73a1fa30e9
* fix: emergency exit cutoff off by 1 on odd max hp * squash!: newline at end of file --------- Co-authored-by: sbird <sbird@no.tld>
20 lines
666 B
C
20 lines
666 B
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Emergency Exit switches out when taking 50% max-hp damage")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Attack(1314); }; // will deal exactly 132 damage, putting GOLISOPOD just under half hp
|
|
OPPONENT(SPECIES_GOLISOPOD) { Ability(ABILITY_EMERGENCY_EXIT); MaxHP(263); HP(263); };
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN {
|
|
MOVE(player, MOVE_POUND);
|
|
SEND_OUT(opponent, 1);
|
|
}
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POUND, player);
|
|
HP_BAR(opponent);
|
|
ABILITY_POPUP(opponent, ABILITY_EMERGENCY_EXIT);
|
|
}
|
|
}
|