41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(gMovesInfo[MOVE_SONIC_BOOM].effect == EFFECT_FIXED_DAMAGE_ARG);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Sonic Boom deals fixed damage", s16 damage)
|
|
{
|
|
u16 mon;
|
|
PARAMETRIZE { mon = SPECIES_RATTATA; }
|
|
PARAMETRIZE { mon = SPECIES_ARON; }
|
|
|
|
GIVEN {
|
|
ASSUME(gMovesInfo[MOVE_SONIC_BOOM].argument == 20);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(mon);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_SONIC_BOOM); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SONIC_BOOM, player);
|
|
HP_BAR(opponent, captureDamage: &results[i].damage);
|
|
} FINALLY {
|
|
EXPECT(results[0].damage == 20);
|
|
EXPECT(results[1].damage == 20);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Sonic Boom doesn't affect ghost types")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_GASTLY);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_SONIC_BOOM); }
|
|
} SCENE {
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_SONIC_BOOM, player);
|
|
MESSAGE("It doesn't affect Foe Gastly…");
|
|
}
|
|
}
|