(LANDORUS_THERIAN),
ANIM_CMD(KYUREM_WHITE),
ANIM_CMD(KYUREM_BLACK),
ANIM_CMD(KELDEO_RESOLUTE),
ANIM_CMD(MELOETTA_PIROUETTE),
ANIM_CMD_FULL(GENESECT_DOUSE_DRIVE, sAnims_GENESECT),
ANIM_CMD_FULL(GENESECT_SHOCK_DRIVE, sAnims_GENESECT),
ANIM_CMD_FULL(GENESECT_BURN_DRIVE, sAnims_GENESECT),
ANIM_CMD_FULL(GENESECT_CHILL_DRIVE, sAnims_GENESECT),
#endif
#if P_GEN_6_POKEMON == TRUE
ANIM_CMD_FULL(GRENINJA_BATTLE_BOND, sAnims_GRENINJA),
ANIM_CMD(GRENINJA_ASH),
ANIM_CMD_FULL(VIVILLON_POLAR, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_TUNDRA, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_CONTINENTAL, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_GARDEN, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_ELEGANT, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_MEADOW, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_MODERN, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_MARINE, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_ARCHIPELAGO, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_HIGH_PLAINS, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_SANDSTORM, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_RIVER, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_MONSOON, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_SAVANNA, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_SUN, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_OCEAN, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_JUNGLE, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_FANCY, sAnims_VIVILLON),
ANIM_CMD_FULL(VIVILLON_POKE_BALL, sAnims_VIVILLON),
ANIM_CMD_FULL(FLABEBE_YELLOW_FLOWER, sAnims_FLABEBE),
ANIM_CMD_FULL(FLABEBE_ORANGE_FLOWER, sAnims_FLABEBE),
ANIM_CMD_FULL(FLABEBE_BLUE_FLOWER, sAnims_FLABEBE),
ANIM_CMD_FULL(FLABEBE_WHITE_FLOWER, sAnims_FLABEBE),
ANIM_CMD_FULL(FLOETTE_YELLOW_FLOWER, sAnims_FLOETTE),
ANIM_CMD_FULL(FLOETTE_ORANGE_FLOWER, sAnims_FLOETTE),
ANIM_CMD_FULL(FLOETTE_BLUE_FLOWER, sAnims_FLOETTE),
ANIM_CMD_FULL(FLOETTE_WHITE_FLOWER, sAnims_FLOETTE),
ANIM_CMD_FULL(FLOETTE_ETERNAL_FLOWER, sAnims_FLOETTE),
ANIM_CMD_FULL(FLORGES_YELLOW_FLOWER, sAnims_FLORGES),
ANIM_CMD_FULL(FLORGES_ORANGE_FLOWER, sAnims_FLORGES),
ANIM_CMD_FULL(FLORGES_BLUE_FLOWER, sAnims_FLORGES),
ANIM_CMD_FULL(FLORGES_WHITE_FLOWER, sAnims_FLORGES),
ANIM_CMD_FULL(FURFROU_HEART_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_STAR_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_DIAMOND_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_DEBUTANTE_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_MATRON_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_DANDY_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_LA_REINE_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_KABUKI_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(FURFROU_PHARAOH_TRIM, sAnims_FURFROU),
ANIM_CMD_FULL(MEOWSTIC_FEMALE, sAnims_MEOWSTIC),
ANIM_CMD(AEGISLASH_BLADE),
ANIM_CMD_FULL(PUMPKABOO_SMALL, sAnims_PUMPKABOO),
ANIM_CMD_FULL(PUMPKABOO_LARGE, sAnims_PUMPKABOO),
ANIM_CMD_FULL(PUMPKABOO_SUPER, sAnims_PUMPKABOO),
ANIM_CMD_FULL(GOURGEIST_SMALL, sAnims_GOURGEIST),
ANIM_CMD_FULL(GOURGEIST_LARGE, sAnims_GOURGEIST),
ANIM_CMD_FULL(GOURGEIST_SUPER, sAnims_GOURGEIST),
ANIM_CMD_FULL(XERNEAS_ACTIVE, sAnims_XERNEAS),
ANIM_CMD(ZYGARDE_10),
ANIM_CMD_FULL(ZYGARDE_10_POWER_CONSTRUCT, sAnims_ZYGARDE_10),
ANIM_CMD_FULL(ZYGARDE_50_POWER_CONSTRUCT, sAnims_ZYGARDE),
ANIM_CMD(ZYGARDE_COMPLETE),
ANIM_CMD(HOOPA_UNBOUND),
#endif
#if P_GEN_7_POKEMON == TRUE
ANIM_CMD_FULL(ORICORIO_POM_POM, sAnims_ORICORIO),
ANIM_CMD_FULL(ORICORIO_PAU, sAnims_ORICORIO),
