sovereignx/test/battle
Isaac Rivera 08bdc85359
Adds tests to verify Parental Bond doesn't affect EFFECT_MULTI_HIT moves (#4573)
* Adds tests to verify that Parental Bond does not affect moves with EFFECT_MULTI_HIT

* actually make kanga mega evolve in tests

* add celebrate for opponent and "not animation" on 5th hit

* update test strings
2024-05-14 17:28:14 +02:00
..
ability Adds tests to verify Parental Bond doesn't affect EFFECT_MULTI_HIT moves (#4573) 2024-05-14 17:28:14 +02:00
form_change Opponents Shaymin Sky form correctly reverts on frozen status (#4559) 2024-05-14 13:28:10 +02:00
hold_effect Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
item_effect Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't and some other things discovered along the way (#4558) 2024-05-13 13:33:04 +02:00
move_effect Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't and some other things discovered along the way (#4558) 2024-05-13 13:33:04 +02:00
move_effect_secondary Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_effects_combined Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_flags Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
status1
terrain
weather
ai.c Stat stage related AI fixes (#4548) 2024-05-11 19:03:19 +02:00
ai_calc_best_move_score.c Renamed "MoveHasMoveEffect" functions 2024-02-26 14:21:38 +09:00
ai_check_viability.c Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored 2024-02-26 14:23:53 +09:00
ai_powerful_status.c Fixed test 2024-02-26 15:12:34 +09:00
ai_trytofaint.c
crit_chance.c
damage_formula.c
exp.c
move.c Apply suggestions from code review 2024-02-26 23:59:15 +09:00
trainer_control.c Sets neutral nature and ability 0 as default in trainer control (#4172) 2024-02-18 15:02:58 +01:00