..
ability
Color change fixes ( #4472 )
2024-05-01 23:23:37 +02:00
form_change
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
hold_effect
Eject Pack fix ( #4463 )
2024-04-29 13:21:33 +02:00
item_effect
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-09 17:02:56 -03:00
move_effect
Fixes Eject Items causing wrong pokemon to take damage from entry hazards ( #4465 )
2024-04-29 23:16:58 +02:00
move_flags
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
status1
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
terrain
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
weather
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
ai.c
Fix infinite loop caused by leftovers with AI_FLAG_SMART_CHOICES ( #4453 )
2024-04-27 13:36:29 +02:00
ai_calc_best_move_score.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
ai_check_viability.c
Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored
2024-02-26 14:23:53 +09:00
ai_powerful_status.c
Fixed test
2024-02-26 15:12:34 +09:00
ai_trytofaint.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
crit_chance.c
Adds Dragon Cheer ( #4122 )
2024-02-03 08:00:41 -07:00
damage_formula.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
exp.c
Fix Wall Werrors on modern ( #3412 )
2023-10-13 18:39:35 +02:00
move.c
Apply suggestions from code review
2024-02-26 23:59:15 +09:00
trainer_control.c
Sets neutral nature and ability 0 as default in trainer control ( #4172 )
2024-02-18 15:02:58 +01:00