541 lines
21 KiB
C
541 lines
21 KiB
C
#include "global.h"
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#include "battle.h"
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#include "battle_ai_main.h"
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#include "battle_anim.h"
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#include "battle_controllers.h"
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#include "battle_message.h"
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#include "battle_interface.h"
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#include "bg.h"
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#include "data.h"
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#include "item_menu.h"
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#include "item_use.h"
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#include "link.h"
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#include "main.h"
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#include "m4a.h"
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#include "palette.h"
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#include "party_menu.h"
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#include "pokeball.h"
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#include "pokemon.h"
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#include "recorded_battle.h"
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#include "reshow_battle_screen.h"
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#include "sound.h"
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#include "string_util.h"
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#include "task.h"
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#include "test_runner.h"
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#include "text.h"
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#include "util.h"
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#include "window.h"
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#include "constants/battle_anim.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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static void RecordedPlayerHandleLoadMonSprite(u32 battler);
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static void RecordedPlayerHandleSwitchInAnim(u32 battler);
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static void RecordedPlayerHandleDrawTrainerPic(u32 battler);
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static void RecordedPlayerHandleTrainerSlideBack(u32 battler);
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static void RecordedPlayerHandleMoveAnimation(u32 battler);
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static void RecordedPlayerHandlePrintString(u32 battler);
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static void RecordedPlayerHandleChooseAction(u32 battler);
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static void RecordedPlayerHandleChooseMove(u32 battler);
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static void RecordedPlayerHandleChooseItem(u32 battler);
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static void RecordedPlayerHandleChoosePokemon(u32 battler);
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static void RecordedPlayerHandleHealthBarUpdate(u32 battler);
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static void RecordedPlayerHandleStatusIconUpdate(u32 battler);
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static void RecordedPlayerHandleStatusAnimation(u32 battler);
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static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler);
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static void RecordedPlayerHandleDrawPartyStatusSummary(u32 battler);
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static void RecordedPlayerHandleBattleAnimation(u32 battler);
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static void RecordedPlayerHandleEndLinkBattle(u32 battler);
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static void RecordedPlayerBufferRunCommand(u32 battler);
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static void RecordedPlayerBufferExecCompleted(u32 battler);
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static void SwitchIn_WaitAndEnd(u32 battler);
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static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) =
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{
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[CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData,
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[CONTROLLER_GETRAWMONDATA] = BtlController_Empty,
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[CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData,
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[CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData,
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[CONTROLLER_LOADMONSPRITE] = RecordedPlayerHandleLoadMonSprite,
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[CONTROLLER_SWITCHINANIM] = RecordedPlayerHandleSwitchInAnim,
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[CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall,
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[CONTROLLER_DRAWTRAINERPIC] = RecordedPlayerHandleDrawTrainerPic,
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[CONTROLLER_TRAINERSLIDE] = BtlController_Empty,
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[CONTROLLER_TRAINERSLIDEBACK] = RecordedPlayerHandleTrainerSlideBack,
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[CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation,
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[CONTROLLER_PALETTEFADE] = BtlController_Empty,
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[CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty,
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[CONTROLLER_BALLTHROWANIM] = PlayerHandleBallThrowAnim,
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[CONTROLLER_PAUSE] = BtlController_Empty,
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[CONTROLLER_MOVEANIMATION] = RecordedPlayerHandleMoveAnimation,
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[CONTROLLER_PRINTSTRING] = RecordedPlayerHandlePrintString,
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[CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty,
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[CONTROLLER_CHOOSEACTION] = RecordedPlayerHandleChooseAction,
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[CONTROLLER_YESNOBOX] = BtlController_Empty,
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[CONTROLLER_CHOOSEMOVE] = RecordedPlayerHandleChooseMove,
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[CONTROLLER_OPENBAG] = RecordedPlayerHandleChooseItem,
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[CONTROLLER_CHOOSEPOKEMON] = RecordedPlayerHandleChoosePokemon,
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[CONTROLLER_23] = BtlController_Empty,
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[CONTROLLER_HEALTHBARUPDATE] = RecordedPlayerHandleHealthBarUpdate,
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[CONTROLLER_EXPUPDATE] = PlayerHandleExpUpdate,
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[CONTROLLER_STATUSICONUPDATE] = RecordedPlayerHandleStatusIconUpdate,
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[CONTROLLER_STATUSANIMATION] = RecordedPlayerHandleStatusAnimation,
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[CONTROLLER_STATUSXOR] = BtlController_Empty,
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[CONTROLLER_DATATRANSFER] = BtlController_Empty,
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[CONTROLLER_DMA3TRANSFER] = BtlController_Empty,
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[CONTROLLER_PLAYBGM] = BtlController_Empty,
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[CONTROLLER_32] = BtlController_Empty,
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[CONTROLLER_TWORETURNVALUES] = BtlController_Empty,
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[CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty,
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[CONTROLLER_ONERETURNVALUE] = BtlController_Empty,
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[CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty,