ANIM_CMD_FULL(ORICORIO_SENSU, sAnims_ORICORIO),
ANIM_CMD_FULL(ROCKRUFF_OWN_TEMPO, sAnims_ROCKRUFF),
ANIM_CMD(LYCANROC_MIDNIGHT),
ANIM_CMD(LYCANROC_DUSK),
ANIM_CMD(WISHIWASHI_SCHOOL),
ANIM_CMD_FULL(SILVALLY_FIGHTING, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_FLYING, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_POISON, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_GROUND, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_ROCK, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_BUG, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_GHOST, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_STEEL, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_FIRE, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_WATER, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_GRASS, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_ELECTRIC, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_PSYCHIC, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_ICE, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_DRAGON, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_DARK, sAnims_SILVALLY),
ANIM_CMD_FULL(SILVALLY_FAIRY, sAnims_SILVALLY),
ANIM_CMD_FULL(MINIOR_METEOR_ORANGE, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_METEOR_YELLOW, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_METEOR_GREEN, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_METEOR_BLUE, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_METEOR_INDIGO, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_METEOR_VIOLET, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_RED, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_ORANGE, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_YELLOW, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_GREEN, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_BLUE, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_INDIGO, sAnims_MINIOR),
ANIM_CMD_FULL(MINIOR_CORE_VIOLET, sAnims_MINIOR),
ANIM_CMD(MIMIKYU_BUSTED),
ANIM_CMD_FULL(NECROZMA_DUSK_MANE, sAnims_NECROZMA),
ANIM_CMD_FULL(NECROZMA_DAWN_WINGS, sAnims_NECROZMA),
ANIM_CMD_FULL(NECROZMA_ULTRA, sAnims_NECROZMA),
ANIM_CMD_FULL(MAGEARNA_ORIGINAL_COLOR, sAnims_MAGEARNA),
#endif
#if P_GEN_8_POKEMON == TRUE
ANIM_CMD_FULL(CRAMORANT_GULPING, sAnims_CRAMORANT),
ANIM_CMD_FULL(CRAMORANT_GORGING, sAnims_CRAMORANT),
ANIM_CMD_FULL(TOXTRICITY_LOW_KEY, sAnims_TOXTRICITY),
ANIM_CMD_FULL(SINISTEA_ANTIQUE, sAnims_SINISTEA),
ANIM_CMD_FULL(POLTEAGEIST_ANTIQUE, sAnims_POLTEAGEIST),
ANIM_CMD_FULL(ALCREMIE_RUBY_CREAM, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_MATCHA_CREAM, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_MINT_CREAM, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_LEMON_CREAM, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_SALTED_CREAM, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_RUBY_SWIRL, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_CARAMEL_SWIRL, sAnims_ALCREMIE),
ANIM_CMD_FULL(ALCREMIE_RAINBOW_SWIRL, sAnims_ALCREMIE),
ANIM_CMD_FULL(EISCUE_NOICE_FACE, sAnims_EISCUE),
ANIM_CMD_FULL(INDEEDEE_FEMALE, sAnims_INDEEDEE),
ANIM_CMD_FULL(MORPEKO_HANGRY, sAnims_MORPEKO),
ANIM_CMD_FULL(ZACIAN_CROWNED_SWORD, sAnims_ZACIAN),
ANIM_CMD_FULL(ZAMAZENTA_CROWNED_SHIELD, sAnims_ZAMAZENTA),
ANIM_CMD_FULL(ETERNATUS_ETERNAMAX, sAnims_ETERNATUS),
ANIM_CMD_FULL(URSHIFU_RAPID_STRIKE_STYLE, sAnims_URSHIFU),
ANIM_CMD_FULL(ZARUDE_DADA, sAnims_ZARUDE),
ANIM_CMD_FULL(CALYREX_ICE_RIDER, sAnims_CALYREX),
ANIM_CMD_FULL(CALYREX_SHADOW_RIDER, sAnims_CALYREX),
ANIM_CMD(ENAMORUS_THERIAN),
#endif
[SPECIES_EGG] = sAnims_Egg,
};