sovereignx/test/battle/ability/flame_body.c
2025-01-01 20:34:33 +01:00

49 lines
1.7 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Flame Body inflicts burn on contact")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_SWIFT; }
GIVEN {
ASSUME(MoveMakesContact(MOVE_TACKLE));
ASSUME(!MoveMakesContact(MOVE_SWIFT));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_MAGMAR) { Ability(ABILITY_FLAME_BODY); }
} WHEN {
TURN { MOVE(player, move); }
} SCENE {
if (MoveMakesContact(move)) {
ABILITY_POPUP(opponent, ABILITY_FLAME_BODY);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, player);
MESSAGE("The opposing Magmar's Flame Body burned Wobbuffet!");
STATUS_ICON(player, burn: TRUE);
} else {
NONE_OF {
ABILITY_POPUP(opponent, ABILITY_FLAME_BODY);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, player);
MESSAGE("The opposing Magmar's Flame Body burned Wobbuffet!");
STATUS_ICON(player, burn: TRUE);
}
}
}
}
SINGLE_BATTLE_TEST("Flame Body triggers 30% of the time")
{
PASSES_RANDOMLY(3, 10, RNG_FLAME_BODY);
GIVEN {
ASSUME(B_ABILITY_TRIGGER_CHANCE >= GEN_4);
ASSUME(MoveMakesContact(MOVE_TACKLE));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_MAGMAR) { Ability(ABILITY_FLAME_BODY); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_FLAME_BODY);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, player);
MESSAGE("The opposing Magmar's Flame Body burned Wobbuffet!");
STATUS_ICON(player, burn: TRUE);
}
}