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[CONTROLLER_CLEARUNKVAR] = BtlController_HandleClearUnkVar,
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[CONTROLLER_SETUNKVAR] = BtlController_HandleSetUnkVar,
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[CONTROLLER_CLEARUNKFLAG] = BtlController_HandleClearUnkFlag,
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[CONTROLLER_TOGGLEUNKFLAG] = BtlController_HandleToggleUnkFlag,
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[CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation,
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[CONTROLLER_CANTSWITCH] = BtlController_Empty,
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[CONTROLLER_PLAYSE] = BtlController_HandlePlaySE,
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[CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM,
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[CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry,
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[CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide,
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[CONTROLLER_INTROTRAINERBALLTHROW] = RecordedPlayerHandleIntroTrainerBallThrow,
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[CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedPlayerHandleDrawPartyStatusSummary,
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[CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary,
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[CONTROLLER_ENDBOUNCE] = BtlController_Empty,
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[CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility,
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[CONTROLLER_BATTLEANIMATION] = RecordedPlayerHandleBattleAnimation,
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[CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty,
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[CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty,
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[CONTROLLER_ENDLINKBATTLE] = RecordedPlayerHandleEndLinkBattle,
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[CONTROLLER_DEBUGMENU] = BtlController_Empty,
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[CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop
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};
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void SetControllerToRecordedPlayer(u32 battler)
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{
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gBattlerControllerEndFuncs[battler] = RecordedPlayerBufferExecCompleted;
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gBattlerControllerFuncs[battler] = RecordedPlayerBufferRunCommand;
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}
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static void RecordedPlayerBufferRunCommand(u32 battler)
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{
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if (gBattleControllerExecFlags & gBitTable[battler])
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{
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if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sRecordedPlayerBufferCommands))
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sRecordedPlayerBufferCommands[gBattleResources->bufferA[battler][0]](battler);
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else
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RecordedPlayerBufferExecCompleted(battler);
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}
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}
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static void Intro_DelayAndEnd(u32 battler)
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{
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if (--gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay == (u8)-1)
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{
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gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 0;
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RecordedPlayerBufferExecCompleted(battler);
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}
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}
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static void Intro_WaitForShinyAnimAndHealthbox(u32 battler)
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{
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bool32 healthboxAnimDone = FALSE;
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if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT)
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{
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy)
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healthboxAnimDone = TRUE;
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}
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else
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{
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if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy
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&& gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy)
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{
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healthboxAnimDone = TRUE;
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}
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}
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if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim
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&& gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim)
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{
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gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE;
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FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
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FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
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HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler);
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if (IsDoubleBattle())
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HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], BATTLE_PARTNER(battler));
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gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3;
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gBattlerControllerFuncs[battler] = Intro_DelayAndEnd;
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}
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}
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else
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{
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy)
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healthboxAnimDone = TRUE;
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}
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else
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{
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if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy
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&& gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy)
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{
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healthboxAnimDone = TRUE;
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}
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}
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if (IsCryPlayingOrClearCrySongs())
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healthboxAnimDone = FALSE;
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if (healthboxAnimDone)
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{
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gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3;
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gBattlerControllerFuncs[battler] = Intro_DelayAndEnd;
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}
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}
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}
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static void Intro_TryShinyAnimShowHealthbox(u32 battler)
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{
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bool32 bgmRestored = FALSE;
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if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim
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&& !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive)
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TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]);
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if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim
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&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive)
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TryShinyAnimation(BATTLE_PARTNER(battler), &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]]);
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}
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if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive
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&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted)
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{
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], &gPlayerParty[gBattlerPartyIndexes[BATTLE_PARTNER(battler)]], HEALTHBOX_ALL);
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StartHealthboxSlideIn(BATTLE_PARTNER(battler));
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]);
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}
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UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL);
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StartHealthboxSlideIn(battler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]);
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}
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gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE;
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}
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if (gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted
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&& !gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry
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&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry
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&& !IsCryPlayingOrClearCrySongs())
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored)
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{
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if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT)
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m4aMPlayContinue(&gMPlayInfo_BGM);
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}
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else
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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}
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gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE;
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bgmRestored = TRUE;
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}
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if (bgmRestored && gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy)
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{
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]);
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DestroySprite(&gSprites[gBattleControllerData[battler]]);
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gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE;
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gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox;
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}
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}
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static void WaitForMonAnimAfterLoad(u32 battler)
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{
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if (gSprites[gBattlerSpriteIds[battler]].animEnded && gSprites[gBattlerSpriteIds[battler]].x2 == 0)
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RecordedPlayerBufferExecCompleted(battler);
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}
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static void SwitchIn_ShowSubstitute(u32 battler)
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{
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if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy)
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{
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CopyBattleSpriteInvisibility(battler);
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if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute)
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InitAndLaunchSpecialAnimation(battler, battler, battler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattlerControllerFuncs[battler] = SwitchIn_WaitAndEnd;
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}
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}
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static void SwitchIn_WaitAndEnd(u32 battler)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[battler].specialAnimActive
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&& gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy)
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{
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RecordedPlayerBufferExecCompleted(battler);
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}
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}
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static void SwitchIn_ShowHealthbox(u32 battler)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim)
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{
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gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE;
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FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
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FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
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CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10);
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HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[battler]], battler);
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StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], 0);
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UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL);
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StartHealthboxSlideIn(battler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]);
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gBattlerControllerFuncs[battler] = SwitchIn_ShowSubstitute;
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}
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}
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static void SwitchIn_TryShinyAnim(u32 battler)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim
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&& !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive)
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{
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TryShinyAnimation(battler, &gPlayerParty[gBattlerPartyIndexes[battler]]);
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}
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if (gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy
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&& !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive)
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{
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DestroySprite(&gSprites[gBattleControllerData[battler]]);
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gBattlerControllerFuncs[battler] = SwitchIn_ShowHealthbox;
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}
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}
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static void RecordedPlayerBufferExecCompleted(u32 battler)
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{
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gBattlerControllerFuncs[battler] = RecordedPlayerBufferRunCommand;
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
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{
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u8 playerId = GetMultiplayerId();
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PrepareBufferDataTransferLink(battler, 2, 4, &playerId);
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gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP;
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}
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else
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{
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gBattleControllerExecFlags &= ~gBitTable[battler];
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}
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}
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static void RecordedPlayerHandleLoadMonSprite(u32 battler)
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{
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BtlController_HandleLoadMonSprite(battler, WaitForMonAnimAfterLoad);
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}
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static void RecordedPlayerHandleSwitchInAnim(u32 battler)
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{
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BtlController_HandleSwitchInAnim(battler, TRUE, SwitchIn_TryShinyAnim);
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}
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static void RecordedPlayerHandleDrawTrainerPic(u32 battler)
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{
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bool32 isFrontPic;
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s16 xPos, yPos;
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u32 trainerPicId;
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if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
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trainerPicId = GetBattlerLinkPlayerGender(battler);
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else
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trainerPicId = gLinkPlayers[gRecordedBattleMultiplayerId].gender;
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}
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else
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{
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trainerPicId = gLinkPlayers[0].gender;
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}
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
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{
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if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon
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xPos = 90;
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else // first mon
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xPos = 32;
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if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
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{
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xPos = 90;
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yPos = 80;
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}
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else
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{
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yPos = (8 - gTrainerBacksprites[trainerPicId].coordinates.size) * 4 + 80;
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}
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}
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else
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{
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xPos = 80;
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yPos = (8 - gTrainerBacksprites[trainerPicId].coordinates.size) * 4 + 80;
|
|
}
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
|
isFrontPic = TRUE;
|
|
else
|
|
isFrontPic = FALSE;
|
|
|
|
BtlController_HandleDrawTrainerPic(battler, trainerPicId, isFrontPic, xPos, yPos, -1);
|
|
}
|
|
|
|
static void RecordedPlayerHandleTrainerSlideBack(u32 battler)
|
|
{
|
|
BtlController_HandleTrainerSlideBack(battler, 35, FALSE);
|
|
}
|
|
|
|
static void RecordedPlayerHandleMoveAnimation(u32 battler)
|
|
{
|
|
BtlController_HandleMoveAnimation(battler, FALSE);
|
|
}
|
|
|
|
static void RecordedPlayerHandlePrintString(u32 battler)
|
|
{
|
|
BtlController_HandlePrintString(battler, FALSE, FALSE);
|
|
}
|
|
|
|
static void ChooseActionInBattlePalace(u32 battler)
|
|
{
|
|
if (gBattleCommunication[4] >= gBattlersCount / 2)
|
|
{
|
|
BtlController_EmitTwoReturnValues(battler, BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_BATTLE_PALACE_ACTION, battler), 0);
|
|
RecordedPlayerBufferExecCompleted(battler);
|
|
}
|
|
}
|
|
|
|
static void RecordedPlayerHandleChooseAction(u32 battler)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
|
{
|
|
gBattlerControllerFuncs[battler] = ChooseActionInBattlePalace;
|
|
}
|
|
else
|
|
{
|
|
BtlController_EmitTwoReturnValues(battler, BUFFER_B, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, battler), 0);
|
|
RecordedPlayerBufferExecCompleted(battler);
|
|
}
|
|
}
|
|
|
|
static void RecordedPlayerHandleChooseMove(u32 battler)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
|
{
|
|
BtlController_EmitTwoReturnValues(battler, BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace(battler));
|
|
}
|
|
else
|
|
{
|
|
u8 moveId = RecordedBattle_GetBattlerAction(RECORDED_MOVE_SLOT, battler);
|
|
u8 target = RecordedBattle_GetBattlerAction(RECORDED_MOVE_TARGET, battler);
|
|
BtlController_EmitTwoReturnValues(battler, BUFFER_B, 10, moveId | (target << 8));
|
|
}
|
|
|
|
RecordedPlayerBufferExecCompleted(battler);
|
|
}
|
|
|
|
static void RecordedPlayerHandleChooseItem(u32 battler)
|
|
{
|
|
u8 byte1 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler);
|
|
u8 byte2 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler);
|
|
gBattleStruct->chosenItem[battler] = (byte1 << 8) | byte2;
|
|
gBattleStruct->itemPartyIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_TARGET, battler);
|
|
gBattleStruct->itemMoveIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_MOVE, battler);
|
|
BtlController_EmitOneReturnValue(battler, BUFFER_B, gBattleStruct->chosenItem[battler]);
|
|
RecordedPlayerBufferExecCompleted(battler);
|
|
}
|
|
|
|
static void RecordedPlayerHandleChoosePokemon(u32 battler)
|
|
{
|
|
*(gBattleStruct->monToSwitchIntoId + battler) = RecordedBattle_GetBattlerAction(RECORDED_PARTY_INDEX, battler);
|
|
gSelectedMonPartyId = gBattleStruct->monToSwitchIntoId[battler]; // Revival Blessing
|
|
BtlController_EmitChosenMonReturnValue(battler, BUFFER_B, *(gBattleStruct->monToSwitchIntoId + battler), NULL);
|
|
RecordedPlayerBufferExecCompleted(battler);
|
|
}
|
|
|
|
static void RecordedPlayerHandleHealthBarUpdate(u32 battler)
|
|
{
|
|
BtlController_HandleHealthBarUpdate(battler, TRUE);
|
|
}
|
|
|
|
static void RecordedPlayerHandleStatusIconUpdate(u32 battler)
|
|
{
|
|
if (!IsBattleSEPlaying(battler))
|
|
{
|
|
DoStatusIconUpdate(battler);
|
|
if (gTestRunnerEnabled)
|
|
TestRunner_Battle_RecordStatus1(battler, GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_STATUS));
|
|
}
|
|
}
|
|
|
|
static void RecordedPlayerHandleStatusAnimation(u32 battler)
|
|
{
|
|
BtlController_HandleStatusAnimation(battler);
|
|
}
|
|
|
|
static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler)
|
|
{
|
|
u32 trainerPicId;
|
|
const u32 *trainerPal;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
|
|
trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(battler)].gender + TRAINER_BACK_PIC_BRENDAN;
|
|
else
|
|
trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN;
|
|
|
|
trainerPal = gTrainerBacksprites[trainerPicId].palette.data;
|
|
BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F9, trainerPal, 24, Intro_TryShinyAnimShowHealthbox);
|
|
}
|
|
|
|
static void RecordedPlayerHandleDrawPartyStatusSummary(u32 battler)
|
|
{
|
|
BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, TRUE);
|
|
}
|
|
|
|
static void RecordedPlayerHandleBattleAnimation(u32 battler)
|
|
{
|
|
BtlController_HandleBattleAnimation(battler, FALSE, FALSE);
|
|
}
|
|
|
|
static void RecordedPlayerHandleEndLinkBattle(u32 battler)
|
|
{
|
|
gBattleOutcome = gBattleResources->bufferA[battler][1];
|
|
FadeOutMapMusic(5);
|
|
BeginFastPaletteFade(3);
|
|
RecordedPlayerBufferExecCompleted(battler);
|
|
gBattlerControllerFuncs[battler] = SetBattleEndCallbacks;
|
|
}
|